mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
508a3f2772
Things can now be rotated in visual mode. Added JPG and TGA image format support. Fixed: TEXTURES files with names other than "textures.ext" will now be loaded (as an example, files named like "textures.something.txt" or "textures_walls.ccp" will be loaded by (G)ZDoom, but not by Doom Builder 2 or previous versions of GZDB). Fixed: textures defined in TEXTURES have higher priority in (G)ZDoom than images with the same name in "textures" folder. Fixed another possible crash when MODELDEF is reloaded.
2928 lines
No EOL
87 KiB
C#
2928 lines
No EOL
87 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Globalization;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Editing;
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using System.Collections;
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using System.IO;
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using CodeImp.DoomBuilder.Map;
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using System.Reflection;
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using CodeImp.DoomBuilder.Plugins;
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using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Properties;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Data;
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using System.Threading;
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using System.Runtime.InteropServices;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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public partial class MainForm : DelayedForm, IMainForm
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{
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#region ================== Constants
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// Recent files
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private const int MAX_RECENT_FILES = 8;
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private const int MAX_RECENT_FILES_PIXELS = 250;
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// Dockers
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private const int DOCKER_TAB_WIDTH = 20;
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// Status bar
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private const string STATUS_READY_TEXT = "Ready.";
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private const string STATUS_LOADING_TEXT = "Loading resources...";
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private const int WARNING_FLASH_COUNT = 10;
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private const int WARNING_FLASH_INTERVAL = 100;
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private const int WARNING_RESET_DELAY = 5000;
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private const int INFO_RESET_DELAY = 5000;
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private const int ACTION_FLASH_COUNT = 3;
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private const int ACTION_FLASH_INTERVAL = 50;
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private const int ACTION_RESET_DELAY = 5000;
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private readonly Image[,] STATUS_IMAGES = new Image[2, 4]
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{
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// Normal versions
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{
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Properties.Resources.Status0, Properties.Resources.Status1,
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Properties.Resources.Status2, Properties.Resources.Warning
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},
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// Flashing versions
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{
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Properties.Resources.Status10, Properties.Resources.Status11,
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Properties.Resources.Status12, Properties.Resources.WarningOff
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}
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};
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// Message pump
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public enum ThreadMessages : int
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{
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// Sent by the background threat to update the status
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UpdateStatus = General.WM_USER + 1,
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// This is sent by the background thread when images are loaded
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// but only when first loaded or when dimensions were changed
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ImageDataLoaded = General.WM_USER + 2
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}
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#endregion
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#region ================== Delegates
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private delegate void CallUpdateStatusIcon();
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private delegate void CallImageDataLoaded(ImageData img);
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#endregion
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#region ================== Variables
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// Position/size
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private Point lastposition;
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private Size lastsize;
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private bool displayresized = true;
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private bool windowactive;
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// Mouse in display
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private bool mouseinside;
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// Input
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private bool shift, ctrl, alt;
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private MouseButtons mousebuttons;
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private MouseInput mouseinput;
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private Rectangle originalclip;
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private bool mouseexclusive;
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private int mouseexclusivebreaklevel;
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// Skills
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private ToolStripItem[] skills;
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// Last info on panels
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private object lastinfoobject;
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// Recent files
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private ToolStripMenuItem[] recentitems;
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// View modes
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private ToolStripButton[] viewmodesbuttons;
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private ToolStripMenuItem[] viewmodesitems;
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// Edit modes
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private List<ToolStripItem> editmodeitems;
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// Toolbar
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private List<PluginToolbarButton> pluginbuttons;
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private EventHandler buttonvisiblechangedhandler;
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private bool preventupdateseperators;
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private bool updatingfilters;
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// Statusbar
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private StatusInfo status;
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private int statusflashcount;
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private bool statusflashicon;
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// Properties
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private IntPtr windowptr;
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// Processing
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private int processingcount;
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private float lastupdatetime;
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// Updating
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private int lockupdatecount;
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//mxd
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private int warningsCount;
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#endregion
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#region ================== Properties
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public bool ShiftState { get { return shift; } }
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public bool CtrlState { get { return ctrl; } }
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public bool AltState { get { return alt; } }
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public MouseButtons MouseButtons { get { return mousebuttons; } }
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public bool MouseInDisplay { get { return mouseinside; } }
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public RenderTargetControl Display { get { return display; } }
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public bool SnapToGrid { get { return buttonsnaptogrid.Checked; } }
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public bool AutoMerge { get { return buttonautomerge.Checked; } }
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public bool MouseExclusive { get { return mouseexclusive; } }
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new public IntPtr Handle { get { return windowptr; } }
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public bool IsInfoPanelExpanded { get { return (panelinfo.Height == heightpanel1.Height); } }
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public bool IsActiveWindow { get { return windowactive; } }
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public StatusInfo Status { get { return status; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal MainForm()
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{
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// Setup controls
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InitializeComponent();
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pluginbuttons = new List<PluginToolbarButton>();
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editmodeitems = new List<ToolStripItem>();
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labelcollapsedinfo.Text = "";
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display.Dock = DockStyle.Fill;
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// Fetch pointer
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windowptr = base.Handle;
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// Make array for view modes
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viewmodesbuttons = new ToolStripButton[Renderer2D.NUM_VIEW_MODES];
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viewmodesbuttons[(int)ViewMode.Normal] = buttonviewnormal;
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viewmodesbuttons[(int)ViewMode.Brightness] = buttonviewbrightness;
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viewmodesbuttons[(int)ViewMode.FloorTextures] = buttonviewfloors;
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viewmodesbuttons[(int)ViewMode.CeilingTextures] = buttonviewceilings;
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viewmodesitems = new ToolStripMenuItem[Renderer2D.NUM_VIEW_MODES];
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viewmodesitems[(int)ViewMode.Normal] = itemviewnormal;
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viewmodesitems[(int)ViewMode.Brightness] = itemviewbrightness;
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viewmodesitems[(int)ViewMode.FloorTextures] = itemviewfloors;
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viewmodesitems[(int)ViewMode.CeilingTextures] = itemviewceilings;
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// Visual Studio IDE doesn't let me set these in the designer :(
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buttonzoom.Font = menufile.Font;
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buttonzoom.DropDownDirection = ToolStripDropDownDirection.AboveLeft;
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buttongrid.Font = menufile.Font;
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buttongrid.DropDownDirection = ToolStripDropDownDirection.AboveLeft;
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// Event handlers
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buttonvisiblechangedhandler = new EventHandler(ToolbarButtonVisibleChanged);
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// Bind any methods
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General.Actions.BindMethods(this);
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// Apply shortcut keys
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ApplyShortcutKeys();
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// Make recent items list
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CreateRecentFiles();
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// Show splash
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ShowSplashDisplay();
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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#endregion
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#region ================== General
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// Editing mode changed!
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internal void EditModeChanged()
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{
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// Check appropriate button on interface
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// And show the mode name
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if(General.Editing.Mode != null)
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{
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General.MainWindow.CheckEditModeButton(General.Editing.Mode.EditModeButtonName);
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General.MainWindow.DisplayModeName(General.Editing.Mode.Attributes.DisplayName);
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}
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else
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{
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General.MainWindow.CheckEditModeButton("");
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General.MainWindow.DisplayModeName("");
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}
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// View mode only matters in classic editing modes
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for(int i = 0; i < Renderer2D.NUM_VIEW_MODES; i++)
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{
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viewmodesitems[i].Enabled = (General.Editing.Mode is ClassicMode);
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viewmodesbuttons[i].Enabled = (General.Editing.Mode is ClassicMode);
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}
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UpdateEditMenu();
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UpdatePrefabsMenu();
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}
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// This makes a beep sound
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public void MessageBeep(MessageBeepType type)
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{
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General.MessageBeep(type);
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}
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// This sets up the interface
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internal void SetupInterface()
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{
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float scalex = this.CurrentAutoScaleDimensions.Width / this.AutoScaleDimensions.Width;
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float scaley = this.CurrentAutoScaleDimensions.Height / this.AutoScaleDimensions.Height;
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// Setup docker
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if(General.Settings.DockersPosition != 2)
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{
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LockUpdate();
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dockerspanel.Visible = true;
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dockersspace.Visible = true;
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// We can't place the docker easily when collapsed
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dockerspanel.Expand();
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// Setup docker width
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if(General.Settings.DockersWidth < dockerspanel.GetCollapsedWidth())
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General.Settings.DockersWidth = dockerspanel.GetCollapsedWidth();
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// Determine fixed space required
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if(General.Settings.CollapseDockers)
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dockersspace.Width = dockerspanel.GetCollapsedWidth();
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else
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dockersspace.Width = General.Settings.DockersWidth;
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// Setup docker
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if(General.Settings.DockersPosition == 0)
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{
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dockersspace.Dock = DockStyle.Left;
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dockerspanel.Setup(false);
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dockerspanel.Location = dockersspace.Location;
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dockerspanel.Anchor = AnchorStyles.Left | AnchorStyles.Top | AnchorStyles.Bottom;
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}
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else
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{
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dockersspace.Dock = DockStyle.Right;
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dockerspanel.Setup(true);
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dockerspanel.Location = new Point(dockersspace.Right - General.Settings.DockersWidth, dockersspace.Top);
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dockerspanel.Anchor = AnchorStyles.Right | AnchorStyles.Top | AnchorStyles.Bottom;
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}
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dockerspanel.Width = General.Settings.DockersWidth;
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dockerspanel.Height = dockersspace.Height;
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dockerspanel.BringToFront();
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if(General.Settings.CollapseDockers)
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dockerspanel.Collapse();
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UnlockUpdate();
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}
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else
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{
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dockerspanel.Visible = false;
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dockersspace.Visible = false;
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}
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}
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// This updates all menus for the current status
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internal void UpdateInterface()
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{
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// Map opened?
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if(General.Map != null)
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{
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// Show map name and filename in caption
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this.Text = General.Map.FileTitle + " (" + General.Map.Options.CurrentName + ") - " + Application.ProductName;
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}
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else
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{
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// Show normal caption
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this.Text = Application.ProductName;
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}
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// Update the status bar
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UpdateStatusbar();
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// Update menus and toolbar icons
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UpdateFileMenu();
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UpdateEditMenu();
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UpdateViewMenu();
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UpdateModeMenu();
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UpdatePrefabsMenu();
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UpdateToolsMenu();
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UpdateToolbar();
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UpdateSkills();
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UpdateHelpMenu();
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}
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// Generic event that invokes the tagged action
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public void InvokeTaggedAction(object sender, EventArgs e)
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{
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string asmname;
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this.Update();
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if(sender is ToolStripItem)
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General.Actions.InvokeAction((sender as ToolStripItem).Tag.ToString());
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else if(sender is Control)
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General.Actions.InvokeAction((sender as Control).Tag.ToString());
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else
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General.Fail("InvokeTaggedAction used on an unexpected control.");
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this.Update();
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}
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#endregion
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#region ================== Window
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// This locks the window for updating
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internal void LockUpdate()
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{
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lockupdatecount++;
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if(lockupdatecount == 1) General.LockWindowUpdate(this.Handle);
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}
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// This unlocks for updating
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internal void UnlockUpdate()
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{
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lockupdatecount--;
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if(lockupdatecount == 0) General.LockWindowUpdate(IntPtr.Zero);
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if(lockupdatecount < 0) lockupdatecount = 0;
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}
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// This unlocks for updating
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internal void ForceUnlockUpdate()
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{
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if(lockupdatecount > 0) General.LockWindowUpdate(IntPtr.Zero);
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lockupdatecount = 0;
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}
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// This sets the focus on the display for correct key input
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public bool FocusDisplay()
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{
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return display.Focus();
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}
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// Window is first shown
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private void MainForm_Shown(object sender, EventArgs e)
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{
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// Perform auto mapo loading action when the window is not delayed
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if(!General.DelayMainWindow) PerformAutoMapLoading();
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}
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// Auto map loading that must be done when the window is first shown after loading
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// but also before the window is shown when the -delaywindow parameter is given
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internal void PerformAutoMapLoading()
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{
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// Check if the command line arguments tell us to load something
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if(General.AutoLoadFile != null)
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{
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bool showdialog = false;
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MapOptions options = new MapOptions();
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Configuration mapsettings;
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// Any of the options already given?
