mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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6c1dbc0bf3
"Find Any Texture or Flat", "Find Sector Flat" and "Find Sidedef Texture" options now support "*" (match any number of characters) and "?" (match any single character) wildcards. "Find Any Texture or Flat" is now available any game configuration (previously it was disabled when "MixTexturesFlats" game configuration option was disabled, now only "Replace" functionality is disabled). "Find Thing Flags" and "Find Linedef Flags" can now replace flags. Added "Find Sidedef Flags" and "Find Sector Flags" search options.
126 lines
3.5 KiB
C#
126 lines
3.5 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Types;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Thing Sector Reference", BrowseButton = false)]
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internal class FindThingSectorRef : BaseFindThing
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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#endregion
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#region ================== Properties
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public override Presentation RenderPresentation { get { return Presentation.Things; } }
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#endregion
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#region ================== Constructor / Destructor
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#endregion
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#region ================== Methods
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// This is called to test if the item should be displayed
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public override bool DetermineVisiblity()
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{
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return General.Map.FormatInterface.HasThingAction && General.Map.FormatInterface.HasActionArgs;
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}
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// This is called to perform a search (and replace)
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// Returns a list of items to show in the results list
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// replacewith is null when not replacing
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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List<FindReplaceObject> objs = new List<FindReplaceObject>();
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// Interpret the replacement
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int replacetag = 0;
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if(replace)
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{
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// If it cannot be interpreted, set replacewith to null (not replacing at all)
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if(!int.TryParse(replacewith, out replacetag)) replacewith = null;
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if(replacetag < 0) replacewith = null;
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if(replacetag > 255) replacewith = null;
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if(replacewith == null)
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{
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MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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}
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// Interpret the number given
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int tag;
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if(int.TryParse(value, out tag))
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{
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// Where to search?
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ICollection<Thing> list = withinselection ? General.Map.Map.GetSelectedThings(true) : General.Map.Map.Things;
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// Go for all things
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foreach(Thing t in list)
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{
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bool addthing = false;
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LinedefActionInfo info = General.Map.Config.GetLinedefActionInfo(t.Action);
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if(info.IsKnown && !info.IsNull)
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{
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// Go for all args
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for(int i = 0; i < Linedef.NUM_ARGS; i++)
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{
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// Argument type matches?
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if(info.Args[i].Used && (info.Args[i].Type == (int)UniversalType.SectorTag))
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{
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if(t.Args[i] == tag)
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{
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// Replace
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if(replace) t.Args[i] = replacetag;
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addthing = true;
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}
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}
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}
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}
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if(addthing)
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{
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// Add to list
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ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
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objs.Add(new FindReplaceObject(t, "Thing " + t.Index + " (" + ti.Title + ")"));
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}
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}
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}
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return objs.ToArray();
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}
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#endregion
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}
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}
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