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Fixed, Things mode: fixed a crash when switching to Things mode when more than 256 things were selected.
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@ -999,13 +999,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Make text labels for selected linedefs
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ICollection<Thing> orderedselection = General.Map.Map.GetSelectedThings(true);
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labels = new Dictionary<Thing, TextLabel>(orderedselection.Count);
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// Otherwise significant delays will occure.
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// Also we probably won't care about selection ordering when selecting this many anyway
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if(orderedselection.Count > MAX_THING_LABELS) return;
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int index = 0;
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labels = new Dictionary<Thing, TextLabel>(orderedselection.Count);
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foreach(Thing thing in orderedselection)
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{
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TextLabel l = new TextLabel();
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