UltimateZoneBuilder/Source/Plugins/GZDoomEditing
MaxED 87731c9650 GZDoom Builder 1.11a:
Things can now be cut, copied and pasted in Visual modes.
Sector geometry was not updated properly after Undo/Redo in GZDoom Visual mode.
Fixed an error when user selects multiple things and attempts to view their properties in Doom map format.
Added Decorate and Modeldef syntax hilighting, autocompletion and item recognition to Script editor.
Script Editor can now autodetect several script types when you open them (currently ACS, Decorate and Modeldef scripts are recognized).
Tag Explorer: fixed a bug when Tag Explorer update can block keyboard keys release detection logic.
2012-07-16 09:45:21 +00:00
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ClassicModes @ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode 2011-12-17 16:47:16 +00:00
General 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
Properties GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Resources 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
VisualModes GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00
GZDoomEditing.csproj GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
GZDoomEditing.txt @ (G)ZDoom Editing plugin: version requirement update 2010-09-15 20:55:19 +00:00