mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-18 14:31:50 +00:00
Added "Automap Mode" plugin by Boris Iwansky.
This commit is contained in:
parent
8f446bbcd3
commit
25947e59f7
16 changed files with 620 additions and 14 deletions
10
Builder.sln
10
Builder.sln
|
@ -23,6 +23,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SoundPropagation", "Source\
|
|||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StairSectorBuilder", "Source\Plugins\StairSectorBuilder\StairSectorBuilder.csproj", "{3F365121-906B-409D-BB1E-37E0A78056C2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutomapMode", "Source\Plugins\AutomapMode\AutomapMode.csproj", "{B33F68D5-1335-400C-A1D7-7F5602A030EF}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug + Profiler|x86 = Debug + Profiler|x86
|
||||
|
@ -119,6 +121,14 @@ Global
|
|||
{3F365121-906B-409D-BB1E-37E0A78056C2}.Release + Profiler|x86.Build.0 = Release + Profiler|x86
|
||||
{3F365121-906B-409D-BB1E-37E0A78056C2}.Release|x86.ActiveCfg = Release|x86
|
||||
{3F365121-906B-409D-BB1E-37E0A78056C2}.Release|x86.Build.0 = Release|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Debug + Profiler|x86.ActiveCfg = Debug|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Debug + Profiler|x86.Build.0 = Debug|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Debug|x86.Build.0 = Debug|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Release + Profiler|x86.ActiveCfg = Release|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Release + Profiler|x86.Build.0 = Release|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Release|x86.ActiveCfg = Release|x86
|
||||
{B33F68D5-1335-400C-A1D7-7F5602A030EF}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -20,6 +20,15 @@ msbuild "Source\Core\Builder.csproj" /t:Rebuild /p:Configuration=Release /p:Plat
|
|||
IF %ERRORLEVEL% NEQ 0 GOTO ERRORFAIL
|
||||
IF NOT EXIST "Build\Builder.exe" GOTO FILEFAIL
|
||||
|
||||
ECHO.
|
||||
ECHO Compiling Automap Mode plugin...
|
||||
ECHO.
|
||||
IF EXIST "Build\Plugins\AutomapMode.dll" DEL /F /Q "Build\Plugins\AutomapMode.dll" > NUL
|
||||
IF EXIST "Source\Plugins\AutomapMode\obj" RD /S /Q "Source\Plugins\AutomapMode\obj"
|
||||
msbuild "Source\Plugins\AutomapMode\AutomapMode.csproj" /t:Rebuild /p:Configuration=Release /p:Platform=x86 /v:minimal
|
||||
IF %ERRORLEVEL% NEQ 0 GOTO ERRORFAIL
|
||||
IF NOT EXIST "Build\Plugins\AutomapMode.dll" GOTO FILEFAIL
|
||||
|
||||
ECHO.
|
||||
ECHO Compiling Builder Effects plugin...
|
||||
ECHO.
|
||||
|
|
|
@ -60,6 +60,15 @@ msbuild "Source\Core\Builder.csproj" /t:Rebuild /p:Configuration=Release /p:Plat
|
|||
IF %ERRORLEVEL% NEQ 0 GOTO ERRORFAIL
|
||||
IF NOT EXIST "Build\Builder.exe" GOTO FILEFAIL
|
||||
|
||||
ECHO.
|
||||
ECHO Compiling Automap Mode plugin...
|
||||
ECHO.
|
||||
IF EXIST "Build\Plugins\AutomapMode.dll" DEL /F /Q "Build\Plugins\AutomapMode.dll" > NUL
|
||||
IF EXIST "Source\Plugins\AutomapMode\obj" RD /S /Q "Source\Plugins\AutomapMode\obj"
|
||||
msbuild "Source\Plugins\AutomapMode\AutomapMode.csproj" /t:Rebuild /p:Configuration=Release /p:Platform=x86 /v:minimal
|
||||
IF %ERRORLEVEL% NEQ 0 GOTO ERRORFAIL
|
||||
IF NOT EXIST "Build\Plugins\AutomapMode.dll" GOTO FILEFAIL
|
||||
|
||||
ECHO.
