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Actions
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
Compilers
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More code sanity changes (constructors of abstract classes should not be public or internal).
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2015-05-27 12:38:03 +00:00 |
Config
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Added auto-updater (Updater.exe), updated Inno Setup config file.
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2015-07-01 15:06:25 +00:00 |
Controls
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Cosmetic: renamed Drawing mode to Draw Lines mode.
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2015-07-09 22:32:12 +00:00 |
Data
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Fixed, DECORATE: quoted //$category definitions were processed differently than unquoted ones.
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2015-06-08 14:37:20 +00:00 |
Editing
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Cosmetic: renamed Drawing mode to Draw Lines mode.
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2015-07-09 22:32:12 +00:00 |
General
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Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u.
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2015-07-13 11:20:02 +00:00 |
Geometry
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Fixed, "Flip Linedefs" action: in some cases my sector based flipping logic was behaving incorrectly.
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2015-05-26 20:10:09 +00:00 |
GZBuilder
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Classic modes: added "Show models for current things filter only" model rendering mode.
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2015-06-27 09:10:24 +00:00 |
IO
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Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u.
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2015-07-13 11:20:02 +00:00 |
Map
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Cosmetic: renamed Drawing mode to Draw Lines mode.
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2015-07-09 22:32:12 +00:00 |
Plugins
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Fixed(?), PK3: SharpCompress doesn't like it when several threads try to read PK3 archive entries at the same time.
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2015-05-28 10:04:42 +00:00 |
Properties
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Classic modes: added "Show models for current things filter only" model rendering mode.
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2015-06-27 09:10:24 +00:00 |
Rendering
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Changed, Classic modes: model wireframe is now rendered using Highlight color when corresponding thing is highlighted (and Select color when it's selected).
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2015-07-05 23:20:18 +00:00 |
Resources
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Added auto-updater (Updater.exe), updated Inno Setup config file.
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2015-07-01 15:06:25 +00:00 |
Types
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Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes.
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2015-05-30 10:26:16 +00:00 |
VisualModes
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Changed, Visual mode: models and lights are much less prone to disappear when near the edges of the screen.
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2015-06-22 19:52:23 +00:00 |
Windows
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Fixed, Texture Browser: in some cases the control was unable to select proper texture by short name when long texture names support was enabled.
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2015-07-07 18:37:54 +00:00 |
ZDoom
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Classic modes: changed the way event lines are rendered. Should work much faster now. Event lines are now displayed while panning the view.
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2015-06-24 21:21:19 +00:00 |
app.manifest
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Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
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2015-01-08 15:01:57 +00:00 |
Builder.csproj
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General: added update checking/updater launching logic and interface.
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2015-07-01 23:09:34 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |