mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
6b62b4f3d2
Floor and ceiling textures are now moved more predictably by arrow keys in GZDoom Visual mode. Walls texture coordinates are always rounded when moved by arrow keys in Visual modes. Linedef info panel: relative UDMF light values are now shown like this: 16 (128), which means "UDMF light value" ("total surface brightness (UDMF light value + sector brightness)") Player is now spawned at camera height when testing from current location in Visual modes. Focus is now properly restored after testing from current location in Visual modes. Updated Heretic_sectors.cfg and Heretic_things.cfg as described here: http://www.doombuilder.com/forums/viewtopic.php?f=11&t=357 Changed sprites of artifacts in Hexen_things.cfg to proper ones. Renamed Skulltag configs to Zandronum
1595 lines
21 KiB
INI
1595 lines
21 KiB
INI
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players
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{
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color = 10; // Light Green
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arrow = 1;
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title = "Player Starts";
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width = 16;
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sort = 1;
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error = 2;
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blocking = 2;
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1
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{
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title = "Player 1 start";
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sprite = "CLERA1";
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}
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2
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{
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title = "Player 2 start";
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sprite = "CLERA1";
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}
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3
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{
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title = "Player 3 start";
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sprite = "CLERA1";
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}
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4
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{
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title = "Player 4 start";
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sprite = "CLERA1";
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}
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9100
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{
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title = "Player 5 Start";
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sprite = "CLERA1";
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}
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9101
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{
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title = "Player 6 Start";
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sprite = "CLERA1";
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}
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9102
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{
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title = "Player 7 Start";
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sprite = "CLERA1";
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}
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9103
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{
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title = "Player 8 Start";
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sprite = "CLERA1";
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}
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11
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{
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title = "Player Deathmatch start";
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sprite = "CLERR0";
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}
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}
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teleports
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{
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color = 2; // Green
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arrow = 1;
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title = "Teleports";
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width = 16;
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sort = 1;
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error = 1;
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blocking = 0;
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14
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{
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title = "Teleport Landing";
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sprite = "TELEA0";
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}
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140
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{
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title = "Teleport Smoke";
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sprite = "TSMKA0";
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}
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}
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monsters
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{
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color = 12; // Light Red
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arrow = 1;
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title = "Monsters";
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width = 20;
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sort = 1;
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error = 2;
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blocking = 2;
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107
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{
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title = "Centaur";
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sprite = "CENTA1";
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}
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10060
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{