|
||||
ECHO Compiling Builder Effects plugin...
|
||||
ECHO.
|
||||
|
|
|
@ -60,6 +60,15 @@ msbuild "Source\Core\Builder.csproj" /t:Rebuild /p:Configuration=Release /p:Plat
|
|||
IF %ERRORLEVEL% NEQ 0 GOTO ERRORFAIL
|
||||
IF NOT EXIST "Build\Builder.exe" GOTO FILEFAIL
|
||||
|
||||
ECHO.
|
||||
ECHO Compiling Automap Mode plugin...
|
||||
ECHO.
|
||||
IF EXIST "Build\Plugins\AutomapMode.dll" DEL /F /Q "Build\Plugins\AutomapMode.dll" > NUL
|
||||
IF EXIST "Source\Plugins\AutomapMode\obj" RD /S /Q "Source\Plugins\AutomapMode\obj"
|
||||
msbuild "Source\Plugins\AutomapMode\AutomapMode.csproj" /t:Rebuild /p:Configuration=Release /p:Platform=x86 /v:minimal
|
||||
IF %ERRORLEVEL% NEQ 0 GOTO ERRORFAIL
|
||||
IF NOT EXIST "Build\Plugins\AutomapMode.dll" GOTO FILEFAIL
|
||||
|
||||
ECHO.
|
||||
ECHO Compiling Builder Effects plugin...
|
||||
ECHO.
|
||||
|
|
|
@ -665,6 +665,9 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
renderer.Finish();
|
||||
}
|
||||
|
||||
//mxd. We want map center drawn by default
|
||||
renderer.DrawMapCenter = true;
|
||||
|
||||
base.OnEngage();
|
||||
}
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ using System.Resources;
|
|||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("GZDoom Builder")]
|
||||
[assembly: AssemblyDescription("ZDoom, GZDoom and Zandronum map editor")]
|
||||
[assembly: AssemblyDescription("ZDoom, GZDoom and Zandronum map editor (can be used for Vanilla/Boom mapping too!)")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("CodeImp, MaxED")]
|
||||
[assembly: AssemblyProduct("GZDoom Builder")]
|
||||
|
@ -29,5 +29,5 @@ using System.Resources;
|
|||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("2.3.0.2411")]
|
||||
[assembly: AssemblyVersion("2.3.0.2651")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
||||
|
|
|
@ -35,6 +35,7 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
float TranslateY { get; }
|
||||
float Scale { get; }
|
||||
int VertexSize { get; }
|
||||
bool DrawMapCenter { get; set; } //mxd
|
||||
ViewMode ViewMode { get; }
|
||||
|
||||
// View methods
|
||||
|
@ -58,6 +59,7 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
|
||||
// Drawing methods
|
||||
void PlotLine(Vector2D start, Vector2D end, PixelColor c);
|
||||
void PlotLine(Vector2D start, Vector2D end, PixelColor c, float lengthscaler); //mxd
|
||||
void PlotLinedef(Linedef l, PixelColor c);
|
||||
void PlotLinedefSet(ICollection<Linedef> linedefs);
|
||||
void PlotSector(Sector s);
|
||||
|
|
|
@ -105,6 +105,8 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
private float linenormalsize;
|
||||
private float minlinelength; //mxd. Linedef should be longer than this to be rendered
|
||||
private float minlinenormallength; //mxd. Linedef direction indicator should be longer than this to be rendered
|
||||
private bool drawmapcenter = true; //mxd
|
||||
private bool lastdrawmapcenter = true; //mxd
|
||||
private float lastgridscale = -1f;
|
||||
private int lastgridsize;
|
||||
private float lastgridx;
|
||||
|
@ -125,6 +127,7 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
public float TranslateY { get { return translatey; } }
|
||||
public float Scale { get { return scale; } }
|
||||
public int VertexSize { get { return vertexsize; } }
|
||||
public bool DrawMapCenter { get { return drawmapcenter; } set { drawmapcenter = value; } } //mxd
|
||||
public ViewMode ViewMode { get { return viewmode; } }
|
||||
public SurfaceManager Surfaces { get { return surfaces; } }
|
||||
public RectangleF Viewport { get { return viewport; } } //mxd
|
||||
|
@ -810,8 +813,8 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
private unsafe void RenderBackgroundGrid()
|
||||
{
|
||||
// Do we need to redraw grid?
|
||||
if((lastgridsize != General.Map.Grid.GridSize) || (lastgridscale != scale) ||
|
||||
(lastgridx != offsetx) || (lastgridy != offsety))
|
||||
if(lastgridsize != General.Map.Grid.GridSize || lastgridscale != scale ||
|
||||
lastgridx != offsetx || lastgridy != offsety || drawmapcenter != lastdrawmapcenter)
|
||||
{
|
||||
// Lock background rendertarget memory
|
||||
DataRectangle lockedrect = backtex.LockRectangle(0, LockFlags.NoSystemLock);
|
||||
|
@ -841,12 +844,15 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
}
|
||||
|
||||
//mxd. Render center of map
|
||||
Vector2D center = new Vector2D().GetTransformed(translatex, translatey, scale, -scale);
|
||||
int cx = (int)center.x;
|
||||
int cy = (int)center.y;
|
||||
PixelColor c = General.Colors.Highlight;
|
||||
gridplotter.DrawLineSolid(cx, cy + MAP_CENTER_SIZE, cx, cy - MAP_CENTER_SIZE, ref c);
|
||||
gridplotter.DrawLineSolid(cx - MAP_CENTER_SIZE, cy, cx + MAP_CENTER_SIZE, cy, ref c);
|
||||
if(drawmapcenter)
|
||||
{
|
||||
Vector2D center = new Vector2D().GetTransformed(translatex, translatey, scale, -scale);
|
||||
int cx = (int)center.x;
|
||||
int cy = (int)center.y;
|
||||
PixelColor c = General.Colors.Highlight;
|
||||
gridplotter.DrawLineSolid(cx, cy + MAP_CENTER_SIZE, cx, cy - MAP_CENTER_SIZE, ref c);
|
||||
gridplotter.DrawLineSolid(cx - MAP_CENTER_SIZE, cy, cx + MAP_CENTER_SIZE, cy, ref c);
|
||||
}
|
||||
|
||||
// Done
|
||||
backtex.UnlockRectangle(0);
|
||||
|
@ -855,6 +861,7 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
lastgridsize = General.Map.Grid.GridSize;
|
||||
lastgridx = offsetx;
|
||||
lastgridy = offsety;
|
||||
lastdrawmapcenter = drawmapcenter; //mxd
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2031,14 +2038,15 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
}
|
||||
|
||||
// This renders a simple line
|
||||
public void PlotLine(Vector2D start, Vector2D end, PixelColor c)
|
||||
public void PlotLine(Vector2D start, Vector2D end, PixelColor c) { PlotLine(start, end, c, 0.0625f); }
|
||||
public void PlotLine(Vector2D start, Vector2D end, PixelColor c, float lengthscaler)
|
||||
{
|
||||
// Transform coordinates
|
||||
Vector2D v1 = start.GetTransformed(translatex, translatey, scale, -scale);
|
||||
Vector2D v2 = end.GetTransformed(translatex, translatey, scale, -scale);
|
||||
|
||||
//mxd. Should we bother?
