mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
a8c23266bb
Changed, Browse Textures window: several textures with the same name were displayed in "All" texture set when overriding WAD textures by Folder/PK3 textures.
79 lines
2 KiB
C#
79 lines
2 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using CodeImp.DoomBuilder.Data;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Config
|
|
{
|
|
internal sealed class AllTextureSet : TextureSet, IFilledTextureSet
|
|
{
|
|
#region ================== Constants
|
|
|
|
private const string NAME = "All";
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
// Matching textures and flats
|
|
private Dictionary<string, ImageData> textures;
|
|
private Dictionary<string, ImageData> flats;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public ICollection<ImageData> Textures { get { return textures.Values; } }
|
|
public ICollection<ImageData> Flats { get { return flats.Values; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Destructor
|
|
|
|
// New texture set constructor
|
|
public AllTextureSet()
|
|
{
|
|
this.name = NAME;
|
|
this.textures = new Dictionary<string, ImageData>(StringComparer.Ordinal);
|
|
this.flats = new Dictionary<string, ImageData>(StringComparer.Ordinal);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
internal void AddTexture(ImageData image)
|
|
{
|
|
//mxd. Use short name when adding a texture with "classic" name to override same-named textures
|
|
// with textures loaded from directory/pk3 containters
|
|
textures[image.DisplayName.Length > 8 ? image.Name : image.ShortName] = image;
|
|
}
|
|
|
|
internal void AddFlat(ImageData image)
|
|
{
|
|
//mxd. Same with flats
|
|
flats[image.DisplayName.Length > 8 ? image.Name : image.ShortName] = image;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|