Fixed a couple of incorrect argument types in ZDoom_linedefs.cfg.

Fixed apply/cancel buttons positions in Randomize Sectors/Things/Vertices windows.
This commit is contained in:
MaxED 2015-02-24 07:51:21 +00:00
parent 00df72ef23
commit 386b74d2ba
6 changed files with 9 additions and 16 deletions

View file

@ -2879,28 +2879,24 @@ zdoom
title = "Left Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg2
{
title = "Right Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg3
{
title = "Down Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg4
{
title = "Up Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
}
222
@ -2959,14 +2955,12 @@ zdoom
title = "Horizontal Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg4
{
title = "Vertical Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
}
224
@ -2996,14 +2990,12 @@ zdoom
title = "Horizontal Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg4
{
title = "Vertical Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
}
225
@ -3605,7 +3597,7 @@ zdoom
arg2
{
title = "Wind Angle";
type = 8;
type = 22;
}
arg3
{
@ -3658,7 +3650,7 @@ zdoom
arg2
{
title = "Current Angle";
type = 8;
type = 22;
}
arg3
{

View file

@ -660,6 +660,7 @@ enums
scroll_speeds
{
0 = "0: Don't scroll";
16 = "16: Very slow";
32 = "32: Slow";
64 = "64: Normal";

View file

@ -348,7 +348,7 @@ keywords
Sector_SetGravity = "Sector_SetGravity(tag, ipart, fpart)";
Sector_SetLink = "Sector_SetLink(controltag, tag, surface, movetype)";
Sector_SetPlaneReflection = "Sector_SetPlaneReflection(tag, floor, ceiling)";
Sector_SetRotation = "Sector_SetRotation(tag, floor-angle, ceiling-angle)";
Sector_SetRotation = "Sector_SetRotation(tag, floorangle, ceilingangle)";
Sector_SetTranslucent = "Sector_SetTranslucent(tag, plane, amount, type)";
Sector_SetWind = "Sector_SetWind(tag, amount, angle, useline)";
SectorDamage = "void SectorDamage(int tag, int amount, str type, str protection_item, int flags)\nDoes the damage only when the function is called,\nand damages everything in the tagged sector.\nUses DAMAGE_ flags.";

View file

@ -64,7 +64,7 @@
//
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.bCancel.Location = new System.Drawing.Point(276, 525);
this.bCancel.Location = new System.Drawing.Point(296, 525);
this.bCancel.Name = "bCancel";
this.bCancel.Size = new System.Drawing.Size(75, 25);
this.bCancel.TabIndex = 10;

View file

@ -72,9 +72,9 @@
// bApply
//
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bApply.Location = new System.Drawing.Point(135, 399);
this.bApply.Location = new System.Drawing.Point(115, 399);
this.bApply.Name = "bApply";
this.bApply.Size = new System.Drawing.Size(75, 23);
this.bApply.Size = new System.Drawing.Size(95, 23);
this.bApply.TabIndex = 0;
this.bApply.Text = "Apply";
this.bApply.UseVisualStyleBackColor = true;

View file

@ -46,9 +46,9 @@
// bApply
//
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.bApply.Location = new System.Drawing.Point(141, 45);
this.bApply.Location = new System.Drawing.Point(121, 45);
this.bApply.Name = "bApply";
this.bApply.Size = new System.Drawing.Size(75, 23);
this.bApply.Size = new System.Drawing.Size(95, 23);
this.bApply.TabIndex = 6;
this.bApply.Text = "Apply";
this.bApply.UseVisualStyleBackColor = true;