UltimateZoneBuilder/Source/Core/General
MaxED c6378809d5 Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height.
Added Selection Groups options to Edit menu.
Selection Groups can now be cleared using either Edit -> Clear Group or Ctrl-Shift-[group number] shortcut.
Toolbar button groups can now be toggled using context menu. Hold "Shift" to toggle several button groups at once.
2013-04-01 11:06:01 +00:00
..
BinaryHeap.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Clock.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
CRC.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ErrorItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorLogger.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
General.cs Even more fixes in Vertex and Linedef deleting process. 2013-03-26 12:31:07 +00:00
Launcher.cs UDMF Controls form's close using [x] button wasn't handled properly. 2012-11-13 21:11:53 +00:00
MapManager.cs Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
SavePurpose.cs @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
StepsList.cs Builder 1.13: 2012-10-03 18:46:13 +00:00