UltimateZoneBuilder/Source/Core
MaxED 6177c9cca9 Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
Fixed, Map Analysis window: fixed an exception on copying warnings to clipboard when the clipboard was used by other application.
Fixed, TEXTURES parser: added special handling for "TNT1A0" sprite name so a texture with this sprite as a single patch is no longer treated as failed loading.
Fixed, Visual mode: in some cases (like line slopes used in several adjacent sectors) sector effect updates were triggered multiple times for the same sector, resulting in noticeable slowdowns and in some cases in infinite recursion.
Updated ZDoom ACC.
2016-02-15 14:06:46 +00:00
..
Actions Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Compilers ACS parser: fixed several cases when #include and #import directives were processed incorrectly. 2015-12-27 21:54:50 +00:00
Config Added Preferences -> Interface -> "Keep Filter input focused when image browser is open" option. When enabled, all key presses in image browsers will be redirected to the Filter textbox. 2016-02-10 23:40:02 +00:00
Controls Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
Data Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
Editing Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
General Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well. 2016-02-05 15:21:58 +00:00
Geometry Fixed, Sector Edit window, UDMF: sector brightness was applied twice. 2016-02-07 23:04:20 +00:00
GZBuilder Fixed, Sector Edit window, UDMF: sector brightness was applied twice. 2016-02-07 23:04:20 +00:00
IO Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Map Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well. 2016-02-05 15:21:58 +00:00
Plugins Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Properties Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Rendering Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Resources Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Types Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2016-02-08 21:51:03 +00:00
VisualModes Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Windows Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
ZDoom Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00