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if(General.AutoLoadMap != null)
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{
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// Try to find existing options in the settings file
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string dbsfile = General.AutoLoadFile.Substring(0, General.AutoLoadFile.Length - 4) + ".dbs";
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if(File.Exists(dbsfile))
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try { mapsettings = new Configuration(dbsfile, true); }
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catch(Exception) { mapsettings = new Configuration(true); }
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else
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mapsettings = new Configuration(true);
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// Set map name and other options
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options = new MapOptions(mapsettings, General.AutoLoadMap);
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// Set resource data locations
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options.CopyResources(General.AutoLoadResources);
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// Set strict patches
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options.StrictPatches = General.AutoLoadStrictPatches;
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// Set configuration file (constructor already does this, but we want this info from the cmd args if possible)
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options.ConfigFile = General.AutoLoadConfig;
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if(options.ConfigFile == null) options.ConfigFile = mapsettings.ReadSetting("gameconfig", "");
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if(options.ConfigFile.Trim().Length == 0) showdialog = true;
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}
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else
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{
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// No options given
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showdialog = true;
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}
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// Show open map dialog?
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if(showdialog)
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{
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// Show open dialog
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General.OpenMapFile(General.AutoLoadFile, options);
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}
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else
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{
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// Open with options
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General.OpenMapFileWithOptions(General.AutoLoadFile, options);
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}
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}
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}
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// Window is loaded
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private void MainForm_Load(object sender, EventArgs e)
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{
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// Position window from configuration settings
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this.SuspendLayout();
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this.Location = new Point(General.Settings.ReadSetting("mainwindow.positionx", this.Location.X),
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General.Settings.ReadSetting("mainwindow.positiony", this.Location.Y));
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this.Size = new Size(General.Settings.ReadSetting("mainwindow.sizewidth", this.Size.Width),
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General.Settings.ReadSetting("mainwindow.sizeheight", this.Size.Height));
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this.WindowState = (FormWindowState)General.Settings.ReadSetting("mainwindow.windowstate", (int)FormWindowState.Maximized);
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this.ResumeLayout(true);
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// Normal windowstate?
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if(this.WindowState == FormWindowState.Normal)
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{
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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// Info panel state?
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bool expandedpanel = General.Settings.ReadSetting("mainwindow.expandedinfopanel", true);
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if(expandedpanel != IsInfoPanelExpanded) ToggleInfoPanel();
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}
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// Window receives focus
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private void MainForm_Activated(object sender, EventArgs e)
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{
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windowactive = true;
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UpdateInterface();
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ResumeExclusiveMouseInput();
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ReleaseAllKeys();
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FocusDisplay();
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}
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// Window loses focus
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private void MainForm_Deactivate(object sender, EventArgs e)
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{
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windowactive = false;
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BreakExclusiveMouseInput();
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ReleaseAllKeys();
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}
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// Window is moved
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private void MainForm_Move(object sender, EventArgs e)
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{
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// Normal windowstate?
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if(this.WindowState == FormWindowState.Normal)
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{
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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}
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// Window resizes
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private void MainForm_Resize(object sender, EventArgs e)
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{
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// Resizing
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//this.SuspendLayout();
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//resized = true;
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}
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// Window was resized
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private void MainForm_ResizeEnd(object sender, EventArgs e)
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{
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// Normal windowstate?
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if(this.WindowState == FormWindowState.Normal)
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{
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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}
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// Window is being closed
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private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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int windowstate;
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if(e.CloseReason != CloseReason.ApplicationExitCall)
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{
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// Close the map
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if(General.CloseMap())
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{
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General.WriteLogLine("Closing main interface window...");
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// Stop timers
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statusflasher.Stop();
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statusresetter.Stop();
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|
|
// Stop exclusive mode, if any is active
|
|
StopExclusiveMouseInput();
|
|
StopProcessing();
|
|
|
|
// Unbind methods
|
|
General.Actions.UnbindMethods(this);
|
|
|
|
// Determine window state to save
|
|
if(this.WindowState != FormWindowState.Minimized)
|
|
windowstate = (int)this.WindowState;
|
|
else
|
|
windowstate = (int)FormWindowState.Normal;
|
|
|
|
// Save window settings
|
|
General.Settings.WriteSetting("mainwindow.positionx", lastposition.X);
|
|
General.Settings.WriteSetting("mainwindow.positiony", lastposition.Y);
|
|
General.Settings.WriteSetting("mainwindow.sizewidth", lastsize.Width);
|
|
General.Settings.WriteSetting("mainwindow.sizeheight", lastsize.Height);
|
|
General.Settings.WriteSetting("mainwindow.windowstate", windowstate);
|
|
General.Settings.WriteSetting("mainwindow.expandedinfopanel", IsInfoPanelExpanded);
|
|
|
|
// Save recent files
|
|
SaveRecentFiles();
|
|
|
|
// Terminate the program
|
|
General.Terminate(true);
|
|
}
|
|
else
|
|
{
|
|
// Cancel the close
|
|
e.Cancel = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Statusbar
|
|
|
|
// This updates the status bar
|
|
private void UpdateStatusbar()
|
|
{
|
|
// Map open?
|
|
if(General.Map != null)
|
|
{
|
|
// Enable items
|
|
xposlabel.Enabled = true;
|
|
yposlabel.Enabled = true;
|
|
poscommalabel.Enabled = true;
|
|
zoomlabel.Enabled = true;
|
|
buttonzoom.Enabled = true;
|
|
gridlabel.Enabled = true;
|
|
buttongrid.Enabled = true;
|
|
configlabel.Text = General.Map.Config.Name;
|
|
}
|
|
else
|
|
{
|
|
// Disable items
|
|
xposlabel.Text = "--";
|
|
yposlabel.Text = "--";
|
|
xposlabel.Enabled = false;
|
|
yposlabel.Enabled = false;
|
|
poscommalabel.Enabled = false;
|
|
zoomlabel.Enabled = false;
|
|
buttonzoom.Enabled = false;
|
|
gridlabel.Enabled = false;
|
|
buttongrid.Enabled = false;
|
|
configlabel.Text = "";
|
|
}
|
|
|
|
UpdateStatusIcon();
|
|
}
|
|
|
|
// This flashes the status icon
|
|
private void statusflasher_Tick(object sender, EventArgs e)
|
|
{
|
|
statusflashicon = !statusflashicon;
|
|
UpdateStatusIcon();
|
|
statusflashcount--;
|
|
if(statusflashcount == 0) statusflasher.Stop();
|
|
}
|
|
|
|
// This resets the status to ready
|
|
private void statusresetter_Tick(object sender, EventArgs e)
|
|
{
|
|
DisplayReady();
|
|
}
|
|
|
|
// This changes status text
|
|
public void DisplayStatus(StatusType type, string message) { DisplayStatus(new StatusInfo(type, message)); }
|
|
public void DisplayStatus(StatusInfo newstatus)
|
|
{
|
|
// Stop timers
|
|
if(!newstatus.displayed)
|
|
{
|
|
statusresetter.Stop();
|
|
statusflasher.Stop();
|
|
statusflashicon = false;
|
|
}
|
|
|
|
// Determine what to do specifically for this status type
|
|
switch(newstatus.type)
|
|
{
|
|
// When no particular information is to be displayed.
