UltimateZoneBuilder/Source/Plugins
MaxED 724709e435 Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
Script editor: pressing "F1" now opens keyword help instead of program manual.
Linedef edit form, Thing edit form: rewritten script support logic. It should now work in the same manner as the rest of controls.
Thing info panel: thing arguments now have proper labels.
Edit forms, UDMF: fields, which are handled by UI, are no longer shown in "Custom" tab.
Visual mode: fixed a crash when loading a model on a video card without Shader model 2.0 support.
Fixed incorrect argument number and changed most of labels in "Cameras and interpolation" section of zdoom_things.cfg.
2013-08-08 11:04:13 +00:00
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BuilderEffects Visual Mode, UDMF: "Auto-align Textures Y" action now takes surface peg type into account. 2013-04-03 14:50:41 +00:00
BuilderModes Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera. 2013-08-08 11:04:13 +00:00
ColorPicker Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
CommentsPanel Moving to new SVN... 2013-03-18 13:52:27 +00:00
CopyPasteSectorProps Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ImageDrawingExample @ Added Image Drawing Example plugin to repository 2009-08-02 22:10:34 +00:00
NodesViewer Moving to new SVN (Part II)... 2013-03-18 13:59:05 +00:00
Statistics Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
TagExplorer Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
TagRange Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
UMDFControls Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
USDF @ remaining stuff 2010-08-23 19:09:46 +00:00
VisplaneExplorer UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
vpo_dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
WadAuthorMode GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00