|
||||
if((v2 - v1).GetLengthSq() < linenormalsize * 0.0625f) return;
|
||||
if((v2 - v1).GetLengthSq() < linenormalsize * lengthscaler) return;
|
||||
|
||||
// Draw line
|
||||
plotter.DrawLineSolid((int)v1.x, (int)v1.y, (int)v2.x, (int)v2.y, ref c);
|
||||
|
|
291
Source/Plugins/AutomapMode/AutomapMode.cs
Normal file
291
Source/Plugins/AutomapMode/AutomapMode.cs
Normal file
|
@ -0,0 +1,291 @@
|
|||
|
||||
#region ================== Copyright (c) 2016 Boris Iwanski
|
||||
|
||||
/*
|
||||
* Copyright (c) 2016 Boris Iwanski https://github.com/biwa/automapmode
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
using CodeImp.DoomBuilder.Rendering;
|
||||
using CodeImp.DoomBuilder.Editing;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.AutomapMode
|
||||
{
|
||||
[EditMode(DisplayName = "Automap Mode",
|
||||
SwitchAction = "automapmode", // Action name used to switch to this mode
|
||||
ButtonImage = "automap.png", // Image resource name for the button
|
||||
ButtonOrder = int.MinValue + 503, // Position of the button (lower is more to the bottom)
|
||||
ButtonGroup = "000_editing",
|
||||
UseByDefault = true,
|
||||
SafeStartMode = true)]
|
||||
|
||||
public class AutomapMode : ClassicMode
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
private const float LINE_LENGTH_SCALER = 0.001f; //mxd
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Variables
|
||||
|
||||
private CustomPresentation automappresentation;
|
||||
private List<Linedef> validlinedefs;
|
||||
|
||||
// Highlighted item
|
||||
private Linedef highlighted;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
public override object HighlightedObject { get { return highlighted; } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Constructor / Disposer
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
// This highlights a new item
|
||||
private void Highlight(Linedef l)
|
||||
{
|
||||
// Update display
|
||||
if(renderer.StartPlotter(false))
|
||||
{
|
||||
// Undraw previous highlight
|
||||
if((highlighted != null) && !highlighted.IsDisposed)
|
||||
{
|
||||
PixelColor c = LinedefIsValid(highlighted) ? DetermineLinedefColor(highlighted) : new PixelColor(255, 0, 0, 0);
|
||||
renderer.PlotLine(highlighted.Start.Position, highlighted.End.Position, c, LINE_LENGTH_SCALER);
|
||||
}
|
||||
|
||||
// Set new highlight
|
||||
highlighted = l;
|
||||
|
||||
// Render highlighted item
|
||||
if((highlighted != null) && !highlighted.IsDisposed && LinedefIsValid(highlighted))
|
||||
{
|
||||
renderer.PlotLine(highlighted.Start.Position, highlighted.End.Position, General.Colors.InfoLine, LINE_LENGTH_SCALER);
|
||||
}
|
||||
|
||||
// Done
|
||||
renderer.Finish();
|
||||
renderer.Present();
|
||||
}
|
||||
|
||||
// Show highlight info
|
||||
if((highlighted != null) && !highlighted.IsDisposed)
|
||||
General.Interface.ShowLinedefInfo(highlighted);
|
||||
else
|
||||
General.Interface.HideInfo();
|
||||
}
|
||||
|
||||
//mxd
|
||||
internal void UpdateValidLinedefs()
|
||||
{
|
||||
validlinedefs = new List<Linedef>();
|
||||
foreach(Linedef ld in General.Map.Map.Linedefs)
|
||||
if(LinedefIsValid(ld)) validlinedefs.Add(ld);
|
||||
}
|
||||
|
||||
private static PixelColor DetermineLinedefColor(Linedef ld)
|
||||
{
|
||||
if(ld.IsFlagSet(BuilderPlug.Me.HiddenFlag))
|