|
|
// The messages displayed depends on running background processes.
|
|
case StatusType.Ready:
|
|
if((General.Map != null) && (General.Map.Data != null) && General.Map.Data.IsLoading)
|
|
newstatus.message = STATUS_LOADING_TEXT;
|
|
else
|
|
newstatus.message = STATUS_READY_TEXT;
|
|
break;
|
|
|
|
// Shows information without flashing the icon.
|
|
case StatusType.Info:
|
|
if(!newstatus.displayed)
|
|
{
|
|
statusresetter.Interval = INFO_RESET_DELAY;
|
|
statusresetter.Start();
|
|
}
|
|
break;
|
|
|
|
// Shows action information and flashes up the status icon once.
|
|
case StatusType.Action:
|
|
if(!newstatus.displayed)
|
|
{
|
|
statusflashicon = true;
|
|
statusflasher.Interval = ACTION_FLASH_INTERVAL;
|
|
statusflashcount = ACTION_FLASH_COUNT;
|
|
statusflasher.Start();
|
|
statusresetter.Interval = ACTION_RESET_DELAY;
|
|
statusresetter.Start();
|
|
}
|
|
break;
|
|
|
|
// Shows a warning, makes a warning sound and flashes a warning icon.
|
|
case StatusType.Warning:
|
|
if(!newstatus.displayed)
|
|
{
|
|
MessageBeep(MessageBeepType.Warning);
|
|
statusflasher.Interval = WARNING_FLASH_INTERVAL;
|
|
statusflashcount = WARNING_FLASH_COUNT;
|
|
statusflasher.Start();
|
|
statusresetter.Interval = WARNING_RESET_DELAY;
|
|
statusresetter.Start();
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Update status description
|
|
status = newstatus;
|
|
status.displayed = true;
|
|
if(statuslabel.Text != status.message)
|
|
statuslabel.Text = status.message;
|
|
|
|
// Update icon as well
|
|
UpdateStatusIcon();
|
|
|
|
// Refresh
|
|
statusbar.Invalidate();
|
|
this.Update();
|
|
}
|
|
|
|
// This changes status text to Ready
|
|
public void DisplayReady()
|
|
{
|
|
DisplayStatus(StatusType.Ready, null);
|
|
}
|
|
|
|
// This updates the status icon
|
|
internal void UpdateStatusIcon()
|
|
{
|
|
int statusicon = 0;
|
|
int statusflashindex = statusflashicon ? 1 : 0;
|
|
|
|
// Loading icon?
|
|
if((General.Map != null) && (General.Map.Data != null) && General.Map.Data.IsLoading)
|
|
statusicon = 1;
|
|
|
|
// Status type
|
|
switch(status.type)
|
|
{
|
|
case StatusType.Ready:
|
|
case StatusType.Info:
|
|
case StatusType.Action:
|
|
statuslabel.Image = STATUS_IMAGES[statusflashindex, statusicon];
|
|
break;
|
|
|
|
case StatusType.Busy:
|
|
statuslabel.Image = STATUS_IMAGES[statusflashindex, 2];
|
|
break;
|
|
|
|
case StatusType.Warning:
|
|
statuslabel.Image = STATUS_IMAGES[statusflashindex, 3];
|
|
break;
|
|
}
|
|
}
|
|
|
|
// This changes coordinates display
|
|
public void UpdateCoordinates(Vector2D coords)
|
|
{
|
|
// X position
|
|
if(float.IsNaN(coords.x))
|
|
xposlabel.Text = "--";
|
|
else
|
|
xposlabel.Text = coords.x.ToString("####0");
|
|
|
|
// Y position
|
|
if(float.IsNaN(coords.y))
|
|
yposlabel.Text = "--";
|
|
else
|
|
yposlabel.Text = coords.y.ToString("####0");
|
|
|
|
// Update status bar
|
|
//statusbar.Update();
|
|
}
|
|
|
|
// This changes zoom display
|
|
internal void UpdateZoom(float scale)
|
|
{
|
|
// Update scale label
|
|
if(float.IsNaN(scale))
|
|
zoomlabel.Text = "--";
|
|
else
|
|
{
|
|
scale *= 100;
|
|
zoomlabel.Text = scale.ToString("##0") + "%";
|
|
}
|
|
|
|
// Update status bar
|
|
//statusbar.Update();
|
|
}
|
|
|
|
// Zoom to a specified level
|
|
private void itemzoomto_Click(object sender, EventArgs e)
|
|
{
|
|
int zoom;
|
|
|
|
if(General.Map == null) return;
|
|
|
|
// In classic mode?
|
|
if(General.Editing.Mode is ClassicMode)
|
|
{
|
|
// Requested from menu?
|
|
if(sender is ToolStripMenuItem)
|
|
{
|
|
// Get integral zoom level
|
|
zoom = int.Parse((sender as ToolStripMenuItem).Tag.ToString(), CultureInfo.InvariantCulture);
|
|
|
|
// Zoom now
|
|
(General.Editing.Mode as ClassicMode).SetZoom((float)zoom / 100f);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Zoom to fit in screen
|
|
private void itemzoomfittoscreen_Click(object sender, EventArgs e)
|
|
{
|
|
if(General.Map == null) return;
|
|
|
|
// In classic mode?
