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Scripting
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Removed some debugging code
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2021-12-26 15:36:00 +01:00 |
ActionSelectorControl.cs
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Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493.
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2020-10-25 01:52:49 +02:00 |
ActionSelectorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ActionSelectorControl.resx
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2017-01-15 00:35:40 +02:00 |
ActionSpecialHelpButton.cs
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2017-01-15 00:35:40 +02:00 |
ActionSpecialHelpButton.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ActionSpecialHelpButton.resx
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2017-01-15 00:35:40 +02:00 |
AngleControl.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
AngleControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
AngleControl.resx
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2017-01-15 00:35:40 +02:00 |
AngleControlEx.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
AngleControlEx.Designer.cs
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2017-01-15 00:35:40 +02:00 |
AngleControlEx.resx
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2017-01-15 00:35:40 +02:00 |
ArgumentBox.cs
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Added event handler for when values change to ArgumentBox control
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2022-02-19 11:21:28 +01:00 |
ArgumentBox.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ArgumentBox.resx
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2017-01-15 00:35:40 +02:00 |
ArgumentsControl.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ArgumentsControl.Designer.cs
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Fixed: arg0str TextBox wasn't aligned to the right on Windows 10 (reported by SanyaWaffles)
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2017-02-25 16:30:19 +02:00 |
ArgumentsControl.resx
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2017-01-15 00:35:40 +02:00 |
AutoSelectTextbox.cs
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2017-01-15 00:35:40 +02:00 |
BufferedTreeView.cs
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2017-01-15 00:35:40 +02:00 |
ButtonsNumericTextbox.cs
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Add player view height dropdown to Visplane Explorer plugin UI (#600)
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2021-08-21 09:28:05 +02:00 |
ButtonsNumericTextbox.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ButtonsNumericTextbox.resx
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2017-01-15 00:35:40 +02:00 |
ButtonsNumericTextboxDesigner.cs
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Add mono makefile
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2019-08-29 16:30:49 +02:00 |
CheckboxArrayControl.cs
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2017-01-15 00:35:40 +02:00 |
CheckboxArrayControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
CheckboxArrayControl.resx
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2017-01-15 00:35:40 +02:00 |
CheckedColoredListBox.cs
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2017-01-15 00:35:40 +02:00 |
CollapsibleSplitContainer.cs
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Fixed a crash that happened when the script window is opened but minimized, the script has syntax errors, and then the map is saved. Fixes #402.
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2020-04-25 17:43:14 +02:00 |
ColorControl.cs
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Color picker dialog: custom colors are now saved
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2020-11-21 13:12:01 +01:00 |
ColorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ColorControl.resx
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2017-01-15 00:35:40 +02:00 |
ColoredComboBox.cs
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Fixed: don't use script control for non-script arg0str. That breaks things.
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2017-02-25 11:04:00 +02:00 |
ColorFieldsControl.cs
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2017-01-15 00:35:40 +02:00 |
ColorFieldsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ColorFieldsControl.resx
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2017-01-15 00:35:40 +02:00 |
CommandPaletteControl.cs
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Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555
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2022-04-09 11:10:41 +02:00 |
CommandPaletteControl.Designer.cs
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Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555
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2022-04-09 11:10:41 +02:00 |
CommandPaletteControl.resx
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Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555
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2022-04-09 11:10:41 +02:00 |
CommentEditor.cs
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2017-01-15 00:35:40 +02:00 |
CommentEditor.Designer.cs
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2017-01-15 00:35:40 +02:00 |
CommentEditor.resx
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2017-01-15 00:35:40 +02:00 |
ConfigurablePictureBox.cs
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2017-01-15 00:35:40 +02:00 |
DebugConsole.cs
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Removed DebugConsole functionality in non-debug builds
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2020-04-26 00:58:42 +02:00 |
DebugConsole.designer.cs
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2017-01-15 00:35:40 +02:00 |
DebugConsole.resx
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2017-01-15 00:35:40 +02:00 |
Docker.cs
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2017-01-15 00:35:40 +02:00 |
DockersControl.cs
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2017-01-15 00:35:40 +02:00 |
DockersControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
DockersControl.resx
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2017-01-15 00:35:40 +02:00 |
DockersTabsControl.cs
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2017-01-15 00:35:40 +02:00 |
ExternalCommandControl.cs
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
ExternalCommandControl.Designer.cs
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
ExternalCommandControl.resx
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
FieldsEditorControl.cs
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Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
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2023-10-24 15:51:49 +02:00 |
FieldsEditorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
FieldsEditorControl.resx
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2017-01-15 00:35:40 +02:00 |
FieldsEditorRow.cs
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Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables
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2022-06-12 20:07:41 +02:00 |
FlatSelectorControl.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
FolderSelectDialog.cs
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Maintenance: added missing FolderSelectDialog.cs
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2018-10-08 01:26:51 +03:00 |
HintsPanel.cs
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2017-01-15 00:35:40 +02:00 |
HintsPanel.Designer.cs
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2017-01-15 00:35:40 +02:00 |
HintsPanel.resx
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2017-01-15 00:35:40 +02:00 |
ImageBrowserCategoryItem.cs
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2017-01-15 00:35:40 +02:00 |
ImageBrowserControl.cs
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Texture Browser: fixed a problem where the setting for texture type to show wasn't saved
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2023-02-11 21:37:49 +01:00 |
ImageBrowserControl.Designer.cs
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Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default)
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2020-11-01 18:21:22 +01:00 |
ImageBrowserControl.resx
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Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default)
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2020-11-01 18:21:22 +01:00 |
ImageBrowserItem.cs
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Fixed indentation in ImageBrowserItem
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2020-04-05 20:21:35 +02:00 |
ImageSelectorControl.cs
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- remove SlimDX namespace
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2019-08-08 18:24:33 +02:00 |
ImageSelectorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ImageSelectorControl.resx
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2017-01-15 00:35:40 +02:00 |
ImageSelectorPanel.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
LinedefInfoPanel.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
LinedefInfoPanel.Designer.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
LinedefInfoPanel.resx
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
MultiSelectTreeview.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
NumericTextbox.cs
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Started conversion from float to double
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2020-05-18 18:14:54 +02:00 |
OptimizedListView.cs
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2017-01-15 00:35:40 +02:00 |
PairedFieldsControl.cs
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UDMF map element editing forms: fixed a problem where some fields were rounded to two decimal places (they are not rounded anymore). Fixes #1004
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2024-01-11 16:07:02 +01:00 |
PairedFieldsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PairedFieldsControl.resx
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2017-01-15 00:35:40 +02:00 |
PairedFloatControl.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
PairedFloatControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PairedFloatControl.resx
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2017-01-15 00:35:40 +02:00 |
PairedIntControl.cs
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Fixed nonsensical values being returned when using +++/--- in many fields.
