UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 508a3f2772 GZDoom Builder 1.12b:
Things can now be rotated in visual mode.
Added JPG and TGA image format support.
Fixed: TEXTURES files with names other than "textures.ext" will now be loaded (as an example, files named like "textures.something.txt" or "textures_walls.ccp" will be loaded by (G)ZDoom, but not by Doom Builder 2 or previous versions of GZDB).
Fixed: textures defined in TEXTURES have higher priority in (G)ZDoom than images with the same name in "textures" folder.
Fixed another possible crash when MODELDEF is reloaded.
2012-08-05 19:18:05 +00:00
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ClassicModes Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ErrorChecks GZDoom Builder 1.07e: 2012-06-09 17:19:18 +00:00
FindReplace Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
General GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00
Interface Fixed Decorate parser error while parsing one line actors. 2012-07-17 12:22:17 +00:00
Properties GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
Resources GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00
VisualModes GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00
BuilderModes.csproj Fixed Decorate parser error while parsing one line actors. 2012-07-17 12:22:17 +00:00