|
|
if(General.Editing.Mode is ClassicMode)
|
|
(General.Editing.Mode as ClassicMode).CenterInScreen();
|
|
}
|
|
|
|
// This changes grid display
|
|
internal void UpdateGrid(int gridsize)
|
|
{
|
|
// Update grid label
|
|
if(gridsize == 0)
|
|
gridlabel.Text = "--";
|
|
else
|
|
gridlabel.Text = gridsize.ToString("###0") + " mp";
|
|
|
|
// Update status bar
|
|
//statusbar.Update();
|
|
}
|
|
|
|
// Set grid to a specified size
|
|
private void itemgridsize_Click(object sender, EventArgs e)
|
|
{
|
|
int size;
|
|
|
|
if(General.Map == null) return;
|
|
|
|
// In classic mode?
|
|
if(General.Editing.Mode is ClassicMode)
|
|
{
|
|
// Requested from menu?
|
|
if(sender is ToolStripMenuItem)
|
|
{
|
|
// Get integral zoom level
|
|
size = int.Parse((sender as ToolStripMenuItem).Tag.ToString(), CultureInfo.InvariantCulture);
|
|
|
|
// Change grid size
|
|
General.Map.Grid.SetGridSize(size);
|
|
|
|
// Redraw display
|
|
RedrawDisplay();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Show grid setup
|
|
private void itemgridcustom_Click(object sender, EventArgs e)
|
|
{
|
|
if(General.Map == null) return;
|
|
|
|
General.Map.Grid.ShowGridSetup();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Display
|
|
|
|
// This shows the splash screen on display
|
|
internal void ShowSplashDisplay()
|
|
{
|
|
// Change display to show splash logo
|
|
display.SetSplashLogoDisplay();
|
|
display.Cursor = Cursors.Default;
|
|
this.Update();
|
|
}
|
|
|
|
// This clears the display
|
|
internal void ClearDisplay()
|
|
{
|
|
// Clear the display
|
|
display.SetManualRendering();
|
|
this.Update();
|
|
}
|
|
|
|
// This sets the display cursor
|
|
public void SetCursor(Cursor cursor)
|
|
{
|
|
// Only when a map is open
|
|
if(General.Map != null) display.Cursor = cursor;
|
|
}
|
|
|
|
// This redraws the display on the next paint event
|
|
public void RedrawDisplay()
|
|
{
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditRedrawDisplayBegin();
|
|
General.Editing.Mode.OnRedrawDisplay();
|
|
General.Plugins.OnEditRedrawDisplayEnd();
|
|
}
|
|
else
|
|
{
|
|
display.Invalidate();
|
|
}
|
|
}
|
|
|
|
// This event is called when a repaint is needed
|
|
private void display_Paint(object sender, PaintEventArgs e)
|
|
{
|
|
if(General.Map != null)
|
|
{
|
|
if(General.Editing.Mode != null)
|
|
{
|
|
if(!displayresized) General.Editing.Mode.OnPresentDisplay();
|
|
}
|
|
else
|
|
{
|
|
if(General.Colors != null)
|
|
e.Graphics.Clear(Color.FromArgb(General.Colors.Background.ToInt()));
|
|
else
|
|
e.Graphics.Clear(SystemColors.AppWorkspace);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Redraw requested
|
|
private void redrawtimer_Tick(object sender, EventArgs e)
|
|
{
|
|
// Disable timer (only redraw once)
|
|
redrawtimer.Enabled = false;
|
|
|
|
// Resume control layouts
|
|
//if(displayresized) General.LockWindowUpdate(IntPtr.Zero);
|
|
|
|
// Map opened?
|
|
if(General.Map != null)
|
|
{
|
|
// Display was resized?
|
|
if(displayresized)
|
|
{
|
|
// Reset graphics to match changes
|
|
General.Map.Graphics.Reset();
|
|
}
|
|
|
|
// This is a dirty trick to give the display a new mousemove event with correct arguments
|
|
if(mouseinside)
|
|
{
|
|
Point mousepos = Cursor.Position;
|
|
Cursor.Position = new Point(mousepos.X + 1, mousepos.Y + 1);
|
|
Cursor.Position = mousepos;
|
|
}
|
|
|
|
// Redraw now
|
|
RedrawDisplay();
|
|
}
|
|
|
|
// Display resize is done
|
|
displayresized = false;
|
|
}
|
|
|
|
// Display size changes
|
|
private void display_Resize(object sender, EventArgs e)
|
|
{
|
|
// Resizing
|
|
//if(!displayresized) General.LockWindowUpdate(display.Handle);
|
|
displayresized = true;
|
|
|
|
// Request redraw
|
|
if(!redrawtimer.Enabled) redrawtimer.Enabled = true;
|
|
}
|
|
|
|
// This requests a delayed redraw
|
|
public void DelayedRedraw()
|
|
{
|
|
// Request redraw
|
|
if(!redrawtimer.Enabled) redrawtimer.Enabled = true;
|
|
}
|
|
|
|
// Mouse click
|
|
private void display_MouseClick(object sender, MouseEventArgs e)
|
|
{
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseClick(e);
|
|
General.Editing.Mode.OnMouseClick(e);
|
|
}
|
|
}
|
|
|
|
// Mouse doubleclick
|
|
private void display_MouseDoubleClick(object sender, MouseEventArgs e)
|
|
{
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseDoubleClick(e);
|
|
General.Editing.Mode.OnMouseDoubleClick(e);
|
|
}
|
|
}
|
|
|
|
// Mouse down
|
|
private void display_MouseDown(object sender, MouseEventArgs e)
|
|
{
|
|
int key = 0;
|
|
|
|
LoseFocus(this, EventArgs.Empty);
|
|
|
|
int mod = 0;
|
|
if(alt) mod |= (int)Keys.Alt;
|
|
if(shift) mod |= (int)Keys.Shift;
|
|
if(ctrl) mod |= (int)Keys.Control;
|
|
|
|
// Apply button
|
|
mousebuttons |= e.Button;
|
|
|
|
// Create key
|
|
switch(e.Button)
|
|
{
|
|
case MouseButtons.Left: key = (int)Keys.LButton; break;
|
|
case MouseButtons.Middle: key = (int)Keys.MButton; break;
|
|
case MouseButtons.Right: key = (int)Keys.RButton; break;
|
|