||||
return new PixelColor(255, 192, 192, 192);
|
||||
|
||||
if(ld.Back == null || ld.IsFlagSet(BuilderPlug.Me.SecretFlag))
|
||||
return new PixelColor(255, 252, 0, 0);
|
||||
|
||||
if(ld.Front.Sector.FloorHeight != ld.Back.Sector.FloorHeight)
|
||||
return new PixelColor(255, 188, 120, 72);
|
||||
|
||||
if(ld.Front.Sector.CeilHeight != ld.Back.Sector.CeilHeight)
|
||||
return new PixelColor(255, 252, 252, 0);
|
||||
|
||||
if(ld.Front.Sector.CeilHeight == ld.Back.Sector.CeilHeight && ld.Front.Sector.FloorHeight == ld.Back.Sector.FloorHeight)
|
||||
return new PixelColor(255, 128, 128, 128);
|
||||
|
||||
if(General.Interface.CtrlState)
|
||||
return new PixelColor(255, 192, 192, 192);
|
||||
|
||||
return new PixelColor(255, 255, 255, 255);
|
||||
}
|
||||
|
||||
private static bool LinedefIsValid(Linedef ld)
|
||||
{
|
||||
if(General.Interface.CtrlState) return true;
|
||||
if(ld.IsFlagSet(BuilderPlug.Me.HiddenFlag)) return false;
|
||||
if(ld.Back == null || ld.IsFlagSet(BuilderPlug.Me.SecretFlag)) return true;
|
||||
if(ld.Back != null && (ld.Front.Sector.FloorHeight != ld.Back.Sector.FloorHeight || ld.Front.Sector.CeilHeight != ld.Back.Sector.CeilHeight)) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Events
|
||||
|
||||
public override void OnHelp()
|
||||
{
|
||||
General.ShowHelp("/gzdb/features/classic_modes/mode_automap.html");
|
||||
}
|
||||
|
||||
// Cancel mode
|
||||
public override void OnCancel()
|
||||
{
|
||||
base.OnCancel();
|
||||
|
||||
// Return to this mode
|
||||
General.Editing.ChangeMode(new AutomapMode());
|
||||
}
|
||||
|
||||
// Mode engages
|
||||
public override void OnEngage()
|
||||
{
|
||||
base.OnEngage();
|
||||
renderer.DrawMapCenter = false; //mxd
|
||||
|
||||
// Automap presentation without the surfaces
|
||||
automappresentation = new CustomPresentation();
|
||||
automappresentation.AddLayer(new PresentLayer(RendererLayer.Background, BlendingMode.Mask, General.Settings.BackgroundAlpha));
|
||||
automappresentation.AddLayer(new PresentLayer(RendererLayer.Grid, BlendingMode.Mask));
|
||||
automappresentation.AddLayer(new PresentLayer(RendererLayer.Geometry, BlendingMode.Alpha, 1f, true));
|
||||
renderer.SetPresentation(automappresentation);
|
||||
|
||||
UpdateValidLinedefs();
|
||||
}
|
||||
|
||||
// Mode disengages
|
||||
public override void OnDisengage()
|
||||
{
|
||||
base.OnDisengage();
|
||||
|
||||
// Hide highlight info
|
||||
General.Interface.HideInfo();
|
||||
}
|
||||
|
||||
// This redraws the display
|
||||
public override void OnRedrawDisplay()
|
||||
{
|
||||
renderer.RedrawSurface();
|
||||
|
||||
// Render lines
|
||||
if(renderer.StartPlotter(true))
|
||||
{
|
||||
foreach(Linedef ld in General.Map.Map.Linedefs)
|
||||
{
|
||||
if(LinedefIsValid(ld))
|
||||
renderer.PlotLine(ld.Start.Position, ld.End.Position, DetermineLinedefColor(ld), LINE_LENGTH_SCALER);
|
||||
}
|
||||
|
||||
if((highlighted != null) && !highlighted.IsDisposed && LinedefIsValid(highlighted))
|
||||
{
|
||||
renderer.PlotLine(highlighted.Start.Position, highlighted.End.Position, General.Colors.InfoLine, LINE_LENGTH_SCALER);
|
||||
}
|
||||
|
||||
renderer.Finish();
|
||||
}
|
||||
|
||||
renderer.Present();
|
||||
}
|
||||
|
||||
protected override void OnSelectEnd()
|
||||
{
|
||||
// Item highlighted?
