mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 04:12:12 +00:00
20 lines
930 B
Markdown
Executable file
20 lines
930 B
Markdown
Executable file
**System requirements:**
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- 2.4 GHz CPU or faster (multi-core recommended)
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- Windows XP, Vista, 7, 8 or 10
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- Graphics card with Pixel Shader model 2.0 support
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**Required software:**
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- [Microsoft .Net Framework 3.5](http://www.microsoft.com/download/en/details.aspx?id=25150)
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- [DirectX 9.0 Runtime](https://www.microsoft.com/en-us/download/details.aspx?id=35&44F86079-8679-400C-BFF2-9CA5F2BCBDFC=1)
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**Links:**
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- [Official thread at ZDoom.org](http://forum.zdoom.org/viewtopic.php?f=3&t=32392)
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- [Unofficial thread at iddqd.ru](http://i.iddqd.ru/viewtopic.php?t=522) (in russian)
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- [Git builds at DRDTeam.org](http://devbuilds.drdteam.org/doombuilder2-gzdb/)
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**This fork:**
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- This fork was created for maintenance of seemingly discontinued official branch:
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- [Alternate official thread link](https://forum.zdoom.org/viewtopic.php?f=44&t=54957).
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More detailed info can be found in the **editor documentation** (Refmanual.chm)
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