case MouseButtons.XButton1: key = (int)Keys.XButton1; break;
|
|
case MouseButtons.XButton2: key = (int)Keys.XButton2; break;
|
|
}
|
|
|
|
// Invoke any actions associated with this key
|
|
General.Actions.KeyPressed(key | mod);
|
|
|
|
// Invoke on editing mode
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseDown(e);
|
|
General.Editing.Mode.OnMouseDown(e);
|
|
}
|
|
}
|
|
|
|
// Mouse enters
|
|
private void display_MouseEnter(object sender, EventArgs e)
|
|
{
|
|
mouseinside = true;
|
|
if((General.Map != null) && (mouseinput == null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseEnter(e);
|
|
General.Editing.Mode.OnMouseEnter(e);
|
|
}
|
|
}
|
|
|
|
// Mouse leaves
|
|
private void display_MouseLeave(object sender, EventArgs e)
|
|
{
|
|
mouseinside = false;
|
|
if((General.Map != null) && (mouseinput == null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseLeave(e);
|
|
General.Editing.Mode.OnMouseLeave(e);
|
|
}
|
|
}
|
|
|
|
// Mouse moves
|
|
private void display_MouseMove(object sender, MouseEventArgs e)
|
|
{
|
|
if((General.Map != null) && (mouseinput == null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseMove(e);
|
|
General.Editing.Mode.OnMouseMove(e);
|
|
}
|
|
}
|
|
|
|
// Mouse up
|
|
private void display_MouseUp(object sender, MouseEventArgs e)
|
|
{
|
|
int key = 0;
|
|
|
|
int mod = 0;
|
|
if(alt) mod |= (int)Keys.Alt;
|
|
if(shift) mod |= (int)Keys.Shift;
|
|
if(ctrl) mod |= (int)Keys.Control;
|
|
|
|
// Apply button
|
|
mousebuttons &= ~e.Button;
|
|
|
|
// Create key
|
|
switch(e.Button)
|
|
{
|
|
case MouseButtons.Left: key = (int)Keys.LButton; break;
|
|
case MouseButtons.Middle: key = (int)Keys.MButton; break;
|
|
case MouseButtons.Right: key = (int)Keys.RButton; break;
|
|
case MouseButtons.XButton1: key = (int)Keys.XButton1; break;
|
|
case MouseButtons.XButton2: key = (int)Keys.XButton2; break;
|
|
}
|
|
|
|
// Invoke any actions associated with this key
|
|
General.Actions.KeyReleased(key | mod);
|
|
|
|
// Invoke on editing mode
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseUp(e);
|
|
General.Editing.Mode.OnMouseUp(e);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Input
|
|
|
|
// This is a tool to lock the mouse in exclusive mode
|
|
private void StartMouseExclusive()
|
|
{
|
|
// Not already locked?
|
|
if(mouseinput == null)
|
|
{
|
|
// Start special input device
|
|
mouseinput = new MouseInput(this);
|
|
|
|
// Lock and hide the mouse in window
|
|
originalclip = Cursor.Clip;
|
|
Cursor.Clip = display.RectangleToScreen(display.ClientRectangle);
|
|
Cursor.Hide();
|
|
}
|
|
}
|
|
|
|
// This is a tool to unlock the mouse
|
|
private void StopMouseExclusive()
|
|
{
|
|
// Locked?
|
|
if(mouseinput != null)
|
|
{
|
|
// Stop special input device
|
|
mouseinput.Dispose();
|
|
mouseinput = null;
|
|
|
|
// Release and show the mouse
|
|
Cursor.Clip = originalclip;
|
|
Cursor.Position = display.PointToScreen(new Point(display.ClientSize.Width / 2, display.ClientSize.Height / 2));
|
|
Cursor.Show();
|
|
}
|
|
}
|
|
|
|
// This requests exclusive mouse input
|
|
public void StartExclusiveMouseInput()
|
|
{
|
|
// Only when not already in exclusive mode
|
|
if(!mouseexclusive)
|
|
{
|
|
General.WriteLogLine("Starting exclusive mouse input mode...");
|
|
|
|
// Start special input device
|
|
StartMouseExclusive();
|
|
mouseexclusive = true;
|
|
mouseexclusivebreaklevel = 0;
|
|
}
|
|
}
|
|
|
|
// This stops exclusive mouse input
|
|
public void StopExclusiveMouseInput()
|
|
{
|
|
// Only when in exclusive mode
|
|
if(mouseexclusive)
|
|
{
|
|
General.WriteLogLine("Stopping exclusive mouse input mode...");
|
|
|
|
// Stop special input device
|
|
StopMouseExclusive();
|
|
mouseexclusive = false;
|
|
mouseexclusivebreaklevel = 0;
|
|
}
|
|
}
|
|
|
|
// This temporarely breaks exclusive mode and counts the break level
|
|
public void BreakExclusiveMouseInput()
|
|
{
|
|
// Only when in exclusive mode
|
|
if(mouseexclusive)
|
|
{
|
|
// Stop special input device
|
|
StopMouseExclusive();
|
|
|
|
// Count the break level
|
|
mouseexclusivebreaklevel++;
|
|
}
|
|
}
|
|
|
|
// This resumes exclusive mode from a break when all breaks have been called to resume
|
|
public void ResumeExclusiveMouseInput()
|
|
{
|
|
// Only when in exclusive mode
|
|
if(mouseexclusive && (mouseexclusivebreaklevel > 0))
|
|
{
|
|
// Decrease break level
|
|
mouseexclusivebreaklevel--;
|
|
|
|
// All break levels resumed? Then lock the mouse again.
|
|
if(mouseexclusivebreaklevel == 0)
|
|
StartMouseExclusive();
|
|
}
|
|
}
|
|
|
|
// This releases all keys
|
|
internal void ReleaseAllKeys()
|
|
{
|
|
General.Actions.ReleaseAllKeys();
|
|
mousebuttons = MouseButtons.None;
|
|
shift = false;
|
|
ctrl = false;
|
|
alt = false;
|
|
}
|
|
|
|
// When the mouse wheel is changed
|
|
protected override void OnMouseWheel(MouseEventArgs e)
|
|
{
|
|
int mod = 0;
|
|
if(alt) mod |= (int)Keys.Alt;
|
|
if(shift) mod |= (int)Keys.Shift;
|
|
if(ctrl) mod |= (int)Keys.Control;
|
|
|
|
// Scrollwheel up?
