UltimateZoneBuilder/Source/Core
ZZYZX 8277d7b63c fixed: Classic Texture Select: selected item in white background is supposed to be blue;
fixed: Texture Select: visible items were not clipped correctly;
fixed: 128x128 texture previews were too large for small window size in Texture Set editor
2017-01-15 03:40:11 +02:00
..
Actions Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Controls fixed: Classic Texture Select: selected item in white background is supposed to be blue; 2017-01-15 03:40:11 +02:00
Data Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Editing Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Geometry Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZBuilder Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
IO Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Map Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties fixed: Classic Texture Select: selected item in white background is supposed to be blue; 2017-01-15 03:40:11 +02:00
Rendering Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Resources Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Windows fixed: Classic Texture Select: selected item in white background is supposed to be blue; 2017-01-15 03:40:11 +02:00
ZDoom Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Internal: Git commit hash is how shown in the About window. 2016-12-28 15:24:58 +03:00