UltimateZoneBuilder/Source/Rendering
2008-12-15 22:13:24 +00:00
..
ColorCollection.cs moo, pointers are cool 2008-09-28 22:34:09 +00:00
ColorSetting.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
D3DDevice.cs fixed bilinear texture filter with low-quality display setting 2008-11-18 15:37:33 +00:00
D3DShader.cs - fixed some bugs in the shaders 2008-05-26 06:54:32 +00:00
Display2DShader.cs added settings and view menu and more stuff 2008-11-17 00:41:52 +00:00
FlatQuad.cs lots of rendering changes 2008-05-18 11:43:28 +00:00
FlatVertex.cs lots of rendering changes 2008-05-18 11:43:28 +00:00
ID3DResource.cs - updated to latest slimdx library (march 2008) 2008-05-11 00:42:34 +00:00
IRenderer2D.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
IRenderer3D.cs added action to toggle visual things on, off and uncaged 2008-12-15 22:13:24 +00:00
PixelColor.cs things included in visual mode object picking 2008-12-15 15:54:22 +00:00
PixelColorBlock.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
Plotter.cs - updated to latest slimdx library (march 2008) 2008-05-11 00:42:34 +00:00
Presentation.cs added settings and view menu and more stuff 2008-11-17 00:41:52 +00:00
Renderer.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
Renderer2D.cs fixed crash when minimized 2008-12-05 08:13:39 +00:00
Renderer3D.cs added action to toggle visual things on, off and uncaged 2008-12-15 22:13:24 +00:00
RenderLayers.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
RenderPasses.cs added different render passes and fixes a bug which caused some lines to be drawn multiple times unnecessarily 2008-11-30 22:04:30 +00:00
ShaderManager.cs lots of rendering changes 2008-05-18 11:43:28 +00:00
TextAlignment.cs - added proper text rendering 2008-05-13 14:24:35 +00:00
TextFont.cs lots of rendering changes 2008-05-18 11:43:28 +00:00
TextLabel.cs text forced to uppercase (we don't have lowercase characters in the font) 2008-05-13 18:07:07 +00:00
Things2DShader.cs updated to latest SlimDX version (september 2008) 2008-09-13 13:24:06 +00:00
ViewMode.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
World3DShader.cs thing in cages 2008-12-14 23:24:40 +00:00
WorldVertex.cs - updated to latest slimdx library (march 2008) 2008-05-11 00:42:34 +00:00