UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes
2018-01-22 13:20:12 +02:00
..
BaseVisualGeometrySector.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BaseVisualGeometrySidedef.cs Added improvements to the "Fit Texture" action: (#124) (by biwa) 2017-07-18 14:56:27 +03:00
BaseVisualMode.cs Fixed collection modification inside foreach. (reported by Lud) 2018-01-22 13:20:12 +02:00
BaseVisualSector.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BaseVisualThing.cs Fixed translucent sprites. Added visual stencil color preview. (reported by Lud) 2017-03-25 05:19:42 +02:00
BaseVisualVertex.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Effect3DFloor.cs Fixed: color_absolute is not actually in GZDoom 2017-02-02 07:34:29 +02:00
EffectBrightnessLevel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectCopySlope.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectGlowingFlat.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectLineSlope.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectPlaneCopySlope.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectThingLineSlope.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectThingSlope.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectThingVertexSlope.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectTransferCeilingBrightness.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectTransferFloorBrightness.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EffectUDMFVertexOffset.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
IVisualEventReceiver.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
NullVisualEventReceiver.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorData.cs Fixed: color_absolute is not actually in GZDoom 2017-02-02 07:34:29 +02:00
SectorEffect.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorLevel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorLevelComparer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorLevelType.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TexturePlane.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingData.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VertexData.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualActionResult.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualCeiling.cs Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
VisualFloor.cs Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
VisualFogBoundary.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualLower.cs Fixed: for scaled walls, texture offsets should not be scaled (reported by Tormentor667) 2017-03-07 03:06:15 +02:00
VisualMiddle3D.cs Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
VisualMiddleBack.cs Fixed: for scaled walls, texture offsets should not be scaled (reported by Tormentor667) 2017-03-07 03:06:15 +02:00
VisualMiddleDouble.cs Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
VisualMiddleSingle.cs Fixed: for scaled walls, texture offsets should not be scaled (reported by Tormentor667) 2017-03-07 03:06:15 +02:00
VisualSidedefParts.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualUpper.cs Fixed: for scaled walls, texture offsets should not be scaled (reported by Tormentor667) 2017-03-07 03:06:15 +02:00
WallPolygon.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00