UltimateZoneBuilder/Source/Core
2017-01-21 03:44:42 +02:00
..
Actions Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Internal: started implementing ZScript parser. Nothing works for now, aside from the actual parsing code. 2017-01-16 00:00:45 +02:00
Controls Fixed: lump saving in script editor after editing archive with SLADE.\n Fixed: checking for concurrent modification in script editor while trying to save the lump. 2017-01-21 03:14:21 +02:00
Data Fixed: lump saving in script editor after editing archive with SLADE.\n Fixed: checking for concurrent modification in script editor while trying to save the lump. 2017-01-21 03:14:21 +02:00
Editing Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Geometry Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZBuilder Added: GLDEFS support for 'attenuate 1' keyword 2017-01-20 00:27:36 +02:00
IO Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Map Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties Fixed: broken previous gitbuild 2017-01-21 03:44:42 +02:00
Rendering Added: attenuated dynamic light support 2017-01-20 00:17:43 +02:00
Resources Added: attenuated dynamic light support 2017-01-20 00:17:43 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Added: GLDEFS support for 'attenuate 1' keyword 2017-01-20 00:27:36 +02:00
Windows Fixed: lump saving in script editor after editing archive with SLADE.\n Fixed: checking for concurrent modification in script editor while trying to save the lump. 2017-01-21 03:14:21 +02:00
ZDoom Fixed GLDEFS attenuate 1 and subtractive 1 logic 2017-01-20 00:59:04 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Enabled prototype ZScript support 2017-01-16 13:18:46 +02:00