|
||||
if((highlighted != null) && !highlighted.IsDisposed)
|
||||
{
|
||||
General.Map.UndoRedo.CreateUndo("Toggle linedef show as 1-sided on automap flag");
|
||||
|
||||
// Toggle flag
|
||||
highlighted.SetFlag(BuilderPlug.Me.SecretFlag, !highlighted.IsFlagSet(BuilderPlug.Me.SecretFlag));
|
||||
UpdateValidLinedefs();
|
||||
}
|
||||
|
||||
base.OnSelectEnd();
|
||||
}
|
||||
|
||||
protected override void OnEditEnd()
|
||||
{
|
||||
// Item highlighted?
|
||||
if((highlighted != null) && !highlighted.IsDisposed)
|
||||
{
|
||||
General.Map.UndoRedo.CreateUndo("Toggle linedef not shown on automap flag");
|
||||
|
||||
// Toggle flag
|
||||
highlighted.SetFlag(BuilderPlug.Me.HiddenFlag, !highlighted.IsFlagSet(BuilderPlug.Me.HiddenFlag));
|
||||
UpdateValidLinedefs();
|
||||
General.Interface.RedrawDisplay();
|
||||
}
|
||||
|
||||
base.OnEditEnd();
|
||||
}
|
||||
|
||||
// Mouse moves
|
||||
public override void OnMouseMove(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseMove(e);
|
||||
|
||||
// Not holding any buttons?
|
||||
if(e.Button == MouseButtons.None)
|
||||
{
|
||||
// Find the nearest linedef within highlight range
|
||||
Linedef l = MapSet.NearestLinedefRange(validlinedefs, mousemappos, BuilderPlug.Me.HighlightRange / renderer.Scale);
|
||||
|
||||
// Highlight if not the same
|
||||
if(l != highlighted) Highlight(l);
|
||||
}
|
||||
}
|
||||
|
||||
// Mouse leaves
|
||||
public override void OnMouseLeave(EventArgs e)
|
||||
{
|
||||
base.OnMouseLeave(e);
|
||||
|
||||
// Highlight nothing
|
||||
Highlight(null);
|
||||
}
|
||||
|
||||
public override void OnKeyDown(KeyEventArgs e)
|
||||
{
|
||||
base.OnKeyDown(e);
|
||||
|
||||
if(e.Control)
|
||||
{
|
||||
UpdateValidLinedefs();
|
||||
General.Interface.RedrawDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnKeyUp(KeyEventArgs e)
|
||||
{
|
||||
base.OnKeyUp(e);
|
||||
|
||||
if(!e.Control)
|
||||
{
|
||||
UpdateValidLinedefs();
|
||||
General.Interface.RedrawDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
70
Source/Plugins/AutomapMode/AutomapMode.csproj
Normal file
70
Source/Plugins/AutomapMode/AutomapMode.csproj
Normal file
|
@ -0,0 +1,70 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{B33F68D5-1335-400C-A1D7-7F5602A030EF}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CodeImp.DoomBuilder.AutomapMode</RootNamespace>
|
||||
<AssemblyName>AutomapMode</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>..\..\..\Build\Plugins\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>..\..\..\Build\Plugins\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<ItemGroup>
|
||||
<Compile Include="BuilderPlug.cs" />
|
||||
<Compile Include="AutomapMode.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Core\Builder.csproj">
|
||||
<Project>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</Project>
|
||||
<Name>Builder</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\automap.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\Actions.cfg" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\Hints.cfg" />
|
||||
</ItemGroup>
|
||||
</Project>
|
118
Source/Plugins/AutomapMode/BuilderPlug.cs
Normal file
118
Source/Plugins/AutomapMode/BuilderPlug.cs
Normal file
|
@ -0,0 +1,118 @@
|
|||
|
||||
#region ================== Copyright (c) 2016 Boris Iwanski
|
||||
|
||||
/*
|
||||
* Copyright (c) 2016 Boris Iwanski https://github.com/biwa/automapmode
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using CodeImp.DoomBuilder.Plugins;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.AutomapMode
|
||||
{
|
||||
//
|
||||
// MANDATORY: The plug!
