mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
6a685b7678
Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class') Polished the browse icons and browse buttons. Added more events for plugins to intercept.
294 lines
8.3 KiB
C#
294 lines
8.3 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.IO;
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#endregion
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namespace CodeImp.DoomBuilder.Actions
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{
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public class Action
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{
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#region ================== Variables
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// Description
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private string name;
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private string shortname;
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private string title;
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private string description;
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private string category;
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// Shortcut key
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private int key;
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private int keymask;
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private int defaultkey;
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// Shortcut options
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private bool allowkeys;
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private bool allowmouse;
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private bool allowscroll;
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private bool disregardshift;
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private bool disregardcontrol;
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private bool repeat;
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// Delegate
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private List<ActionDelegate> begindelegates;
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private List<ActionDelegate> enddelegates;
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#endregion
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#region ================== Properties
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public string Name { get { return name; } }
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public string ShortName { get { return shortname; } }
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public string Category { get { return category; } }
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public string Title { get { return title; } }
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public string Description { get { return description; } }
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public int ShortcutKey { get { return key; } }
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public int ShortcutMask { get { return keymask; } }
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public int DefaultShortcutKey { get { return defaultkey; } }
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public bool AllowKeys { get { return allowkeys; } }
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public bool AllowMouse { get { return allowmouse; } }
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public bool AllowScroll { get { return allowscroll; } }
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public bool DisregardShift { get { return disregardshift; } }
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public bool DisregardControl { get { return disregardcontrol; } }
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public bool Repeat { get { return repeat; } }
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public bool BeginBound { get { return (begindelegates.Count > 0); } }
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public bool EndBound { get { return (enddelegates.Count > 0); } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal Action(Configuration cfg, string name, string shortname, int key)
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{
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// Initialize
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this.name = name;
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this.shortname = shortname;
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this.title = cfg.ReadSetting(shortname + ".title", "[" + name + "]");
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this.category = cfg.ReadSetting(shortname + ".category", "");
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this.description = cfg.ReadSetting(shortname + ".description", "");
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this.allowkeys = cfg.ReadSetting(shortname + ".allowkeys", true);
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this.allowmouse = cfg.ReadSetting(shortname + ".allowmouse", true);
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this.allowscroll = cfg.ReadSetting(shortname + ".allowscroll", false);
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this.disregardshift = cfg.ReadSetting(shortname + ".disregardshift", false);
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this.disregardcontrol = cfg.ReadSetting(shortname + ".disregardcontrol", false);
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this.repeat = cfg.ReadSetting(shortname + ".repeat", false);
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this.defaultkey = cfg.ReadSetting(shortname + ".default", 0);
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this.begindelegates = new List<ActionDelegate>();
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this.enddelegates = new List<ActionDelegate>();
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if(disregardshift)
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keymask = (int)Keys.Shift;
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else
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keymask = 0;
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if(disregardcontrol)
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keymask |= (int)Keys.Control;
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keymask = ~keymask;
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if(key == -1)
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{
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this.key = -1;
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}
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else
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{
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this.key = key & keymask;
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}
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}
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// Destructor
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~Action()
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{
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// Moo.
