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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Grid transform actions can now be assigned to special keys
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parent
369403c7de
commit
307c319375
2 changed files with 10 additions and 10 deletions
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@ -1,4 +1,4 @@
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URL http://devbuilds.drdteam.org/ultimatedoombuilder/
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FileName Builder.exe
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UpdateName UltimateDoomBuilder-r[REVNUM]-x64.7z
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UpdaterName UDB_Updater-x64.7z
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UpdateName UltimateDoomBuilder-r[REVNUM]-x86.7z
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UpdaterName UDB_Updater-x86.7z
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@ -422,8 +422,8 @@ aligngridtolinedef
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category = "classic";
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description = "Realigns the grid so that the selected linedef is on a grid line.";
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allowkeys = true;
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allowmouse = false;
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allowscroll = false;
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allowmouse = true;
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allowscroll = true;
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}
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setgridorigintovertex
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@ -432,8 +432,8 @@ setgridorigintovertex
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category = "classic";
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description = "Repositions the grid so that the selected vertex is at the origin.";
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allowkeys = true;
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allowmouse = false;
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allowscroll = false;
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allowmouse = true;
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allowscroll = true;
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}
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resetgrid
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@ -442,8 +442,8 @@ resetgrid
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category = "classic";
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description = "Resets the grid to the default coordinate system.";
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allowkeys = true;
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allowmouse = false;
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allowscroll = false;
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allowmouse = true;
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allowscroll = true;
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}
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smartgridtransform
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@ -452,8 +452,8 @@ smartgridtransform
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category = "classic";
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description = "Sets grid transformation based on the selected elements. Vertex selected: set grid origin to that vertex. Linedef selected: align grid to that linedef. Nothing selected: reset grid transformation to the default coordinate system.";
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allowkeys = true;
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allowmouse = false;
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allowscroll = false;
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allowmouse = true;
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allowscroll = true;
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}
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griddec // Note, these were incorrectly swapped before, hence the wrong action name
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