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title = "Affrit";
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sprite = "FDMNA1";
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}
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115
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{
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title = "Slaughtaur";
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sprite = "CENTF1";
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}
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34
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{
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title = "Reiver";
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sprite = "WRTHA1";
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}
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10011
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{
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title = "Reiver (buried)";
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sprite = "WRTHA1";
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}
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254
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{
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title = "Dragon Lich";
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sprite = "DRAGC1";
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arg0
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{
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title = "Destination Thing Tag";
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type = 14;
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}
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arg1
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{
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title = "Destination Thing Tag";
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type = 14;
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}
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arg2
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{
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title = "Destination Thing Tag";
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type = 14;
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}
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arg3
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{
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title = "Destination Thing Tag";
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type = 14;
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}
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arg4
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{
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title = "Destination Thing Tag";
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type = 14;
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}
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}
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10030
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{
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title = "Ettin";
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sprite = "ETTNA1";
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width = 25;
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}
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8020
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{
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title = "Wendigo";
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sprite = "ICEYA1";
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width = 22;
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}
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31
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{
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title = "Green Chaos Serpent";
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sprite = "DEMNA1";
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width = 32;
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}
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8080
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{
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title = "Brown Chaos Serpent";
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sprite = "DEM2A1";
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width = 32;
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}
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114
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{
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title = "Dark Bishop";
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sprite = "BISHA1";
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width = 22;
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}
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121
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{
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title = "Stalker";
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sprite = "SSPTB0";
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width = 32;
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}
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120
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{
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title = "Stalker Boss";
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sprite = "SSPTD0";
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width = 32;
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}
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10100
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{
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title = "Zedek (fighter)";
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sprite = "PLAYE8";
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width = 16;
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}
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10101
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{
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title = "Traductus (cleric)";
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sprite = "CLERE8";
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width = 16;
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}
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10102
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{
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title = "Menelkir (mage)";