|
|
if(e.Delta > 0)
|
|
{
|
|
// Invoke actions for scrollwheel
|
|
//for(int i = 0; i < e.Delta; i += 120)
|
|
General.Actions.KeyPressed((int)SpecialKeys.MScrollUp | mod);
|
|
General.Actions.KeyReleased((int)SpecialKeys.MScrollUp | mod);
|
|
}
|
|
// Scrollwheel down?
|
|
else if(e.Delta < 0)
|
|
{
|
|
// Invoke actions for scrollwheel
|
|
//for(int i = 0; i > e.Delta; i -= 120)
|
|
General.Actions.KeyPressed((int)SpecialKeys.MScrollDown | mod);
|
|
General.Actions.KeyReleased((int)SpecialKeys.MScrollDown | mod);
|
|
}
|
|
|
|
// Let the base know
|
|
base.OnMouseWheel(e);
|
|
}
|
|
|
|
// When a key is pressed
|
|
private void MainForm_KeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
int mod = 0;
|
|
|
|
// Keep key modifiers
|
|
alt = e.Alt;
|
|
shift = e.Shift;
|
|
ctrl = e.Control;
|
|
if(alt) mod |= (int)Keys.Alt;
|
|
if(shift) mod |= (int)Keys.Shift;
|
|
if(ctrl) mod |= (int)Keys.Control;
|
|
|
|
// Don't process any keys when they are meant for other input controls
|
|
if((ActiveControl == null) || (ActiveControl == display))
|
|
{
|
|
// Invoke any actions associated with this key
|
|
General.Actions.UpdateModifiers(mod);
|
|
e.Handled = General.Actions.KeyPressed((int)e.KeyData);
|
|
|
|
// Invoke on editing mode
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditKeyDown(e);
|
|
General.Editing.Mode.OnKeyDown(e);
|
|
}
|
|
|
|
// Handled
|
|
if(e.Handled)
|
|
e.SuppressKeyPress = true;
|
|
}
|
|
|
|
// F1 pressed?
|
|
if((e.KeyCode == Keys.F1) && (e.Modifiers == Keys.None))
|
|
{
|
|
// No action bound to F1?
|
|
Actions.Action[] f1actions = General.Actions.GetActionsByKey((int)e.KeyData);
|
|
if(f1actions.Length == 0)
|
|
{
|
|
// If we don't have any map open, show the Main Window help
|
|
// otherwise, give the help request to the editing mode so it
|
|
// can open the appropriate help file.
|
|
if((General.Map == null) || (General.Editing.Mode == null))
|
|
{
|
|
General.ShowHelp("introduction.html");
|
|
}
|
|
else
|
|
{
|
|
General.Editing.Mode.OnHelp();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// When a key is released
|
|
private void MainForm_KeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
int mod = 0;
|
|
|
|
// Keep key modifiers
|
|
alt = e.Alt;
|
|
shift = e.Shift;
|
|
ctrl = e.Control;
|
|
if(alt) mod |= (int)Keys.Alt;
|
|
if(shift) mod |= (int)Keys.Shift;
|
|
if(ctrl) mod |= (int)Keys.Control;
|
|
|
|
// Don't process any keys when they are meant for other input controls
|
|
if((ActiveControl == null) || (ActiveControl == display))
|
|
{
|
|
// Invoke any actions associated with this key
|
|
General.Actions.UpdateModifiers(mod);
|
|
e.Handled = General.Actions.KeyReleased((int)e.KeyData);
|
|
|
|
// Invoke on editing mode
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditKeyUp(e);
|
|
General.Editing.Mode.OnKeyUp(e);
|
|
}
|
|
|
|
// Handled
|
|
if(e.Handled)
|
|
e.SuppressKeyPress = true;
|
|
}
|
|
}
|
|
|
|
// These prevent focus changes by way of TAB or Arrow keys
|
|
protected override bool IsInputChar(char charCode) { return false; }
|
|
protected override bool IsInputKey(Keys keyData) { return false; }
|
|
protected override bool ProcessKeyPreview(ref Message m) { return false; }
|
|
protected override bool ProcessDialogKey(Keys keyData) { return false; }
|
|
protected override bool ProcessCmdKey(ref Message msg, Keys keyData) { return false; }
|
|
|
|
// This fixes some odd input behaviour
|
|
private void display_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
|
|
{
|
|
if((ActiveControl == null) || (ActiveControl == display))
|
|
{
|
|
LoseFocus(this, EventArgs.Empty);
|
|
KeyEventArgs ea = new KeyEventArgs(e.KeyData);
|
|
MainForm_KeyDown(sender, ea);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Toolbar
|
|
|
|
// This updates the skills list
|
|
private void UpdateSkills()
|
|
{
|
|
// Clear list
|
|
buttontest.DropDownItems.Clear();
|
|
|
|
// Map loaded?
