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Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now. Fixed, GLDEFS parser: "height" texture parameter was not treated as optional. Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages. Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs. Fixed, Visual mode: in some cases glow effect was not updated when replacing textures. Fixed, general interface: "Full Brightness" button state was not updated during map loading. Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view. Cosmetic: added a bunch of new icons. Cosmetic: changed Visual mode crosshair.
590 B
16x16px
590 B
16x16px
![](/stjr/UltimateZoneBuilder/raw/commit/7641b58164f7307d9dcd9fb29805c2a4753d4554/Source/Core/Resources/GroupAdd.png)