UltimateZoneBuilder/Source/Plugins/BuilderModes
2022-02-19 08:47:30 +01:00
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ClassicModes Linedefs Mode: further speed improvements related to sector labels 2022-02-08 21:30:54 +01:00
ErrorChecks Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
FindReplace Find and Replace Mode: fixed a problem where linedef activation flags could not be found or replaced. Fixes #667 2021-12-14 21:29:05 +01:00
General Copy and Paste Properties: fixed a problem where the "fadecolor" GZDoom UDMF sector property was not copied/pasted 2022-02-19 08:47:30 +01:00
Interface OBJ Exporter: fixed a problem where the model path controls were disabled unless creation of MODELDEF was enabled. Fixes #692 2022-01-29 18:37:41 +01:00
IO Image Exporter: added option to chose between taking sector colors into account or not when exporting. Resolves #635 2021-10-14 21:43:41 +02:00
Properties Added radial drawing capability to Rectangle and Ellipse tool (#689) 2022-01-16 20:42:45 +01:00
Resources Visual Mode: added actions to lower and raise map elements by the current grid size (no defaults bound). Resolves #699 2022-02-05 18:40:08 +01:00
VisualModes Visual Mode: fixed a problem where offsetting the middle texture of double sided lines would not work under certain circumstances. Fixes #702 2022-02-08 19:07:02 +01:00
BuilderModes.csproj Added radial drawing capability to Rectangle and Ellipse tool (#689) 2022-01-16 20:42:45 +01:00
BuilderModesMono.csproj Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00