UltimateZoneBuilder/Source/Plugins/BuilderEffects
MaxED 60c4ad7b4b Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
Fixed, .obj Terrain Importer mode: the mode was unable to parse .obj vertex/face definitions generated by some (Cinema4D) modeling programs.
Changed, .obj Terrain Importer mode: vertical (e.g. perpendicular to up axis) polygons are now skipped during model importing.
Changed, Ceiling Align mode, Floor Align mode: changed rotation steps form 45 to 15 deg.
2015-04-28 14:22:03 +00:00
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Controls High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
Interface Fixed a couple of incorrect argument types in ZDoom_linedefs.cfg. 2015-02-24 07:51:21 +00:00
Modes Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model. 2015-04-28 14:22:03 +00:00
Properties Import Wavefront .obj as Terrain mode now works in all map formats. 2014-12-10 21:11:56 +00:00
Resources Import Wavefront .obj as Terrain mode now works in all map formats. 2014-12-10 21:11:56 +00:00
BuilderEffects.csproj Fixed: flats and textures defined in TEXTURES should override regular ones (adding long texture names support broke this). 2015-01-23 21:51:11 +00:00
BuilderPlug.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00