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sprite = "MAGEE8";
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width = 16;
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}
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10080
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{
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title = "Heresiarch";
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sprite = "SORCA1";
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width = 40;
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}
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10200
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{
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title = "Korax";
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sprite = "KORXA1";
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width = 65;
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}
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}
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weapons
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{
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color = 14; // Yellow
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arrow = 0;
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title = "Weapons";
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width = 20;
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sort = 1;
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blocking = 0;
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10
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{
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title = "Serpent Staff";
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sprite = "WCSSA0";
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}
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8010
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{
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title = "Timon's Axe";
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sprite = "WFAXA0";
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}
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53
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{
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title = "Frost Shards";
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sprite = "WMCSA0";
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}
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8009
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{
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title = "Firestorm";
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sprite = "WCFMA0";
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}
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123
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{
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title = "Hammer Of Retribution";
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sprite = "WFHMA0";
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}
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8040
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{
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title = "Arc Of Death";
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sprite = "WMLGG0";
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}
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18
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{
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title = "Wraithverge Piece 1";
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sprite = "WCH1A0";
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}
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19
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{
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title = "Wraithverge Piece 2";
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sprite = "WCH2A0";
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}
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20
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{
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title = "Wraithverge Piece 3";
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sprite = "WCH3A0";
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}
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12
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{
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title = "Quietus Piece 1";
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sprite = "WFR1A0";
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}
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13
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{
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title = "Quietus Piece 2";
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sprite = "WFR2A0";
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}
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16
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{
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title = "Quietus Piece 3";
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sprite = "WFR3A0";
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}
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21
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{
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title = "BloodScourge Piece 1";
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sprite = "WMS1A0";
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}
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22
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{
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title = "BloodScourge Piece 2";
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sprite = "WMS2A0";
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}
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23
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{
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title = "BloodScourge Piece 3";
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sprite = "WMS3A0";
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}
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}
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ammunition
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{
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color = 6; // Brown
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arrow = 0;
