UltimateZoneBuilder/Source/Core
MaxED 831cff45e6 Changed, Draw Ellipse mode: lowered minimum subdivisions to 4.
Changed, Draw Ellipse mode: Increase/Decrease bevel actions now always increase (and decrease) to the next even number.
Changed, Test Map drop-down: warning icon is now displayed when associated test engine executable can not be located, question icon is now displayed when the editor is unable to get the icon from the associated test engine executable.
2016-03-04 21:21:41 +00:00
..
Actions Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
Compilers ACC support: fixed a crash when trying to load non-existent include file. 2016-02-28 22:15:17 +00:00
Config Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Controls Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Data Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Editing Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such. 2016-03-04 13:41:55 +00:00
General ACC support: fixed a crash when trying to load non-existent include file. 2016-02-28 22:15:17 +00:00
Geometry Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
GZBuilder Changed, Draw Ellipse mode: lowered minimum subdivisions to 4. 2016-03-04 21:21:41 +00:00
IO Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Map Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style). 2016-02-22 15:20:08 +00:00
Plugins Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Properties Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style). 2016-02-22 15:20:08 +00:00
Rendering Changed the way filtering in the Edit Things, Browse Action and Browse Effect windows work: items, which names start with filter text are now displayed first. 2016-02-23 13:55:53 +00:00
Resources Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style). 2016-02-22 15:20:08 +00:00
Types Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2016-02-08 21:51:03 +00:00
VisualModes Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Windows Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such. 2016-03-04 13:41:55 +00:00
ZDoom Added HiRes textures support. 2016-03-04 08:10:56 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00