UltimateZoneBuilder/Source/Plugins/BuilderModes/Interface
MaxED b77b8e61d9 Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
..
BridgeModeForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BridgeModeForm.Designer.cs GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
BridgeModeForm.resx GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
CurveLinedefsForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CurveLinedefsForm.Designer.cs - Fixed the tab order on all windows 2009-04-26 19:53:36 +00:00
CurveLinedefsForm.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EditSelectionPanel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EditSelectionPanel.Designer.cs Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
EditSelectionPanel.resx Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
ErrorCheckForm.cs Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
ErrorCheckForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ErrorCheckForm.resx Moving to new SVN... 2013-03-18 13:52:27 +00:00
FindReplaceForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FindReplaceForm.Designer.cs Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
FindReplaceForm.resx Removed option "keep selection" from Find & Replace dialog (not sure why I put that there, it doesn't do anything) 2009-05-09 12:14:10 +00:00
MakeDoorForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
MakeDoorForm.Designer.cs Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps. 2012-04-14 12:22:19 +00:00
MakeDoorForm.resx Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps. 2012-04-14 12:22:19 +00:00
MenusForm.cs Linedefs mode: added "Align Floor Texture to Front Side", "Align Floor Texture to Back Side", "Align Ceiling Texture to Front Side" and "Align Ceiling Texture to Back Side" actions (available in Linedefs -> Align Textures menu). 2013-05-30 12:52:27 +00:00
MenusForm.Designer.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
MenusForm.resx Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
ObjExporterSettingsForm.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.resx Moving to new SVN... 2013-03-18 13:52:27 +00:00
PreferencesForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
PreferencesForm.Designer.cs Rectangular Selection: removed direction-based additive/subtractive selection. You can now hold Ctrl to enable subtractive selection, hold Ctrl-Shift to intersect with existing selection. 2013-04-09 10:56:05 +00:00
PreferencesForm.resx Moving to new SVN... 2013-03-18 13:52:27 +00:00
UndoRedoPanel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
UndoRedoPanel.Designer.cs @ fixed some bugs with the undo / redo list scrollbars 2009-07-23 05:09:53 +00:00
UndoRedoPanel.resx Added Undo/Redo list side panel 2009-07-22 15:16:28 +00:00
WavefrontSettingsForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
WavefrontSettingsForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
WavefrontSettingsForm.resx Moving to new SVN... 2013-03-18 13:52:27 +00:00