..
AboutForm.cs
Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
2016-02-15 14:06:46 +00:00
AboutForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
AboutForm.resx
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
ActionBrowserForm.cs
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2016-03-21 15:19:14 +00:00
ActionBrowserForm.Designer.cs
Thing Browser Control: fixed cosmetic focusing issue. When Things list is focused, you can now start typing to change the Filter.
2015-11-16 21:10:11 +00:00
ActionBrowserForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
AngleForm.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
AngleForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
AngleForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
BitFlagsForm.cs
Added AngleByteHandler (type 22).
2014-12-08 21:06:08 +00:00
BitFlagsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
BitFlagsForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
CenterOnCoordinatesForm.cs
Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open.
2014-10-22 13:07:17 +00:00
CenterOnCoordinatesForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
CenterOnCoordinatesForm.resx
Added "Go To Coordinates" action (available in "View" menu and via Ctrl-Shift-G shortcut). It will center the view on given coordinates in classic modes and place camera at given coordinates in visual mode.
2014-02-10 09:26:13 +00:00
ChangeMapForm.cs
Cosmetic: changed ' to " in some more Error and Warning messages.
2016-03-08 20:41:06 +00:00
ChangeMapForm.Designer.cs
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
ChangeMapForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
ConfigForm.cs
Cosmetic: changed ' to " in some more Error and Warning messages.
2016-03-08 20:41:06 +00:00
ConfigForm.Designer.cs
Fixed: "Sectors -> Select Things in Selected Sectors" menu item was not triggering the appropriate action.
2015-10-23 12:01:27 +00:00
ConfigForm.resx
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
CustomFieldsForm.cs
ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
2015-12-27 21:54:50 +00:00
CustomFieldsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
CustomFieldsForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
DelayedForm.cs
Thing Browser Control: fixed cosmetic focusing issue. When Things list is focused, you can now start typing to change the Filter.
2015-11-16 21:10:11 +00:00
DelayedForm.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
EffectBrowserForm.cs
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2016-03-21 15:19:14 +00:00
EffectBrowserForm.Designer.cs
Thing Browser Control: fixed cosmetic focusing issue. When Things list is focused, you can now start typing to change the Filter.
2015-11-16 21:10:11 +00:00
EffectBrowserForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
ErrorsForm.cs
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
ErrorsForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
ErrorsForm.resx
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
FindReplaceOptions.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
FlagsForm.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
FlagsForm.Designer.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FlagsForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
FlatBrowserForm.cs
Fixed action arguments to stay within valid range (0..255 for hexen)
2010-08-14 10:21:38 +00:00
FlatBrowserForm.Designer.cs
Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas.
2009-05-05 12:24:00 +00:00
FlatBrowserForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
GridSetupForm.cs
Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such.
2016-03-04 13:41:55 +00:00
GridSetupForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
GridSetupForm.resx
Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened.
2014-10-17 12:50:26 +00:00
IMainForm.cs
Added, "Find Linedef Action and Arguments" search mode: "Any action" (-1) can now be used as a search input.
2016-02-21 00:11:09 +00:00
LinedefColorPresetsForm.cs
Cosmetic: changed ' to " in some more Error and Warning messages.
2016-03-08 20:41:06 +00:00
LinedefColorPresetsForm.Designer.cs
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
LinedefColorPresetsForm.resx
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
LinedefEditForm.cs
Fixed, Edit Linedefs window: textures on selected sidedefs must be updated when toggling "Replace unused textures" setting.
2016-03-01 23:24:41 +00:00
LinedefEditForm.Designer.cs
Fixed, Edit Linedefs window: textures on selected sidedefs must be updated when toggling "Replace unused textures" setting.
2016-03-01 23:24:41 +00:00
LinedefEditForm.resx
Changed, Linedef Edit form, non-UDMF: reduced window height (on Windows 7 it's 667 -> 639 pixels in Doom map format, 736 -> 698 pixels in Hexen map format).
2015-03-27 09:51:19 +00:00
LinedefEditFormUDMF.cs
Fixed, Edit Linedefs window: textures on selected sidedefs must be updated when toggling "Replace unused textures" setting.
2016-03-01 23:24:41 +00:00
LinedefEditFormUDMF.Designer.cs
Fixed, Edit Linedefs window: textures on selected sidedefs must be updated when toggling "Replace unused textures" setting.
2016-03-01 23:24:41 +00:00
LinedefEditFormUDMF.resx
Added, Linedef Edit window: added "Replace unused textures" checkbox. When disabled, textures on unused sidedef parts won't be replaced when changing textures. For example, you can now replace sidedef textures of the whole map at once without assigning middle textures to all double-sided sidedefs.
2016-02-26 12:46:17 +00:00
MainForm.cs
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2016-03-18 12:52:12 +00:00
MainForm.Designer.cs
TEXTURES support: both patch Blend syntaxes are now supported (previously only "Blend <string color>[,<float alpha>]" was supported).
2016-03-16 23:26:53 +00:00
MainForm.resx
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
MapOptionsForm.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
MapOptionsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
MapOptionsForm.resx
Several items can now be selected at once in Resource List Editor.
2014-12-12 13:21:52 +00:00
MenuSection.cs
"File -> Export -> Selection as Wavefront .obj" menu command was not working.
2014-03-19 13:03:47 +00:00
MessageBeepType.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
OpenMapOptionsForm.cs
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
2016-03-14 10:25:27 +00:00
OpenMapOptionsForm.Designer.cs
Fixed a crash when trying to save the map when the target wad file was read-only.
