UltimateZoneBuilder/Source/Core/GZBuilder/Windows
2015-01-06 11:49:06 +00:00
..
ExceptionDialog.cs DECORATE parser: added special handling for ZDoom's special sprite names (namely TNT1, "####" and "----"). 2015-01-03 18:43:37 +00:00
ExceptionDialog.designer.cs High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
ExceptionDialog.resx Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
TagStatisticsForm.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
TagStatisticsForm.Designer.cs High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
TagStatisticsForm.resx Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type. 2014-05-06 11:03:52 +00:00
ThingStatisticsForm.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ThingStatisticsForm.Designer.cs High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
ThingStatisticsForm.resx Model rendering (all modes): UDMF scale, pitch and roll are now displayed. 2014-04-30 10:01:22 +00:00