UltimateZoneBuilder/Source/Plugins/BuilderModes
2019-06-20 14:53:51 +02:00
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ClassicModes - Fixed a bug where moving the mouse outside the window could crash when pasting a selection while having auto dragging enabled. Fixes #110. 2019-04-20 16:55:20 +02:00
ErrorChecks - The missing textures checker now finds missing upper/lower textures on 3D floors when the appropriate flags of the Sector_Set3dFloor special are used. Fixes #269 2019-06-20 14:53:51 +02:00
FindReplace Added: search&replace support for non-script arg0str 2017-02-25 10:31:25 +02:00
General Fixed (?): The new .NET 4.6.x JIT method inlining was fucking with GetCallingAssembly-based plugin detection 2018-04-15 01:59:58 +03:00
Interface Add "Mouse selection threshold" option (#141 by Mistranger) 2017-08-24 16:24:03 +03:00
IO Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
Properties Specify git.exe instead of just 'git' for compatibility with my environment with Cygwin git... 2019-03-29 20:41:01 +02:00
Resources Added paint selecting to visual mode (PR#248 by biwa) 2019-01-19 09:56:13 +02:00
VisualModes - Textures will now wrap correctly in visual mode when the flag of the Line_SetIdentification special is set in Hexen format. Fixes #271 2019-06-18 21:20:14 +02:00
BuilderModes.csproj Missing Activation map check (PR#260 by davidxn) 2019-02-27 19:12:15 +02:00