UltimateZoneBuilder/Source/Plugins/BuilderModes
biwa 560d4a5828 When auto-aligning textures on floors/ceilings they can be scaled independently on slope type
Added option to select behavior (Tools -> Preferences -> Editing) of scaling when auto-aligning textures on floors/ceilings (use base scale of 1 (default), use current scale as base, never scale)
2020-04-04 18:03:40 +02:00
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ClassicModes Rotating sectors with plane equation slopes in Edit Selection Mode works properly now 2020-03-14 20:06:30 +01:00
ErrorChecks - Unused textures error checker doesn't erroneously report textures on 3D floors with the use upper/lower flags set (followup to #269) 2019-08-08 15:06:10 +02:00
FindReplace - Fixed a bug where searching for generalized sector effects was not handled properly in Find & Replace Mode. Fixes 305. 2019-10-19 20:58:30 +02:00
General When auto-aligning textures on floors/ceilings they can be scaled independently on slope type 2020-04-04 18:03:40 +02:00
Interface When auto-aligning textures on floors/ceilings they can be scaled independently on slope type 2020-04-04 18:03:40 +02:00
IO Load images when they accessed 2020-01-12 23:10:57 +01:00
Properties Fixed: don't use full Renderer2D pipeline while updating the grid after resize (fixes debug build) 2019-12-26 14:33:23 +02:00
Resources - Some refactoring 2020-02-23 12:44:59 +01:00
VisualModes When auto-aligning textures on floors/ceilings they can be scaled independently on slope type 2020-04-04 18:03:40 +02:00
BuilderModes.csproj Ported visual sloping to UDB 2019-12-31 00:08:17 +01:00
BuilderModesMono.csproj Unix build fixes 2020-01-06 08:07:52 +01:00