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}
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#endregion
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#region ================== Static Methods
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// This returns the shortcut key description for a key
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public static string GetShortcutKeyDesc(int key)
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{
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KeysConverter conv = new KeysConverter();
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int ctrl, button;
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string ctrlprefix = "";
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// When key is 0, then return an empty string
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if(key == 0) return "";
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// Split the key in Control and Button
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ctrl = key & ((int)Keys.Control | (int)Keys.Shift | (int)Keys.Alt);
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button = key & ~((int)Keys.Control | (int)Keys.Shift | (int)Keys.Alt);
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// When the button is a control key, then remove the control itsself
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if((button == (int)Keys.ControlKey) ||
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(button == (int)Keys.ShiftKey))
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{
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ctrl = 0;
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key = key & ~((int)Keys.Control | (int)Keys.Shift | (int)Keys.Alt);
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}
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// Determine control prefix
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if(ctrl != 0) ctrlprefix = conv.ConvertToString(key);
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// Check if button is special
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switch(button)
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{
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// Scroll down
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case (int)SpecialKeys.MScrollDown:
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// Make string representation
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return ctrlprefix + "ScrollDown";
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// Scroll up
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case (int)SpecialKeys.MScrollUp:
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// Make string representation
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return ctrlprefix + "ScrollUp";
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// Keys that would otherwise have odd names
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case (int)Keys.Oemtilde: return ctrlprefix + "~";
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case (int)Keys.OemMinus: return ctrlprefix + "-";
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case (int)Keys.Oemplus: return ctrlprefix + "+";
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case (int)Keys.Subtract: return ctrlprefix + "NumPad-";
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case (int)Keys.Add: return ctrlprefix + "NumPad+";
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case (int)Keys.Decimal: return ctrlprefix + "NumPad.";
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case (int)Keys.Multiply: return ctrlprefix + "NumPad*";
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case (int)Keys.Divide: return ctrlprefix + "NumPad/";
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case (int)Keys.OemOpenBrackets: return ctrlprefix + "[";
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case (int)Keys.OemCloseBrackets: return ctrlprefix + "]";
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case (int)Keys.Oem1: return ctrlprefix + ";";
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case (int)Keys.Oem7: return ctrlprefix + "'";
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case (int)Keys.Oemcomma: return ctrlprefix + ",";
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case (int)Keys.OemPeriod: return ctrlprefix + ".";
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case (int)Keys.OemQuestion: return ctrlprefix + "?";
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case (int)Keys.Oem5: return ctrlprefix + "\\";
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case (int)Keys.Capital: return ctrlprefix + "CapsLock";
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case (int)Keys.Back: return ctrlprefix + "Backspace";
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default:
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// Use standard key-string conversion
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return conv.ConvertToString(key);
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}
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}
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#endregion
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#region ================== Methods
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// This invokes the action
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public void Invoke()
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{
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this.Begin();
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this.End();
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}
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// This sets a new key for the action
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internal void SetShortcutKey(int key)
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{
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// Make it so.
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this.key = key & keymask;
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}
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// This binds a delegate to this action
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internal void BindBegin(ActionDelegate method)
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{
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begindelegates.Add(method);
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}
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// This removes a delegate from this action
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internal void UnbindBegin(ActionDelegate method)
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{
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begindelegates.Remove(method);
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}
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// This binds a delegate to this action
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internal void BindEnd(ActionDelegate method)
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{
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enddelegates.Add(method);
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}
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// This removes a delegate from this action
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internal void UnbindEnd(ActionDelegate method)
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{
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enddelegates.Remove(method);
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}
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// This raises events for this action
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internal void Begin()
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{
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List<ActionDelegate> delegateslist;
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General.Plugins.OnActionBegin(this);
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// Method bound?
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if(begindelegates.Count > 0)
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{
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// Copy delegates list
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delegateslist = new List<ActionDelegate>(begindelegates);
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// Invoke all the delegates
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General.Actions.Current = this;
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General.Actions.ResetExclusiveRequest();
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foreach(ActionDelegate ad in delegateslist) ad.Invoke();
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General.Actions.ResetExclusiveRequest();
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General.Actions.Current = null;
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}
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}
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// This raises events for this action
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internal void End()
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{
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List<ActionDelegate> delegateslist;
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// Method bound?
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if(enddelegates.Count > 0)
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{
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// Copy delegates list
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delegateslist = new List<ActionDelegate>(enddelegates);
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// Invoke all the delegates
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General.Actions.Current = this;
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General.Actions.ResetExclusiveRequest();
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foreach(ActionDelegate ad in delegateslist) ad.Invoke();
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General.Actions.ResetExclusiveRequest();
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General.Actions.Current = null;
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}
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General.Plugins.OnActionEnd(this);
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}
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// This checks if the action qualifies for a key combination
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public bool KeyMatches(int pressedkey)
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{
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return (key == (pressedkey & keymask));
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}
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#endregion
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}
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}
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