|
||||
// This is an important class to the Doom Builder core. Every plugin must
|
||||
// have exactly 1 class that inherits from Plug. When the plugin is loaded,
|
||||
// this class is instantiated and used to receive events from the core.
|
||||
// Make sure the class is public, because only public classes can be seen
|
||||
// by the core.
|
||||
//
|
||||
|
||||
public class BuilderPlug : Plug
|
||||
{
|
||||
#region ================== Variables
|
||||
|
||||
private float highlightrange;
|
||||
|
||||
// Static instance. We can't use a real static class, because BuilderPlug must
|
||||
// be instantiated by the core, so we keep a static reference. (this technique
|
||||
// should be familiar to object-oriented programmers)
|
||||
private static BuilderPlug me;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
public float HighlightRange { get { return highlightrange; } }
|
||||
public string SecretFlag { get { return General.Map.UDMF ? "secret" : "32"; } }
|
||||
public string HiddenFlag { get { return General.Map.UDMF ? "dontdraw" : "128"; } }
|
||||
|
||||
// This plugin relies on some functionality that wasn't there in older versions
|
||||
public override int MinimumRevision { get { return 2651; } }
|
||||
|
||||
// Static property to access the BuilderPlug
|
||||
public static BuilderPlug Me { get { return me; } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
// This event is called when the plugin is initialized
|
||||
public override void OnInitialize()
|
||||
{
|
||||
base.OnInitialize();
|
||||
|
||||
// This binds the methods in this class that have the BeginAction
|
||||
// and EndAction attributes with their actions. Without this, the
|
||||
// attributes are useless. Note that in classes derived from EditMode
|
||||
// this is not needed, because they are bound automatically when the
|
||||
// editing mode is engaged.
|
||||
General.Actions.BindMethods(this);
|
||||
|
||||
// TODO: Add DB2 version check so that old DB2 versions won't crash
|
||||
// General.ErrorLogger.Add(ErrorType.Error, "zomg!");
|
||||
|
||||
// Keep a static reference
|
||||
me = this;
|
||||
|
||||
LoadSettings();
|
||||
}
|
||||
|
||||
//mxd
|
||||
public override void OnMapOpenEnd()
|
||||
{
|
||||
AutomapMode mode = General.Editing.Mode as AutomapMode;
|
||||
if(mode != null) mode.UpdateValidLinedefs();
|
||||
|
||||
base.OnMapOpenEnd();
|
||||
}
|
||||
|
||||
//mxd
|
||||
public override void OnMapNewEnd()
|
||||
{
|
||||
AutomapMode mode = General.Editing.Mode as AutomapMode;
|
||||
if(mode != null) mode.UpdateValidLinedefs();
|
||||
|
||||
base.OnMapNewEnd();
|
||||
}
|
||||
|
||||
// This is called when the plugin is terminated
|
||||
public override void Dispose()
|
||||
{
|
||||
base.Dispose();
|
||||
|
||||
// This must be called to remove bound methods for actions.
