mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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70ea0658ed
GZDoom Builder now uses SharpCompress.dll instead of SharpZip.dll. Added PK7 archive support. PK3 archives now load aprox. 40% faster. Textures browser now shows Folder/PK3/PK7 folder structure. TextureBrowserForm is now used to display both Textures and Flats. ACS scripts from #include and #import directives are now shown in Script name/number dropdowns. Fixed several cases when ACS scripts lists used in Edit Thing and Edit Linedef forms wasn't updated when they should've (i.e. after compiling a script).
117 lines
No EOL
5.1 KiB
C#
117 lines
No EOL
5.1 KiB
C#
using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using CodeImp.DoomBuilder.ZDoom;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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//mxd. ACS parser used to create ScriptItems for use in script editor's navigator
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namespace CodeImp.DoomBuilder.GZBuilder.GZDoom
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{
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internal sealed class AcsParserSE : ZDTextParser
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{
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internal delegate void IncludeDelegate(AcsParserSE parser, string includefile);
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internal IncludeDelegate OnInclude;
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private List<string> parsedLumps;
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private List<ScriptItem> namedScripts;
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private List<ScriptItem> numberedScripts;
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internal List<ScriptItem> NamedScripts { get { return namedScripts; } }
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internal List<ScriptItem> NumberedScripts { get { return numberedScripts; } }
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internal AcsParserSE() {
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namedScripts = new List<ScriptItem>();
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numberedScripts = new List<ScriptItem>();
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parsedLumps = new List<string>();
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}
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public override bool Parse(Stream stream, string sourcefilename) {
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return Parse(stream, sourcefilename, false);
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}
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public bool Parse(Stream stream, string sourcefilename, bool processIncludes) {
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base.Parse(stream, sourcefilename);
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//already parsed this?
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if (parsedLumps.IndexOf(sourcefilename) != -1) return false;
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parsedLumps.Add(sourcefilename);
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// Keep local data
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Stream localstream = datastream;
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string localsourcename = sourcename;
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BinaryReader localreader = datareader;
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// Continue until at the end of the stream
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while (SkipWhitespace(true)) {
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string token = ReadToken();
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if (!string.IsNullOrEmpty(token)) {
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token = token.ToLowerInvariant();
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if (token == "script") {
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int startPos = (int)stream.Position - 7;
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SkipWhitespace(true);
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token = ReadToken();
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//is it named script?
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if (token.IndexOf('"') != -1) {
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token = StripTokenQuotes(token);
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ScriptItem i = new ScriptItem(0, token, startPos, (int)stream.Position-1);
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namedScripts.Add(i);
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} else { //should be numbered script
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int n = 0;
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if (int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out n)) {
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int endPos = (int)stream.Position - 1;
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//now find opening brace
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do {
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SkipWhitespace(true);
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token = ReadToken();
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} while (token != "{");
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token = ReadLine();
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string name = "";
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if (token.Length > 0) {
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int commentStart = token.IndexOf("//");
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if (commentStart != -1) { //found comment
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commentStart += 2;
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name = token.Substring(commentStart, token.Length - commentStart);
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}
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}
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name = (name.Length > 0 ? "[" + n + "] " + name : "Script " + n);
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ScriptItem i = new ScriptItem(n, name, startPos, endPos);
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numberedScripts.Add(i);
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}
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}
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} else if ((token == "#include" || token == "#import") && processIncludes) {
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SkipWhitespace(true);
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string includeLump = StripTokenQuotes(ReadToken()).ToLowerInvariant();
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if (!string.IsNullOrEmpty(includeLump)) {
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if (includeLump == "zcommon.acs" || includeLump == "common.acs")
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continue;
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// Callback to parse this file
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if (OnInclude != null) OnInclude(this, includeLump.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar));
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// Set our buffers back to continue parsing
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datastream = localstream;
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datareader = localreader;
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sourcename = localsourcename;
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} else {
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GZBuilder.GZGeneral.LogAndTraceWarning("Error in '" + sourcefilename + "' at line " + GetCurrentLineNumber() + ": got #include directive with missing or incorrect path: '" + includeLump + "'");
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}
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}
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}
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}
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return true;
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}
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}
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} |