mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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8277d7b63c
fixed: Texture Select: visible items were not clipped correctly; fixed: 128x128 texture previews were too large for small window size in Texture Set editor |
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.. | ||
Actions | ||
Compilers | ||
Config | ||
Controls | ||
Data | ||
Editing | ||
General | ||
Geometry | ||
GZBuilder | ||
IO | ||
Map | ||
Plugins | ||
Properties | ||
Rendering | ||
Resources | ||
Types | ||
VisualModes | ||
Windows | ||
ZDoom | ||
app.manifest | ||
Builder.csproj |