UltimateZoneBuilder/Source/Plugins/ColorPicker
MaxED 5853624dc5 Updated documentation.
Increased maximum zoom level in Classic modes to 3000%.
Added "1 mp" option in grid size menu.
Added "400%" option in zoom menu.
Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects".
Sync camera position: Visual Camera height is now changed only if camera is above or below current sector.
Classic modes: view was not redrawn after "Test map from current position" action.
"Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
2013-08-19 12:12:31 +00:00
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Controls Visual mode: you can hold Shift while dragging a texture to lock movement to horizontal axis, and Ctrl to lock it to vertical axis. 2013-07-01 09:34:17 +00:00
Properties Removed some unused functions. 2012-07-10 14:14:53 +00:00
Resources GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
Windows Updated documentation. 2013-08-19 12:12:31 +00:00
BuilderPlug.cs Changed sprites of puzzle items in Hexen_things.cfg to proper ones. 2012-11-06 12:52:17 +00:00
ColorChangedEventArgs.cs GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
ColorHandler.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ColorPicker.csproj Moving to new SVN... 2013-03-18 13:52:27 +00:00
ColorPicker.suo GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
ColorPickerType.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
ColorWheel.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
IColorPicker.cs GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00