UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
2015-06-25 22:44:13 +00:00
..
BaseClassicMode.cs More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Sectors mode: added "Light and Fade" brightness gradient mode. 2015-01-16 21:38:42 +00:00
CeilingAlignMode.cs Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model. 2015-04-28 14:22:03 +00:00
CurveLinedefsMode.cs A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
DragGeometryMode.cs Edit Selection mode: changed selection rotation steps form 45 to 15 deg. 2015-04-15 15:01:40 +00:00
DragLinedefsMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DragSectorsMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DragThingsMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DragVerticesMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DrawCurveMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DrawEllipseMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DrawGeometryMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DrawGridMode.cs Draw Grid mode: redone the settings panel as a sidebar panel. 2015-06-25 18:32:29 +00:00
DrawRectangleMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
EditSelectionMode.cs Edit Selection mode, UDMF: added "High precision positioning" setting. When enabled, thing and vertex positions will be set using floating point precision. Otherwise, they will be rounded to the nearest integer. 2015-06-19 19:19:41 +00:00
ErrorCheckMode.cs Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
FindReplaceMode.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FlatAlignMode.cs Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model. 2015-04-28 14:22:03 +00:00
FloorAlignMode.cs Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model. 2015-04-28 14:22:03 +00:00
LinedefsMode.cs Fixed, Linedefs mode, since r2346: some event lines were not redrawn when updating insert vertex preview. 2015-06-25 22:44:13 +00:00
MakeSectorMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
SectorsMode.cs Classic modes: changed the way event lines are rendered. Should work much faster now. Event lines are now displayed while panning the view. 2015-06-24 21:21:19 +00:00
ThingsMode.cs Classic modes: changed the way event lines are rendered. Should work much faster now. Event lines are now displayed while panning the view. 2015-06-24 21:21:19 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Changed, Visual mode, Auto-align textures actions, UDMF: aligned texture coordinates are no longer rounded to integer values. 2015-04-16 13:03:12 +00:00