UltimateZoneBuilder/Source/Plugins/ColorPicker
MaxED e5a9bac2ad Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O).
Fixed some errors in non-UDMF <-> UDMF map conversion.
Updated ISS setup script (not tested).
Removed some unused variables.
2013-07-23 14:25:03 +00:00
..
Controls Visual mode: you can hold Shift while dragging a texture to lock movement to horizontal axis, and Ctrl to lock it to vertical axis. 2013-07-01 09:34:17 +00:00
Properties Removed some unused functions. 2012-07-10 14:14:53 +00:00
Resources GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
Windows Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
BuilderPlug.cs Changed sprites of puzzle items in Hexen_things.cfg to proper ones. 2012-11-06 12:52:17 +00:00
ColorChangedEventArgs.cs GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
ColorHandler.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ColorPicker.csproj Moving to new SVN... 2013-03-18 13:52:27 +00:00
ColorPicker.suo GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
ColorPickerType.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
ColorWheel.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
IColorPicker.cs GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00