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2020-01-04 23:29:35 +01:00 |
PairedIntControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PairedIntControl.resx
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2017-01-15 00:35:40 +02:00 |
PasteOptionsControl.cs
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2017-01-15 00:35:40 +02:00 |
PasteOptionsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PasteOptionsControl.resx
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2017-01-15 00:35:40 +02:00 |
PlaceholderToolStripTextBox.cs
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Fixed a crash with Mono that happened because of the placeholder text in the "additional parameters" text box in the testing drop down menu. Fixes #677
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2021-12-27 01:51:10 +01:00 |
RenderTargetControl.cs
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Fix menubar getting the focus all the time on Linux
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2020-09-13 23:01:38 +02:00 |
ResourceListEditor.cs
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Add explicit PKE resource support (#901). Fixes #575
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2023-06-09 11:16:21 +02:00 |
ResourceListEditor.Designer.cs
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Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled
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2022-09-19 12:26:26 +03:00 |
ResourceListEditor.resx
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Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled
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2022-09-19 12:26:26 +03:00 |
ResourceListView.cs
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2017-01-15 00:35:40 +02:00 |
ScintillaConstants.cs
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2017-01-15 00:35:40 +02:00 |
ScintillaControl.cs
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2017-01-15 00:35:40 +02:00 |
SectorInfoPanel.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
SectorInfoPanel.Designer.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
SectorInfoPanel.resx
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
SectorSlopeControl.cs
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Sector Edit Form (UDMF): fixed a problem where resetting slopes did not work correctly
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2021-03-21 17:38:43 +01:00 |
SectorSlopeControl.Designer.cs
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Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation).
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2017-03-09 01:00:20 +02:00 |
SectorSlopeControl.resx
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2017-01-15 00:35:40 +02:00 |
SidedefPartLightControl.cs
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Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
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2023-10-24 15:51:49 +02:00 |
SidedefPartLightControl.Designer.cs
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GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694
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2022-01-29 14:48:41 +01:00 |
SidedefPartLightControl.resx
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GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694
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2022-01-29 14:48:41 +01:00 |
StatisticsControl.cs
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2017-01-15 00:35:40 +02:00 |
StatisticsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
StatisticsControl.resx
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2017-01-15 00:35:40 +02:00 |
TagSelector.cs
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2017-01-15 00:35:40 +02:00 |
TagSelector.Designer.cs
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2017-01-15 00:35:40 +02:00 |
TagSelector.resx
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2017-01-15 00:35:40 +02:00 |
TagsSelector.cs
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Merge anotak's optimizations - stage 1
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2017-02-08 14:18:01 +02:00 |
TagsSelector.Designer.cs
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2017-01-15 00:35:40 +02:00 |
TagsSelector.resx
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2017-01-15 00:35:40 +02:00 |
TextureSelectorControl.cs
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2017-01-15 00:35:40 +02:00 |
ThingBrowserControl.cs
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Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData
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2020-01-12 19:37:27 +01:00 |
ThingBrowserControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ThingBrowserControl.resx
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2017-01-15 00:35:40 +02:00 |
ThingInfoPanel.cs
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Things Mode: fixed an issue where the thing info panel did not show enum values for the first argument. Fixes #804
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2022-10-20 20:00:28 +02:00 |
ThingInfoPanel.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ThingInfoPanel.resx
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2017-01-15 00:35:40 +02:00 |
ToastControl.cs
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Add support for toasts (#817)
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2022-11-06 15:08:22 +01:00 |
ToastControl.Designer.cs
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Add support for toasts (#817)
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2022-11-06 15:08:22 +01:00 |
ToastControl.resx
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Add support for toasts (#817)
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2022-11-06 15:08:22 +01:00 |
ToolStripActionButton.cs
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Toolbar buttons now show their assigned shortcut key in their tool tip
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2022-05-28 16:19:01 +02:00 |
ToolStripCheckBox.cs
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2017-01-15 00:35:40 +02:00 |
ToolStripNumericUpDown.cs
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2017-01-15 00:35:40 +02:00 |
TransparentLabel.cs
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2017-01-15 00:35:40 +02:00 |
TransparentListView.cs
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2017-01-15 00:35:40 +02:00 |
TransparentPanel.cs
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2017-01-15 00:35:40 +02:00 |
TransparentTrackBar.cs
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Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs.
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2017-02-12 20:58:19 +02:00 |
VertexInfoPanel.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
VertexInfoPanel.Designer.cs
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2017-01-15 00:35:40 +02:00 |
VertexInfoPanel.resx
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2017-01-15 00:35:40 +02:00 |
VisualStudioTabControl.cs
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2017-01-15 00:35:40 +02:00 |