|
||||
General.Actions.UnbindMethods(this);
|
||||
}
|
||||
|
||||
private void LoadSettings()
|
||||
{
|
||||
highlightrange = General.Settings.ReadPluginSetting("buildermodes", "highlightrange", 20);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
35
Source/Plugins/AutomapMode/Properties/AssemblyInfo.cs
Normal file
35
Source/Plugins/AutomapMode/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Resources;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Automap Mode")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("AutomapMode")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) 2016 Boris Iwanski")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("508a1fd7-53a2-40cf-be6c-9b306ee730fa")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
31
Source/Plugins/AutomapMode/Resources/Actions.cfg
Normal file
31
Source/Plugins/AutomapMode/Resources/Actions.cfg
Normal file
|
@ -0,0 +1,31 @@
|
|||
//
|
||||
// This file defines which actions there are, what description they have and
|
||||
// some behaviour options. The Doom Builder core will bind to these actions
|
||||
// with delegates (function pointers) where you use the BeginAction and
|
||||
// EndAction attributes. This file must be named Actions.cfg and must be
|
||||
// included in the plugin project as "Embedded Resource".
|
||||
//
|
||||
|
||||
//
|
||||
// Options:
|
||||
//
|
||||
// allowkeys: Allows the user to bind standard keys to this action.
|
||||
// allowmouse: Allows the user to bind mouse buttons to this action.
|
||||
// allowscroll: Allows the user to bind the scrollwheel to this action.
|
||||
// disregardshift: This action will trigger regardless if Shift or Control is used.
|
||||
// repeat: BeginAction will be called for automatic key repetition.
|
||||
// default: Default key is only used when the action is loaded for the first
|
||||
// time and the default key is not used by any other action.
|
||||
//
|
||||
// allowkeys and allowmouse are true by default, the others are false by default.
|
||||
//
|
||||
|
||||
automapmode
|
||||
{
|
||||
title = "Automap mode";
|
||||
category = "modes";
|
||||
description = "Displays the map as shown in Doom's automap";
|
||||
allowkeys = true;
|
||||
allowmouse = true;
|
||||
allowscroll = true;
|
||||
}
|
11
Source/Plugins/AutomapMode/Resources/Hints.cfg
Normal file
11
Source/Plugins/AutomapMode/Resources/Hints.cfg
Normal file
|
@ -0,0 +1,11 @@
|
|||
// This is GZDB hints configuration file. It's dev-only stuff so bare minimum of boilerplate is present in the parser class
|
||||
// (e.g. create your Hints.cfg exactly the way it's done here or face consequences).
|
||||
// "class" should exactly match your classname; "group" can be anything. "general" and "multiselection" groups are shown automatically when appropriate.
|
||||
// Supported tags are <b> for Bold and <br> for line break. Action name inside of <k> tag will insert keyboard shortcut for given action in bold.
|
||||
// Only single-line comments are supported.
|
||||
|
||||
class AutomapMode
|
||||
group general
|
||||
"<b>Left click</b> on a line to toggle the <b>'Shown as 1-sided on automap'</b> flag."
|
||||
"<b>Right click</b> on a line to toggle the <b>'Not shown on automap'</b> flag."
|
||||
"Hold <b>Ctrl</b> to show lines that are not drawn, either because there was no height change (gray) or the <b>'Not shown on automap'</b> flag is set (light gray)."
|
BIN
Source/Plugins/AutomapMode/Resources/automap.png
Normal file
BIN
Source/Plugins/AutomapMode/Resources/automap.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
|
@ -9,7 +9,7 @@ using System.Resources;
|
|||
[assembly: AssemblyDescription("GZDoom Builder Editing Modes")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("CodeImp, MaxED")]
|
||||
[assembly: AssemblyProduct("Doom Builder")]
|
||||
[assembly: AssemblyProduct("GZDoom Builder")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007, 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
@ -29,5 +29,5 @@ using System.Resources;
|
|||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("2.3.0.2411")]
|
||||
[assembly: AssemblyVersion("2.3.0.2651")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
||||
|
|
Loading…
Reference in a new issue