UltimateZoneBuilder/Source/Core
2021-06-06 18:13:23 +02:00
..
Actions Fix cursor visible on Linux when in 3D mode 2020-09-13 23:43:11 +02:00
Compilers Fixed a problem where saving a map would hang when the nodesbuilder produced too much output on stdout and strerr. Fixes #417. Fixes #498 2021-04-10 19:45:57 +02:00
Config Generalized options in game configurations can now optionally define a name 2021-05-24 21:37:23 +02:00
Controls Unchanged script editor skips implicit save (#543) 2021-04-06 20:38:48 +02:00
Data Fixed a crash when textures contain non-existing patches 2021-05-29 19:40:39 +02:00
Editing Improved solution for issue #573 to not destroy the undo history when no player start is present 2021-06-03 12:02:51 +02:00
General Open WAD dialog: don't filter for lowercase *.wad exclusively on non-Windows platforms. Resolves #567 2021-05-29 11:43:06 +02:00
Geometry Fixed a problem where dragging or drawing geometry sometimes broke sectors. Fixes #556 2021-04-21 22:24:10 +02:00
GZBuilder Fixed a problem where textures for OBJ models were flipped vertically 2020-06-19 12:22:57 +02:00
IO UDMF: ceiling plane equation fields are not rounded anymore 2021-05-28 18:56:50 +02:00
Map Improved solution for issue #573 to not destroy the undo history when no player start is present 2021-06-03 12:02:51 +02:00
Plugins Rebranding 2019-12-24 09:14:28 +02:00
Properties Added GLSL shader preprocessor 2020-01-01 22:41:04 +02:00
Rendering Fixed a visual glitch where grid lines appear to be slightly offset when using a transformed grid 2021-02-06 15:09:16 +01:00
Resources Grid transform actions can now be assigned to special keys 2021-05-27 19:45:13 +02:00
Types Fixed a bug where modifying a user_ ZScript variable through the custom properties tab would cause a crash. Fixes #420. 2020-06-01 11:12:52 +02:00
VisualModes Visual Mode: things inside self-referencing sectors are now displayed at the correct height 2021-04-05 19:15:14 +02:00
Windows Map options: removed checkbox for opening resources as read-only. Resources are now always opened as read-only. Fixes #559 2021-05-29 12:04:32 +02:00
ZDoom DECALDEF parser: fixed a crash when decal numbers were reused 2021-06-06 18:13:23 +02:00
app.config Added error reporting to Update Checker; Fixed update checking failure in certain setups 2019-12-24 23:32:37 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj VPO limit configurable for Visplane Explorer (#546) 2021-04-08 21:41:40 +02:00
BuilderMono.csproj VPO limit configurable for Visplane Explorer (#546) 2021-04-08 21:41:40 +02:00