mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-25 05:11:07 +00:00
Error Checker mode: added "Check missing flats" check. Error Checker mode: fixed several descriptions. Sprite patches for sprites defined in TEXTURES are now loaded from Sprites namespace. Some of my older texture alignment code didn't work properly when strict texture/flat handling ("mixtextureflats" game configuration flag set to false) was enabled. Fixed some incorrect checks for missing texture ("-").
5.4 KiB
64x64px
5.4 KiB
64x64px
