mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
156 lines
3.7 KiB
C#
156 lines
3.7 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using SlimDX.Direct3D9;
|
|
using System.Drawing;
|
|
using CodeImp.DoomBuilder.Map;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Geometry
|
|
{
|
|
public sealed class EarClipVertex
|
|
{
|
|
#region ================== Variables
|
|
|
|
// Position
|
|
private Vector2D pos;
|
|
|
|
// Along a sidedef?
|
|
private Sidedef sidedef;
|
|
|
|
// Lists
|
|
private LinkedListNode<EarClipVertex> vertslink;
|
|
private LinkedListNode<EarClipVertex> reflexlink;
|
|
private LinkedListNode<EarClipVertex> eartiplink;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public Vector2D Position { get { return pos; } }
|
|
internal LinkedListNode<EarClipVertex> MainListNode { get { return vertslink; } }
|
|
public bool IsReflex { get { return (reflexlink != null); } }
|
|
public bool IsEarTip { get { return (eartiplink != null); } }
|
|
internal Sidedef Sidedef { get { return sidedef; } set { sidedef = value; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Copy constructor
|
|
internal EarClipVertex(EarClipVertex v)
|
|
{
|
|
// Initialize
|
|
this.pos = v.pos;
|
|
this.sidedef = v.sidedef;
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
// Copy constructor
|
|
internal EarClipVertex(EarClipVertex v, Sidedef sidedef)
|
|
{
|
|
// Initialize
|
|
this.pos = v.pos;
|
|
this.sidedef = sidedef;
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
// Constructor
|
|
internal EarClipVertex(Vector2D v, Sidedef sidedef)
|
|
{
|
|
// Initialize
|
|
this.pos = v;
|
|
this.sidedef = sidedef;
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
// Disposer
|
|
internal void Dispose()
|
|
{
|
|
reflexlink = null;
|
|
eartiplink = null;
|
|
vertslink = null;
|
|
sidedef = null;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
// This sets the main linked list node
|
|
internal void SetVertsLink(LinkedListNode<EarClipVertex> link)
|
|
{
|
|
this.vertslink = link;
|
|
}
|
|
|
|
// This removes the item from all lists
|
|
internal void Remove()
|
|
{
|
|
vertslink.List.Remove(vertslink);
|
|
if(reflexlink != null) reflexlink.List.Remove(reflexlink);
|
|
if(eartiplink != null) eartiplink.List.Remove(eartiplink);
|
|
reflexlink = null;
|
|
eartiplink = null;
|
|
vertslink = null;
|
|
}
|
|
|
|
// This adds to reflexes list
|
|
public void AddReflex(LinkedList<EarClipVertex> reflexes)
|
|
{
|
|
if(vertslink == null) throw new Exception();
|
|
if(reflexlink == null) reflexlink = reflexes.AddLast(this);
|
|
}
|
|
|
|
// This removes from reflexes list
|
|
internal void RemoveReflex()
|
|
{
|
|
if(reflexlink != null) reflexlink.List.Remove(reflexlink);
|
|
reflexlink = null;
|
|
}
|
|
|
|
// This adds to eartips list
|
|
internal void AddEarTip(LinkedList<EarClipVertex> eartips)
|
|
{
|
|
if(vertslink == null) throw new Exception();
|
|
if(eartiplink == null) eartiplink = eartips.AddLast(this);
|
|
}
|
|
|
|
// This removes from eartips list
|
|
internal void RemoveEarTip()
|
|
{
|
|
if(eartiplink != null) eartiplink.List.Remove(eartiplink);
|
|
eartiplink = null;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|