2016-02-24 11:34:35 +00:00
OpenMapOptionsForm.resx
Several items can now be selected at once in Resource List Editor.
2014-12-12 13:21:52 +00:00
PasteOptionsForm.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PasteOptionsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
PasteOptionsForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
PluginToolbarButton.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PreferencesController.cs
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2016-03-18 12:52:12 +00:00
PreferencesForm.cs
Changed the way filtering in the Edit Things, Browse Action and Browse Effect windows work: items, which names start with filter text are now displayed first.
2016-02-23 13:55:53 +00:00
PreferencesForm.Designer.cs
Added Preferences -> Interface -> "Keep Filter input focused when image browser is open" option. When enabled, all key presses in image browsers will be redirected to the Filter textbox.
2016-02-10 23:40:02 +00:00
PreferencesForm.resx
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
ResourceOptionsForm.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
ResourceOptionsForm.Designer.cs
Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
2015-09-25 13:20:53 +00:00
ResourceOptionsForm.resx
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
ScriptEditorForm.cs
Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open.
2014-10-22 13:07:17 +00:00
ScriptEditorForm.Designer.cs
Fixed, Script Editor: in some cases script navigator drop-down was not updated when required.
2015-01-22 19:03:21 +00:00
ScriptEditorForm.resx
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
ScriptFindReplaceForm.cs
Script Editor: added Quick Search panel.
2014-12-10 13:15:23 +00:00
ScriptFindReplaceForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
ScriptFindReplaceForm.resx
Script Editor: added Quick Search panel.
2014-12-10 13:15:23 +00:00
SectorEditForm.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
SectorEditForm.Designer.cs
Added, Linedef Edit window: added "Replace unused textures" checkbox. When disabled, textures on unused sidedef parts won't be replaced when changing textures. For example, you can now replace sidedef textures of the whole map at once without assigning middle textures to all double-sided sidedefs.
2016-02-26 12:46:17 +00:00
SectorEditForm.resx
Looks like I've missed some stuff in the previous commit...
2015-03-23 14:21:32 +00:00
SectorEditFormUDMF.cs
Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
2016-02-22 12:33:19 +00:00
SectorEditFormUDMF.Designer.cs
Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
2016-02-22 12:33:19 +00:00
SectorEditFormUDMF.resx
Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
2016-02-22 12:33:19 +00:00
StatusInfo.cs
Script Editor:
2015-11-30 14:18:42 +00:00
TanColorTable.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
TextEditForm.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
TextEditForm.Designer.cs
Things, Sectors, Liedefs mode, UDMF: map element comments are now shown when highlighting them.
2015-07-14 09:02:48 +00:00
TextEditForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
TextureBrowserForm.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
TextureBrowserForm.Designer.cs
Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order.
2015-03-26 11:30:36 +00:00
TextureBrowserForm.resx
Added, Texture Browser: wad resources now have subgroups.
2015-03-22 20:43:05 +00:00
TextureSetForm.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
TextureSetForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
TextureSetForm.resx
ImageBrowserControl was not shown in Visual Studio's Designer view.
2014-07-15 08:50:52 +00:00
ThingBrowserForm.cs
Thing Browser Control: fixed cosmetic focusing issue. When Things list is focused, you can now start typing to change the Filter.
2015-11-16 21:10:11 +00:00
ThingBrowserForm.Designer.cs
Thing Browser Control: fixed cosmetic focusing issue. When Things list is focused, you can now start typing to change the Filter.
2015-11-16 21:10:11 +00:00
ThingBrowserForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
ThingEditForm.cs
Fixed, Edit Things window: thing type validation when editing multiple thing types was broken in r2527.
2016-02-29 08:10:11 +00:00
ThingEditForm.Designer.cs
Removed "Paste Properties Options" action.
2015-10-09 12:38:12 +00:00
ThingEditForm.resx
Fixed, Visual mode, Auto-align actions: incorrect texture was used when clamping texture offsets of 3D floor sides.
2015-09-23 11:04:12 +00:00
ThingEditFormUDMF.cs
Fixed, Edit Things window: thing type validation when editing multiple thing types was broken in r2527.
2016-02-29 08:10:11 +00:00
ThingEditFormUDMF.Designer.cs
Fixed, Sector Edit window, UDMF: sector brightness was applied twice.
2016-02-07 23:04:20 +00:00
ThingEditFormUDMF.resx
UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
2015-07-27 21:35:42 +00:00
ThingsFiltersForm.cs
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2016-03-18 12:52:12 +00:00
ThingsFiltersForm.Designer.cs
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
ThingsFiltersForm.resx
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
ToolbarSection.cs
Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode.
2014-02-20 12:36:09 +00:00
UpdateForm.cs
Added: Auto-updater window now has "Ignore this revision" checkbox. If enabled, the window will show up only if a newer update is available.
2015-09-04 12:44:09 +00:00
UpdateForm.Designer.cs
Fixed, Updater window: "Ignore this update" checkbox was incorrectly anchored.
2016-01-11 14:27:08 +00:00
UpdateForm.resx
General: added update checking/updater launching logic and interface.
2015-07-01 23:09:34 +00:00
VertexEditForm.cs
Fixed, Vertex Edit form: relative X/Y position values were applied incorrectly.
2016-01-22 12:21:32 +00:00
VertexEditForm.Designer.cs
Looks like I've missed some stuff in the previous commit...
2015-03-23 14:21:32 +00:00
VertexEditForm.resx
Looks like I've missed some stuff in the previous commit...
2015-03-23 14:21:32 +00:00