UltimateZoneBuilder/Source/Editing/ViewClassicMode.cs
2007-06-15 22:38:42 +00:00

81 lines
1.6 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Interface;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.Editing
{
internal class ViewClassicMode : EditMode
{
#region ================== Constants
#endregion
#region ================== Variables
// Graphics
protected Renderer2D renderer;
#endregion
#region ================== Properties
#endregion
#region ================== Constructor / Disposer
// Constructor
public ViewClassicMode()
{
// Initialize
this.renderer = graphics.Renderer2D;
}
// Diposer
public override void Dispose()
{
// Not already disposed?
if(!isdisposed)
{
// Clean up
// Dispose base
base.Dispose();
}
}
#endregion
#region ================== Methods
#endregion
}
}