UltimateZoneBuilder/Source/Core
biwa 8536eb1d95 Game configuration: fixed a crash when using enums for universal field definitions
GZDoom game configuration: added enum list for the automapstyle UDMF linedef field
2022-01-23 19:02:45 +01:00
..
Actions Fix cursor visible on Linux when in 3D mode 2020-09-13 23:43:11 +02:00
Compilers Fixed a problem where saving a map would hang when the nodesbuilder produced too much output on stdout and strerr. Fixes #417. Fixes #498 2021-04-10 19:45:57 +02:00
Config Game configuration: fixed a crash when using enums for universal field definitions 2022-01-23 19:02:45 +01:00
Controls Fixed a crash with Mono that happened because of the placeholder text in the "additional parameters" text box in the testing drop down menu. Fixes #677 2021-12-27 01:51:10 +01:00
Data Made the classic renderer ignore texture brightening settings (#687) 2022-01-19 17:58:12 +01:00
Dehacked DeHackEd: fixed a crash with malformed patches. Fixes #673 2021-12-23 12:48:04 +01:00
Editing Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
General UDBScript asynchronous execution (#684) 2022-01-03 14:33:34 +01:00
Geometry Don't auto-add upper texture for lower adjacent sky sectors (#594) 2021-08-14 11:33:52 +02:00
GZBuilder Added option to enter additional parameters when testing a map. Resolves #646 2021-12-14 18:15:23 +01:00
IO UDMF reader/writer: fixed a bug where unknown top level fields and blocks were not preserved. Fixes #627 2021-10-03 21:04:38 +02:00
Map UDBScript asynchronous execution (#684) 2022-01-03 14:33:34 +01:00
Plugins Rebranding 2019-12-24 09:14:28 +02:00
Properties New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
Rendering New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
Resources UDBScript: the scalex and scaley UDMF properties of things can now be set through the UDMF fields 2022-01-07 11:45:13 +01:00
Types Fixed a problem where polyobject numbers where not sorted correctly in the editing dialogs. Fixes #690 2022-01-22 11:06:13 +01:00
VisualModes Additional camera movement actions in visual mode (#682) 2022-01-03 15:46:00 +01:00
Windows New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
ZDoom ZScript: user variables from mixins now show up in the "custom" tab of the edit thing dialog 2022-01-16 20:27:18 +01:00
app.config Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
BuilderMono.csproj New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00