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Actions
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2016-06-13 23:37:55 +00:00 |
Compilers
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Fixed, ACC compiler: in some cases compilation errors contained map file path as error source instead of lump name when compiling SCRIPTS lump.
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2016-05-31 23:57:41 +00:00 |
Config
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Changed: optimized generated voxel mesh size. Pro: they occupy ~50% less memory. Con: voxel loading takes ~30% more time.
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2016-07-18 23:41:02 +00:00 |
Controls
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Fixed, Visual mode: thing argument helper shapes were rendered at incorrect height.
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2016-08-01 08:08:57 +00:00 |
Data
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Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
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2016-07-20 19:17:31 +00:00 |
Editing
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Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last.
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2016-06-19 00:09:53 +00:00 |
General
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Fixed a crash when using "Open map in current WAD" action in Visual mode.
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2016-07-13 23:28:06 +00:00 |
Geometry
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Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
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2016-07-20 19:17:31 +00:00 |
GZBuilder
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Fixed, Visual mode: thing argument helper shapes were rendered at incorrect height.
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2016-08-01 08:08:57 +00:00 |
IO
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Fixed, DB2 bug: temporary map file was growing in size after every map save/test, which eventually resulted in integer overflow exception when the file size reached ~2Gb.
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2016-06-30 17:57:51 +00:00 |
Map
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Fixed, map element dragging: in some cases sector properties copied from incorrect sectors were assigned to new sectors when using "Merge Dragged Geometry" mode.
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2016-08-05 14:30:10 +00:00 |
Plugins
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Fixed a bunch of typos.
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2016-05-04 14:02:13 +00:00 |
Properties
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Added "Automap Mode" plugin by Boris Iwansky.
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2016-06-16 22:05:17 +00:00 |
Rendering
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Added support for USEACTORPITCH and USEACTORROLL MODELDEF flags.
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2016-07-17 00:00:29 +00:00 |
Resources
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Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
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2016-06-15 22:02:51 +00:00 |
Types
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Added: angle selector button used in arguments custom fields controls now shows angle value.
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2016-05-16 13:04:31 +00:00 |
VisualModes
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Fixed a crash when using "Open map in current WAD" action in Visual mode.
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2016-07-13 23:28:06 +00:00 |
Windows
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Added support for SurfaceSkin MODELDEF property.
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2016-07-18 12:05:19 +00:00 |
ZDoom
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Fixed, MODELDEF parser: fixed a crash when model definition didn't contain the "Path" property.
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2016-07-20 21:04:52 +00:00 |
app.manifest
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Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
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2015-01-08 15:01:57 +00:00 |
Builder.csproj
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Added LOCKDEFS parser.
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2016-07-14 23:39:48 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |