UltimateZoneBuilder/Source/Core
2010-01-09 11:56:52 +00:00
..
Actions Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] ); 2009-07-28 13:40:30 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config - Added support for "scaledtextureoffsets" game configuration setting. Boris writes the actual implementation. 2010-01-02 20:54:35 +00:00
Controls - Fixed a problem in the linedef info panel where the linedef numbers was displayed instead of the sidedef number 2010-01-02 22:06:40 +00:00
Data @ These two variables are now totally useless. A complete waste of memory and allocation time. Shame! 2010-01-02 20:28:50 +00:00
Editing - Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight 2010-01-02 20:22:05 +00:00
General @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
Geometry Fixed auto alignment of scaled textures that retain precision of their unscaled dimension 2010-01-09 11:56:52 +00:00
IO @ Fixed a bug that caused configuration with overriding structures to fail loading 2009-07-31 12:54:39 +00:00
Map @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
Plugins @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
Properties @ version number update 2009-07-12 11:52:48 +00:00
Rendering @ Renamed GetMapCoordinates function to DisplayToMap and added MapToDisplay function 2009-08-21 14:11:18 +00:00
Resources @ work in progress 2009-07-07 20:59:56 +00:00
Types @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModes @ Fixed a problem with undo/redo in Visual Mode 2009-07-07 15:11:09 +00:00
Windows @ Renamed GetMapCoordinates function to DisplayToMap and added MapToDisplay function 2009-08-21 14:11:18 +00:00
ZDoom Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate) 2009-08-15 08:41:43 +00:00
Builder.csproj @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00