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BaseClassicMode.cs
Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
2016-05-12 22:35:11 +00:00
BlockMapMode.cs
@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
2009-08-14 10:45:22 +00:00
BridgeMode.cs
Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button.
2016-04-21 21:00:58 +00:00
CeilingAlignMode.cs
Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
2015-04-28 14:22:03 +00:00
CurveLinedefsMode.cs
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2016-04-01 10:49:19 +00:00
DragGeometryMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
DragLinedefsMode.cs
Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled).
2016-04-29 21:38:43 +00:00
DragSectorsMode.cs
Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled).
2016-04-29 21:38:43 +00:00
DragThingsMode.cs
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2016-04-01 10:49:19 +00:00
DragVerticesMode.cs
Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled).
2016-04-29 21:38:43 +00:00
DrawCurveMode.cs
Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
2016-04-25 14:48:39 +00:00
DrawEllipseMode.cs
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
2016-03-14 10:25:27 +00:00
DrawGeometryMode.cs
Internal: did some refactoring.
2016-04-27 09:13:07 +00:00
DrawGridMode.cs
Internal: some DataReaders refactoring.
2016-04-29 13:42:52 +00:00
DrawRectangleMode.cs
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2016-03-18 12:52:12 +00:00
EditSelectionMode.cs
Fixed: in some cases sidedefs were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
2016-05-03 13:51:07 +00:00
ErrorCheckMode.cs
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2016-04-01 10:49:19 +00:00
FindReplaceMode.cs
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2016-04-01 10:49:19 +00:00
FlatAlignMode.cs
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2016-04-01 10:49:19 +00:00
FloorAlignMode.cs
Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
2015-04-28 14:22:03 +00:00
LinedefsMode.cs
Fixed, Linedefs mode: fixed inability to highlight linedefs when "Stitch geometry within" setting was set to 0.
2016-05-08 18:45:26 +00:00
MakeSectorMode.cs
Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
2016-05-12 22:35:11 +00:00
SectorsMode.cs
Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
2016-05-12 22:35:11 +00:00
ThingsMode.cs
Fixed, Things mode: fixed a crash when switching to Things mode when more than 256 things were selected.
2016-04-29 23:19:02 +00:00
TriangulatorMode.cs
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00
VerticesMode.cs
Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
2016-04-25 14:48:39 +00:00