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title = "Mana";
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width = 8;
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sort = 1;
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blocking = 0;
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122
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{
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title = "Blue Mana";
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sprite = "MAN1H0";
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}
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124
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{
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title = "Green Mana";
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sprite = "MAN2H0";
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}
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8004
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{
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title = "Combined Mana";
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sprite = "MAN3A0";
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}
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}
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health
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{
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color = 1; // Blue
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arrow = 0;
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title = "Health and Armor";
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width = 20;
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sort = 1;
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blocking = 0;
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8005
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{
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title = "Mesh Armor";
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sprite = "ARM1A0";
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}
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8006
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{
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title = "Falcon Shield";
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sprite = "ARM2A0";
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}
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8007
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{
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title = "Platinum Helm";
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sprite = "ARM3A0";
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}
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8008
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{
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title = "Amulet Of Warding";
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sprite = "ARM4A0";
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}
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81
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{
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title = "Crystal Vial";
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sprite = "PTN1A0";
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}
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}
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powerups
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{
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color = 9; // Light Blue
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arrow = 0;
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title = "Artifacts";
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width = 20;
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height = 20;
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sort = 1;
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blocking = 0;
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30
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{
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title = "Porkalator";
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sprite = "PORKB0";
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}
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32
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{
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title = "Mystic Urn";
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sprite = "SPHLA0";
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}
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33
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{
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title = "Torch";
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sprite = "TRCHA0";
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}
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36
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{
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title = "Chaos Device";
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sprite = "ATLPA0";
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}
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82
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{
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title = "Quartz Flask";
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sprite = "PTN2A0";
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}
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83
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{
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title = "Wings Of Wrath";
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sprite = "SOARA0";
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}
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84
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{
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title = "Icon Of The Defender";
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sprite = "INVUA0";
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}
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86
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{
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title = "Dark Servant";
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sprite = "SUMNA0";
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}
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10110
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{
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title = "Disc Of Repulsion";
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sprite = "BLSTB0";
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}
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10120
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{
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title = "Mystic Ambit Incant";
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sprite = "HRADB0";
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}
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10040
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{
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title = "Banishment Device";
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sprite = "TELOA0";
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}
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8000
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{
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title = "Flechette";
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sprite = "PSBGA0";
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}
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8002
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{
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title = "Boots Of Speed";
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sprite = "SPEDB0";
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}
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8003
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{
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title = "Krater Of Might";
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sprite = "BMANA0";
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}
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8041
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{
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title = "Dragonskin Bracers";
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sprite = "BRACC0";
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}
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}
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puzzle
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{
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color = 7; // Light Grey
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arrow = 1;
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title = "Puzzle Items";
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width = 20;
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sort = 1;
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blocking = 0;
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9002
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{
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title = "Yorick's Skull";
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sprite = "ARTISKLL";
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}
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9003
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{
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title = "Heart Of D'Sparil";
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sprite = "ARTIBGEM";
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}
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9004
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{
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title = "Ruby Planet";
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sprite = "ARTIGEMR";
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}
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9005
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{
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title = "Emerald Planet 1";
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sprite = "ARTIGEMG";
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}
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9006
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{
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title = "Sapphire Planet 1";
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sprite = "ARTIGEMB";
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}
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9007
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{
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title = "Daemon Codex";
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sprite = "ARTIBOK1";
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}
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9008
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{
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title = "Liber Obscura";
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sprite = "ARTIBOK2";
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}
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9009
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{
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title = "Emerald Planet 2";
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sprite = "ARTIGMG2";
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}
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9010
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{
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title = "Sapphire Planet 2";
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sprite = "ARTIGMB2";
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}
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9011
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{
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title = "Yorick's Statue";
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sprite = "STWNA0";
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width = 10;
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}
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9012
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{
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title = "Pedestal Of D'Sparil";
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sprite = "GMPDA0";
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width = 10;
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}
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9014
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{
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title = "Flame mask";
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sprite = "ARTISKL2";
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}
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9015
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{
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title = "Glaive seal";
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sprite = "ARTIFWEP";
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}
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9016
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{
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title = "Holy relic";
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sprite = "ARTICWEP";
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width = 10;
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}
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9017
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{
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title = "Sigil of the magus";
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sprite = "ARTIMWEP";
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width = 10;
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}
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9018
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{
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title = "Clock Gear (steel)";
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sprite = "ARTIGEAR";
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}
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9019
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{
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title = "Clock Gear (bronze)";
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sprite = "ARTIGER2";
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}
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9020
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{
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title = "Clock Gear (steel and bronze)";
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sprite = "ARTIGER3";
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}
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9021
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{
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title = "Clock Gear (bronze and steel)";
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sprite = "ARTIGER4";
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}
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}
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|
|
keys
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{
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color = 13; // Light Magenta
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arrow = 0;
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title = "Keys";
|
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width = 8;
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sort = 1;
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blocking = 0;
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8030
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{
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title = "Steel Key";
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sprite = "KEY1A0";
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}
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8031
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{
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title = "Cave Key";
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sprite = "KEY2A0";
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}
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8032
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{
|
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title = "Axe Key";
|
|
sprite = "KEY3A0";
|
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}
|
|
8033
|
|
{
|
|
title = "Fire Key";
|
|
sprite = "KEY4A0";
|
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}
|
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8034
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{
|
|
title = "Emerald Key";
|
|
sprite = "KEY5A0";
|
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}
|
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8035
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{
|
|
title = "Dungeon Key";
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sprite = "KEY6A0";
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}
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8036
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|
{
|
|
title = "Silver Key";
|
|
sprite = "KEY7A0";
|
|
}
|
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8037
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|
{
|
|
title = "Rusty Key";
|
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sprite = "KEY8A0";
|
|
}
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8038
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|
{
|
|
title = "Horn Key";
|
|
sprite = "KEY9A0";
|
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}
|
|
8039
|
|
{
|
|
title = "Swamp Key";
|
|
sprite = "KEYAA0";
|
|
}
|
|
8200
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|
{
|
|
title = "Castle Key";
|
|
sprite = "KEYBA0";
|
|
}
|
|
}
|
|
|
|
obstacles
|
|
{
|
|
color = 3; // Cyan
|
|
arrow = 0;
|
|
title = "Obstacles";
|
|
width = 20;
|
|
sort = 1;
|
|
blocking = 2;
|
|
|
|
8064
|
|
{
|
|
title = "Suit Of Armor";
|
|
sprite = "SUITA0";
|
|
width = 16;
|
|
arg0
|
|
{
|
|
title = "Contained Item";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
}
|
|
77
|
|
{
|
|
title = "Battle Rag Banner";
|
|
sprie = "BNR1A0";
|
|
width = 8;
|
|
}
|
|
8100
|
|
{
|
|
title = "Barrel";
|
|
sprite = "BARLA0";
|
|
width = 15;
|
|
}
|
|
8065
|
|
{
|
|
title = "Bell";
|
|
sprite = "BBLLA0";
|
|
width = 56;
|
|
}
|
|
103
|
|
{
|
|
title = "Pillar With Vase";
|
|
sprite = "VASEA0";
|
|
width = 12;
|
|
}
|
|
5
|
|
{
|
|
title= "Winged Statue";
|
|
sprite = "STTWA0";
|
|
width = 10;
|
|
}
|
|
98
|
|
{
|
|
title = "Small Rock (brown)";
|
|
sprite = "RKBSA0";
|
|
width = 15;
|
|
}
|
|
97
|
|
{
|
|
title = "Big Rock (brown)";
|
|
sprite = "RKBLA0";
|
|
width = 17;
|
|
}
|
|
99
|
|
{
|
|
title = "Big Rock (grey)";
|
|
sprite = "RKBKA0";
|
|
}
|
|
57
|
|
{
|
|
title = "Stalactite (small)";
|
|
sprite = "SLC3A0";
|
|
width = 8;
|
|
hangs = 1;
|
|
}
|
|
56
|
|
{
|
|
title = "Stalactite (medium)";
|
|
sprite = "SLC2A0";
|
|
width = 6;
|
|
hangs = 1;
|
|
}
|
|
52
|
|
{
|
|
title = "Stalactite (large)";
|
|
sprite = "SLC1A0";
|
|
width = 8;
|
|
hangs = 1;
|
|
}
|
|
48
|
|
{
|
|
title = "Stalagmite (pillar)";
|
|
sprite = "SGMPA0";
|
|
width = 8;
|
|
}
|
|
51
|
|
{
|
|
title = "Stalagmite (small)";
|
|
sprite = "SGM3A0";
|
|
width = 8;
|
|
}
|
|
50
|
|
{
|
|
title = "Stalagmite (medium)";
|
|
sprite = "SGM2A0";
|
|
width = 6;
|
|
}
|
|
49
|
|
{
|
|
title = "Stalagmite (large)";
|
|
sprite = "SGM1A0";
|
|
width = 8;
|
|
}
|
|
80
|
|
{
|
|
title = "Gnarled Tree 1";
|
|
sprite = "TRE6A0";
|
|
width = 22;
|
|
}
|
|
87
|
|
{
|
|
title = "Gnarled Tree 2";
|
|
sprite = "TRE7A0";
|
|
width = 22;
|
|
}
|
|
78
|
|
{
|
|
title = "Tall Tree 1";
|
|
sprite = "TRE5A0";
|
|
width = 15;
|
|
}
|
|
79
|
|
{
|
|
title = "Tall Tree 2";
|
|
sprite = "TRE4A0";
|
|
width = 15;
|
|
}
|
|
8067
|
|
{
|
|
title = "Iron Maiden";
|
|
sprite = "IRONA0";
|
|
width = 12;
|
|
}
|
|
63
|
|
{
|
|
title = "Tombstone (RIP)";
|
|
sprite = "TMS1A0";
|
|
width = 10;
|
|
}
|
|
64
|
|
{
|
|
title = "Tombstone (Shane)";
|
|
sprite = "TMS2A0";
|
|
width = 10;
|
|
}
|
|
65
|
|
{
|
|
title = "Tombstone (slimy)";
|
|
sprite = "TMS3A0";
|
|
width = 10;
|
|
}
|
|
66
|
|
{
|
|
title = "Tombstone (Brian R)";
|
|
sprite = "TMS4A0";
|
|
width = 10;
|
|
}
|
|
67
|
|
{
|
|
title = "Tombstone (cross circle)";
|
|
sprite = "TMS5A0";
|
|
width = 10;
|
|
}
|
|
68
|
|
{
|
|
title = "Tombstone (small cross)";
|
|
sprite = "TMS6A0";
|
|
width = 8;
|
|
}
|
|
69
|
|
{
|
|
title = "Tombstone (Brian P)";
|
|
sprite = "TMS7A0";
|
|
width = 8;
|
|
}
|
|
96
|
|
{
|
|
title = "Ice Spike (tiny)";
|
|
sprite = "ICM4A0";
|
|
width = 4;
|
|
}
|
|
95
|
|
{
|
|
title = "Ice Spike (small)";
|
|
sprite = "ICM3A0";
|
|
width = 5;
|
|
}
|
|
94
|
|
{
|
|
title = "Ice Spike (medium)";
|
|
sprite = "ICM2A0";
|
|
width = 5;
|
|
}
|
|
93
|
|
{
|
|
title = "Ice Spike (large)";
|
|
sprite = "ICM1A0";
|
|
width = 8;
|
|
}
|
|
92
|
|
{
|
|
title = "Icicle (tiny)";
|
|
sprite = "ICT4A0";
|
|
width = 4;
|
|
hangs = 1;
|
|
}
|
|
91
|
|
{
|
|
title = "Icicle (small)";
|
|
sprite = "ICT3A0";
|
|
width = 4;
|
|
hangs = 1;
|
|
}
|
|
90
|
|
{
|
|
title = "Icicle (medium)";
|
|
sprite = "ICT2A0";
|
|
width = 5;
|
|
hangs = 1;
|
|
}
|
|
89
|
|
{
|
|
title = "Icicle (large)";
|
|
sprite = "ICT1A0";
|
|
width = 8;
|
|
hangs = 1;
|
|
}
|
|
8068
|
|
{
|
|
title = "Evergreen Tree";
|
|
sprite = "XMASA0";
|
|
width = 11;
|
|
}
|
|
8062
|
|
{
|
|
title = "Rotten Dead Tree (destructible)";
|
|
sprite = "TRDTA0";
|
|
width = 15;
|
|
}
|
|
24
|
|
{
|
|
title = "Dead Tree";
|
|
sprite = "TRE1A0";
|
|
width = 10;
|
|
}
|
|
25
|
|
{
|
|
title = "Leafless Tree";
|
|
sprite = "TRE1A0";
|
|
width = 15;
|
|
}
|
|
60
|
|
{
|
|
title = "Dead Tree (mossy)";
|
|
sprite = "SWMVA0";
|
|
width = 8;
|
|
}
|
|
26
|
|
{
|
|
title = "Mossy Tree 1";
|
|
sprite = "TRE2A0";
|
|
width = 10;
|
|
}
|
|
27
|
|
{
|
|
title = "Mossy Tree 2";
|
|
sprite = "TRE3A0";
|
|
width = 10;
|
|
}
|
|
88
|
|
{
|
|
title = "Log";
|
|
sprite = "SLTRA0";
|
|
}
|
|
29
|
|
{
|
|
title= "Tree Stump (bare)";
|
|
sprite = "STM2A0";
|
|
width = 12;
|
|
}
|
|
28
|
|
{
|
|
title= "Tree Stump (burned)";
|
|
sprite = "STM1A0";
|
|
width = 12;
|
|
}
|
|
37
|
|
{
|
|
title = "Tree Stump 1";
|
|
sprite = "STM3A0";
|
|
}
|
|
38
|
|
{
|
|
title = "Tree Stump 2";
|
|
sprite = "STM4A0";
|
|
}
|
|
8051
|
|
{
|
|
title = "Bronze Gargoyle (short)";
|
|
sprite = "GAR8A0";
|
|
width = 14;
|
|
}
|
|
8047
|
|
{
|
|
title = "Bronze Gargoyle (tall)";
|
|
sprite = "GAR4A0";
|
|
width = 14;
|
|
}
|
|
8044
|
|
{
|
|
title = "Rusty Gargoyle (tall)";
|
|
sprite = "GAR1A0";
|
|
width = 14;
|
|
}
|
|
76
|
|
{
|
|
title = "Ice Gargoyle (short)";
|
|
sprite = "STT5A0";
|
|
width = 14;
|
|
}
|
|
73
|
|
{
|
|
title = "Ice Gargoyle (tall)";
|
|
sprite = "STT3A0";
|
|
width = 14;
|
|
}
|
|
8050
|
|
{
|
|
title = "Lava Gargoyle (short)";
|
|
sprite = "GAR7A0";
|
|
width = 14;
|
|
}
|
|
8046
|
|
{
|
|
title = "Lava Gargoyle (tall)";
|
|
sprite = "GAR3A0";
|
|
width = 14;
|
|
}
|
|
8049
|
|
{
|
|
title = "Dark Lava Gargoyle (short)";
|
|
sprite = "GAR6A0";
|
|
width = 14;
|
|
}
|
|
8045
|
|
{
|
|
title = "Dark Lava Gargoyle (tall)";
|
|
sprite = "GAR2A0";
|
|
width = 14;
|
|
}
|
|
74
|
|
{
|
|
title = "Stone Gargoyle (short)";
|
|
sprite = "STT4A0";
|
|
width = 14;
|
|
}
|
|
72
|
|
{
|
|
title = "Stone Gargoyle (tall)";
|
|
sprite = "STT2A0";
|
|
width = 14;
|
|
}
|
|
8052
|
|
{
|
|
title = "Steel Gargoyle (short)";
|
|
sprite = "GAR9A0";
|
|
width = 14;
|
|
}
|
|
8048
|
|
{
|
|
title = "Steel Gargoyle (tall)";
|
|
sprite = "GAR5A0";
|
|
width = 14;
|
|
}
|
|
}
|
|
|
|
lights
|
|
{
|
|
color = 11; // Light Cyan
|
|
arrow = 0;
|
|
title = "Light sources";
|
|
width = 20;
|
|
blocking = 2;
|
|
sort = 1;
|
|
|
|
17
|
|
{
|
|
title = "Chandelier (lit)";
|
|
sprite = "CDLRA0";
|
|
hangs = 1;
|
|
}
|
|
8063
|
|
{
|
|
title = "Chandelier (unlit)";
|
|
sprite = "CDLRD0";
|
|
hangs = 1;
|
|
}
|
|
8066
|
|
{
|
|
title = "Blue Candle (lit)";
|
|
sprite = "CANDA0";
|
|
}
|
|
8502
|
|
{
|
|
title = "Candle With Web (unlit)";
|
|
sprite = "TST3A0";
|
|
}
|
|
8503
|
|
{
|
|
title = "Small Gray Candle (unlit)";
|
|
sprite = "TST4A0";
|
|
}
|
|
8504
|
|
{
|
|
title = "Small Candle (unlit)";
|
|
sprite = "TST5A0";
|
|
}
|
|
119
|
|
{
|
|
title = "3 Candles (lit)";
|
|
sprite = "CNDLA0";
|
|
}
|
|
10500
|
|
{
|
|
title = "Small Flame (timed)";
|
|
sprite = "FFSMA0";
|
|
}
|
|
10501
|
|
{
|
|
title = "Small Flame";
|
|
sprite = "FFSMA0";
|
|
}
|
|
10502
|
|
{
|
|
title = "Large Flame (timed)";
|
|
sprite = "FFLGD0";
|
|
}
|
|
10503
|
|
{
|
|
title = "Large Flame";
|
|
sprite = "FFLGD0";
|
|
}
|
|
54
|
|
{
|
|
title = "Wall Torch (lit)";
|
|
sprite = "WLTRB0";
|
|
}
|
|
55
|
|
{
|
|
title = "Wall Torch (unlit)";
|
|
sprite = "WLTRI0";
|
|
}
|
|
8042
|
|
{
|
|
title = "Minotaur Statue (lit)";
|
|
sprite = "FBULB0";
|
|
}
|
|
8043
|
|
{
|
|
title = "Minotaur Statue (unlit)";
|
|
sprite = "FBULH0";
|
|
}
|
|
8069
|
|
{
|
|
title = "Cauldron (lit)";
|
|
sprite = "CDRNG0";
|
|
width = 12;
|
|
}
|
|
8070
|
|
{
|
|
title = "Cauldron (unlit)";
|
|
sprite = "CDRNA0";
|
|
width = 12;
|
|
}
|
|
8060
|
|
{
|
|
title = "Skull With Flame";
|
|
sprite = "FSKLA0";
|
|
width = 5;
|
|
}
|
|
8061
|
|
{
|
|
title = "Brazier With Flame";
|
|
sprite = "BRTRB0";
|
|
width = 6;
|
|
}
|
|
116
|
|
{
|
|
title = "Twined Torch (lit)";
|
|
sprite = "TWTRA0";
|
|
width = 10;
|
|
}
|
|
117
|
|
{
|
|
title = "Twined Torch (unlit)";
|
|
sprite = "TWTRI0";
|
|
width = 10;
|
|
}
|
|
}
|
|
|
|
decoration
|
|
{
|
|
color = 4; // Red
|
|
arrow = 0;
|
|
title = "Decoration";
|
|
width = 20;
|
|
sort = 1;
|
|
blocking = 0;
|
|
|
|
8071
|
|
{
|
|
title = "Chain (short)";
|
|
sprite = "CHNSA0";
|
|
width = 4;
|
|
hangs = 1;
|
|
height = 32;
|
|
}
|
|
8072
|
|
{
|
|
title = "Chain (long)";
|
|
sprite = "CHNSB0";
|
|
width = 4;
|
|
hangs = 1;
|
|
height = 64;
|
|
}
|
|
8073
|
|
{
|
|
title = "Hook With Heart";
|
|
sprite = "CHNSC0";
|
|
width = 4;
|
|
hangs = 1;
|
|
}
|
|
8077
|
|
{
|
|
title = "Hook With Skull";
|
|
sprite = "CHNSG0";
|
|
width = 4;
|
|
hangs = 1;
|
|
}
|
|
8074
|
|
{
|
|
title = "Chain With Large Hook";
|
|
sprite = "CHNSD0";
|
|
width = 4;
|
|
hangs = 1;
|
|
height = 32;
|
|
}
|
|
8075
|
|
{
|
|
title = "Chain With Small Hook";
|
|
sprite = "CHNSE0";
|
|
width = 4;
|
|
hangs = 1;
|
|
height = 32;
|
|
}
|
|
8076
|
|
{
|
|
title = "Chain with Spike Ball";
|
|
sprite = "CHNSF0";
|
|
width = 4;
|
|
hangs = 1;
|
|
height = 32;
|
|
}
|
|
8103
|
|
{
|
|
title = "Hanging Bucket";
|
|
sprite = "BCKTA0";
|
|
width = 8;
|
|
hangs = 1;
|
|
height = 72;
|
|
blocking = 2;
|
|
}
|
|
6
|
|
{
|
|
title = "Tiny Rock (mossy)";
|
|
sprite = "RCK1A0";
|
|
}
|
|
7
|
|
{
|
|
title = "Small Rock (mossy)";
|
|
sprite = "RCK2A0";
|
|
}
|
|
9
|
|
{
|
|
title = "Medium Rock (mossy)";
|
|
sprite = "RCK3A0";
|
|
}
|
|
15
|
|
{
|
|
title = "Big Rock (mossy)";
|
|
sprite = "RCK4A0";
|
|
}
|
|
101
|
|
{
|
|
title = "Brick Rubble (small)";
|
|
sprite = "RBL2A0";
|
|
}
|
|
102
|
|
{
|
|
title = "Brick Rubble (medium)";
|
|
sprite = "RBL3A0";
|
|
}
|
|
100
|
|
{
|
|
title = "Brick Rubble (large)";
|
|
sprite = "RBL1A0";
|
|
}
|
|
39
|
|
{
|
|
title = "Large Mushroom 1";
|
|
sprite = "MSH1A0";
|
|
}
|
|
40
|
|
{
|
|
title = "Large Mushroom 2";
|
|
sprite = "MSH2A0";
|
|
}
|
|
8104
|
|
{
|
|
title = "Large Mushroom (explodes)";
|
|
sprite = "SHRMB0";
|
|
width = 6;
|
|
}
|
|
41
|
|
{
|
|
title = "Medium Mushroom";
|
|
sprite = "MSH3A0";
|
|
}
|
|
42
|
|
{
|
|
title = "Small Mushroom 1";
|
|
sprite = "MSH4A0";
|
|
}
|
|
44
|
|
{
|
|
title = "Small Mushroom 2";
|
|
sprite = "MSH5A0";
|
|
}
|
|
45
|
|
{
|
|
title = "Small Mushroom 3";
|
|
sprite = "MSH6A0";
|
|
}
|
|
46
|
|
{
|
|
title = "Small Mushroom 4";
|
|
sprite = "MSH7A0";
|
|
}
|
|
47
|
|
{
|
|
title = "Small Mushroom 5";
|
|
sprite = "MSH8A0";
|
|
}
|
|
8101
|
|
{
|
|
title = "Shrub";
|
|
sprite = "SHB1A0";
|
|
width = 8;
|
|
blocking = 2;
|
|
}
|
|
8102
|
|
{
|
|
title = "Shrub 2";
|
|
sprite = "SHB2A0";
|
|
width = 16;
|
|
blocking = 2;
|
|
}
|
|
111
|
|
{
|
|
title = "Pool Of Blood";
|
|
sprite = "GIBSA0";
|
|
}
|
|
71
|
|
{
|
|
title= "Hanging Corpse";
|
|
sprite = "CPS3A0";
|
|
width = 6;
|
|
hangs = 1;
|
|
height = 75;
|
|
blocking = 2;
|
|
}
|
|
61
|
|
{
|
|
title = "Impaled Corpse";
|
|
sprite = "CPS1A0";
|
|
width = 10;
|
|
height = 92;
|
|
blocking = 2;
|
|
}
|
|
108
|
|
{
|
|
title = "Lynched Corpse";
|
|
sprite = "CPS4A0";
|
|
width = 11;
|
|
hangs = 1;
|
|
height = 95;
|
|
blocking = 2;
|
|
}
|
|
109
|
|
{
|
|
title = "Lynched Corpse (heartless)";
|
|
sprite = "CPS5A0";
|
|
width = 10;
|
|
hangs = 1;
|
|
height = 95;
|
|
blocking = 2;
|
|
}
|
|
110
|
|
{
|
|
title = "Corpse (sitting)";
|
|
sprite = "CPS6A0";
|
|
width = 15;
|
|
height = 35;
|
|
blocking = 2;
|
|
}
|
|
62
|
|
{
|
|
title = "Corpse (sleeping)";
|
|
sprite = "CPS2A0";
|
|
}
|
|
8509
|
|
{
|
|
title = "Meat Cleaver";
|
|
sprite = "TST0A0";
|
|
}
|
|
8508
|
|
{
|
|
title = "Goblet (silver)";
|
|
sprite = "TST9A0";
|
|
}
|
|
8507
|
|
{
|
|
title = "Goblet (small)";
|
|
sprite = "TST8A0";
|
|
}
|
|
8506
|
|
{
|
|
title = "Goblet (tall)";
|
|
sprite = "TST7A0";
|
|
}
|
|
8505
|
|
{
|
|
title = "Goblet (spilled)";
|
|
sprite = "TST6A0";
|
|
}
|
|
8501
|
|
{
|
|
title = "Small Silver Stein";
|
|
sprite = "TST2A0";
|
|
}
|
|
8500
|
|
{
|
|
title = "Large Brown Stein";
|
|
sprite = "TST1A0";
|
|
}
|
|
104
|
|
{
|
|
title = "Pot (tall)";
|
|
sprite = "POT1A0";
|
|
width = 10;
|
|
blocking = 2;
|
|
arg0
|
|
{
|
|
title = "Contained Item";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
}
|
|
105
|
|
{
|
|
title = "Pot (medium)";
|
|
sprite = "POT2A0";
|
|
width = 10;
|
|
blocking = 2;
|
|
arg0
|
|
{
|
|
title = "Contained Item";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
}
|
|
106
|
|
{
|
|
title = "Pot (short)";
|
|
sprite = "POT3A0";
|
|
width = 15;
|
|
blocking = 2;
|
|
arg0
|
|
{
|
|
title = "Contained Item";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
}
|
|
58
|
|
{
|
|
title = "Hanging Moss 1";
|
|
sprite = "MSS1A0";
|
|
hangs = 1;
|
|
}
|
|
59
|
|
{
|
|
title = "Hanging Moss 2";
|
|
sprite = "MSS2A0";
|
|
hangs = 1;
|
|
}
|
|
10090
|
|
{
|
|
title = "Spike Down";
|
|
sprite = "TSPKD0";
|
|
width = 20;
|
|
}
|
|
10091
|
|
{
|
|
title = "Spike Up";
|
|
sprite = "TSPKB0";
|
|
width = 20;
|
|
}
|
|
}
|
|
|
|
sounds
|
|
{
|
|
color = 5; // Purple
|
|
arrow = 1;
|
|
title = "Sounds";
|
|
width = 0;
|
|
sort = 1;
|
|
fixedsize = true;
|
|
blocking = 0;
|
|
|
|
1403 = "Creak";
|
|
1408 = "Earth Crack";
|
|
1401 = "Heavy";
|
|
1407 = "Ice";
|
|
1405 = "Lava";
|
|
1402 = "Metal";
|
|
1409 = "Metal2";
|
|
1404 = "Silent";
|
|
1400 = "Stone";
|
|
1406 = "Water";
|
|
1410 = "Wind";
|
|
}
|
|
|
|
other
|
|
{
|
|
color = 8; // Dark Grey
|
|
arrow = 1;
|
|
title = "Other";
|
|
width = 0;
|
|
sort = 1;
|
|
fixedsize = true;
|
|
blocking = 0;
|
|
|
|
118
|
|
{
|
|
title = "Glitter Bridge";
|
|
width = 32;
|
|
fixedsize = false;
|
|
}
|
|
3000 = "Polyobject Anchor";
|
|
3001 = "Polyobject Start Spot";
|
|
3002 = "Polyobject Start Spot (crush)";
|
|
10225
|
|
{
|
|
title = "Spawn Bat";
|
|
sprite = "ABATC2C8";
|
|
arg0
|
|
{
|
|
title = "Spawn Frequency";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Spread Angle";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Spawn Duration";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Changing Angle";
|
|
}
|
|
}
|
|
10000
|
|
{
|
|
title = "Spawn Fog";
|
|
arg0
|
|
{
|
|
title = "Movement Speed";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Spread Angle";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Spawn Frequency";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Fog Lifetime";
|
|
}
|
|
}
|
|
10001
|
|
{
|
|
title = "Fog Patch (small)";
|
|
arg0
|
|
{
|
|
title = "Movement Speed";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Fog Lifetime";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Moving Fog";
|
|
}
|
|
}
|
|
10002
|
|
{
|
|
title = "Fog Patch (medium)";
|
|
arg0
|
|
{
|
|
title = "Movement Speed";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Fog Lifetime";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Moving Fog";
|
|
}
|
|
}
|
|
10003
|
|
{
|
|
title = "Fog Patch (large)";
|
|
arg0
|
|
{
|
|
title = "Movement Speed";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Fog Lifetime";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Moving Fog";
|
|
}
|
|
}
|
|
113 = "Spawn Leaf";
|
|
9001 = "Map Spot";
|
|
9013 = "Map Spot (gravity)";
|
|
}
|