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BaseClassicMode.cs
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Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned
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2020-06-13 00:24:24 +02:00 |
BlockMapMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
BridgeMode.cs
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Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
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2020-05-22 22:30:32 +02:00 |
CeilingAlignMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
CurveLinedefsMode.cs
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Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse
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2021-04-01 21:44:49 +02:00 |
DragGeometryMode.cs
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Drag Geometry Mode: floor and ceiling panning are now correctly preserved when dragging geometry. Fixes 648
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2021-11-28 15:52:09 +01:00 |
DragLinedefsMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
DragSectorsMode.cs
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Vertex rendering options (#701)
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2022-02-06 12:19:03 +01:00 |
DragThingsMode.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
DragVerticesMode.cs
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Vertex rendering options (#701)
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2022-02-06 12:19:03 +01:00 |
DrawCurveMode.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
DrawEllipseMode.cs
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Added radial drawing capability to Rectangle and Ellipse tool (#689)
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2022-01-16 20:42:45 +01:00 |
DrawGeometryMode.cs
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Linedefs Mode: improved performance when showing the vertex insertion preview
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2022-02-05 00:44:04 +01:00 |
DrawGridMode.cs
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Draw Geometry Modes: removed status messages expressing negative feeling when finishing a drawing and replaces them with positive messages
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2020-11-01 18:49:15 +01:00 |
DrawRectangleMode.cs
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Added radial drawing capability to Rectangle and Ellipse tool (#689)
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2022-01-16 20:42:45 +01:00 |
EditSelectionMode.cs
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Fixed a problem where duplicating 3D floors sometimes changed the slopes of adjacent 3D floors
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2020-11-21 22:38:16 +01:00 |
ErrorCheckMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
FindReplaceMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
FlatAlignMode.cs
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Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed
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2020-06-16 09:59:30 +02:00 |
FloorAlignMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
LinedefsMode.cs
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Linedefs Mode: further speed improvements related to sector labels
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2022-02-08 21:30:54 +01:00 |
MakeSectorMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
SectorsMode.cs
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Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid
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2022-02-03 19:35:10 +01:00 |
ThingsMode.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
TriangulatorMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
VerticesMode.cs
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Vertex rendering options (#701)
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2022-02-06 12:19:03 +01:00 |