UltimateZoneBuilder/Source/BuilderModes/ErrorChecks
2009-03-15 16:40:04 +00:00
..
CheckClosedSectors.cs Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
CheckLineReferences.cs fixed bugs in error checking blockmap and progress bar 2009-01-31 10:38:09 +00:00
CheckOverlappingLines.cs fixed bugs in error checking blockmap and progress bar 2009-01-31 10:38:09 +00:00
CheckStuckedThings.cs Fixed some spelling mistakes 2009-02-20 19:29:31 +00:00
CheckUnknownTextures.cs Added unknown textures Map Analysis check 2009-03-15 16:40:04 +00:00
ErrorChecker.cs NOTE: An ErrorChecker may NEVER modify the map, because it runs multithreaded with other ErrorCheckers. Do not even change element properties such as 'marked' and 'selected'! 2008-10-24 09:19:05 +00:00
ErrorCheckerAttribute.cs sorting error checkers with highest cost first (estimated CPU usage) 2008-10-24 07:39:29 +00:00
ErrorResult.cs Added unknown textures Map Analysis check 2009-03-15 16:40:04 +00:00
ResultLineMissingFront.cs Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
ResultLineMissingSides.cs Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
ResultLineNotDoubleSided.cs Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
ResultLineNotSingleSided.cs Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
ResultLineOverlapping.cs Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
ResultSectorUnclosed.cs @ Renamed sector fixed index to resolve conflict with real index lookup functions 2009-03-10 06:46:02 +00:00
ResultStuckedThing.cs added automatic zoom in on selected object in Map Analysis mode 2009-01-26 15:20:04 +00:00
ResultThingOutside.cs added automatic zoom in on selected object in Map Analysis mode 2009-01-26 15:20:04 +00:00
ResultUnknownTexture.cs Added unknown textures Map Analysis check 2009-03-15 16:40:04 +00:00