UltimateZoneBuilder/Source/Plugins
MaxED 77611bd8d3 Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes.
Fixed: in some cases sidedefs belonging to linedefs, which were moved on top of existing linedefs, were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
Fixed: Tag Explorer update fix from R2630 was accidentally placed in an UDMF-only if-block.
Updated ZDoom_DECORATE.cfg (A_WeaponOffset).
Updated documentation ("(G)ZDoom text lumps support" page).
2016-05-18 20:31:40 +00:00
..
BuilderEffects Fixed a bunch of typos. 2016-05-04 14:02:13 +00:00
BuilderModes Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2016-05-18 20:31:40 +00:00
ColorPicker Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
CommentsPanel Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
ImageDrawingExample @ Added Image Drawing Example plugin to repository 2009-08-02 22:10:34 +00:00
NodesViewer Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2016-05-12 22:35:11 +00:00
SoundPropagationMode Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2016-05-12 22:35:11 +00:00
StairSectorBuilder Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2016-04-01 10:49:19 +00:00
TagExplorer Fixed, Tag Explorer: in some cases (for example, when geometry was removed implicitly by dragging geometry) the list was not updated. 2016-05-16 14:04:04 +00:00
TagRange Internal: did some refactoring. 2016-04-27 09:13:07 +00:00
USDF @ remaining stuff 2010-08-23 19:09:46 +00:00
VisplaneExplorer Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
vpo_dll Visplane Explorer: added "Open Doors" and "Heat Colors" options. 2014-09-11 11:51:02 +00:00
WadAuthorMode GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00