|
|
if(General.Map != null)
|
|
{
|
|
// Make the new skills list
|
|
skills = new ToolStripItem[(General.Map.Config.Skills.Count * 2) + 1];
|
|
int addindex = 0;
|
|
|
|
// Positive skills are with monsters
|
|
for(int i = 0; i < General.Map.Config.Skills.Count; i++)
|
|
{
|
|
ToolStripMenuItem menuitem = new ToolStripMenuItem(General.Map.Config.Skills[i].ToString());
|
|
menuitem.Image = Properties.Resources.Monster2;
|
|
menuitem.Click += new EventHandler(TestSkill_Click);
|
|
menuitem.Tag = General.Map.Config.Skills[i].Index;
|
|
menuitem.Checked = (General.Settings.TestMonsters && (General.Map.ConfigSettings.TestSkill == General.Map.Config.Skills[i].Index));
|
|
skills[addindex++] = menuitem;
|
|
}
|
|
|
|
// Add seperator
|
|
skills[addindex] = new ToolStripSeparator();
|
|
skills[addindex].Padding = new Padding(0, 3, 0, 3);
|
|
addindex++;
|
|
|
|
// Negative skills are without monsters
|
|
for(int i = 0; i < General.Map.Config.Skills.Count; i++)
|
|
{
|
|
ToolStripMenuItem menuitem = new ToolStripMenuItem(General.Map.Config.Skills[i].ToString());
|
|
menuitem.Image = Properties.Resources.Monster3;
|
|
menuitem.Click += new EventHandler(TestSkill_Click);
|
|
menuitem.Tag = -General.Map.Config.Skills[i].Index;
|
|
menuitem.Checked = (!General.Settings.TestMonsters && (General.Map.ConfigSettings.TestSkill == General.Map.Config.Skills[i].Index));
|
|
skills[addindex++] = menuitem;
|
|
}
|
|
|
|
// Add to list
|
|
buttontest.DropDownItems.AddRange(skills);
|
|
}
|
|
}
|
|
|
|
// Event handler for testing at a specific skill
|
|
private void TestSkill_Click(object sender, EventArgs e)
|
|
{
|
|
int skill = (int)((sender as ToolStripMenuItem).Tag);
|
|
General.Settings.TestMonsters = (skill > 0);
|
|
General.Map.ConfigSettings.TestSkill = Math.Abs(skill);
|
|
General.Map.Launcher.TestAtSkill(Math.Abs(skill));
|
|
UpdateSkills();
|
|
}
|
|
|
|
// This loses focus
|
|
private void LoseFocus(object sender, EventArgs e)
|
|
{
|
|
// Lose focus!
|
|
try { display.Focus(); } catch(Exception) { }
|
|
this.ActiveControl = null;
|
|
}
|
|
|
|
// Things filter selected
|
|
private void thingfilters_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
// Only possible when a map is open
|
|
if((General.Map != null) && !updatingfilters)
|
|
{
|
|
updatingfilters = true;
|
|
|
|
// Change filter
|
|
General.Map.ChangeThingFilter(thingfilters.SelectedItem as ThingsFilter);
|
|
|
|
updatingfilters = false;
|
|
}
|
|
|
|
// Lose focus
|
|
if(!thingfilters.DroppedDown) LoseFocus(sender, e);
|
|
}
|
|
|
|
// This updates the things filter on the toolbar
|
|
internal void UpdateThingsFilters()
|
|
{
|
|
// Only possible to list filters when a map is open
|
|
if(General.Map != null)
|
|
{
|
|
ThingsFilter oldfilter = null;
|
|
if(thingfilters.SelectedIndex > -1)
|
|
oldfilter = thingfilters.SelectedItem as ThingsFilter;
|
|
|
|
updatingfilters = true;
|
|
|
|
// Clear the list
|
|
thingfilters.Items.Clear();
|
|
|
|
// Add null filter
|
|
if(General.Map.ThingsFilter is NullThingsFilter)
|
|
thingfilters.Items.Add(General.Map.ThingsFilter);
|
|
else
|
|
thingfilters.Items.Add(new NullThingsFilter());
|
|
|
|
// Add all filters
|
|
foreach(ThingsFilter f in General.Map.ConfigSettings.ThingsFilters)
|
|
thingfilters.Items.Add(f);
|
|
|
|
// Select current filter
|
|
foreach(ThingsFilter f in thingfilters.Items)
|
|
if(f == General.Map.ThingsFilter) thingfilters.SelectedItem = f;
|
|
|
|
updatingfilters = false;
|
|
|
|
// No filter selected?
|
|
if(thingfilters.SelectedIndex == -1)
|
|
{
|
|
// Select the first and update
|
|
thingfilters.SelectedIndex = 0;
|
|
}
|
|
// Another filter got selected?
|
|
else if(oldfilter != (thingfilters.SelectedItem as ThingsFilter))
|
|
{
|
|
// Update!
|
|
thingfilters_SelectedIndexChanged(this, EventArgs.Empty);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Clear the list
|
|
thingfilters.Items.Clear();
|
|
}
|
|
}
|
|
|
|
// This selects the things filter based on the filter set on the map manager
|
|
internal void ReflectThingsFilter()
|
|
{
|
|
if(!updatingfilters)
|
|
{
|
|
updatingfilters = true;
|
|
|
|
// Select current filter
|
|
bool selecteditemfound = false;
|
|
foreach(ThingsFilter f in thingfilters.Items)
|
|
{
|
|
if(f == General.Map.ThingsFilter)
|
|
{
|
|
thingfilters.SelectedItem = f;
|
|
selecteditemfound = true;
|
|
}
|
|
}
|
|
|
|
// Not in the list?
|
|
if(!selecteditemfound)
|
|
{
|
|
// Select nothing
|
|
thingfilters.SelectedIndex = -1;
|
|
}
|
|
|
|
updatingfilters = false;
|
|
}
|
|
}
|
|
|
|
// This adds a button to the toolbar
|
|
public void AddButton(ToolStripItem button) { AddButton(button, ToolbarSection.Custom, General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly())); }
|
|
public void AddButton(ToolStripItem button, ToolbarSection section) { AddButton(button, section, General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly())); }
|
|
private void AddButton(ToolStripItem button, ToolbarSection section, Plugin plugin)
|
|
{
|
|
// Fix tags to full action names
|
|
ToolStripItemCollection items = new ToolStripItemCollection(toolbar, new ToolStripItem[0]);
|
|
items.Add(button);
|
|
RenameTagsToFullActions(items, plugin);
|
|
|
|
// Add to the list so we can update it as needed
|
|
PluginToolbarButton buttoninfo = new PluginToolbarButton();
|
|
buttoninfo.button = button;
|
|
buttoninfo.section = section;
|
|
pluginbuttons.Add(buttoninfo);
|
|
|
|
// Bind visible changed event
|
|
if(!(button is ToolStripSeparator)) button.VisibleChanged += buttonvisiblechangedhandler;
|
|
|
|
// Insert the button in the right section
|
|
switch(section)
|
|
{
|
|
case ToolbarSection.File: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorfile), button); break;
|
|
case ToolbarSection.Script: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorscript), button); break;
|
|
case ToolbarSection.UndoRedo: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorundo), button); break;
|
|
case ToolbarSection.CopyPaste: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorcopypaste), button); break;
|
|
case ToolbarSection.Prefabs: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorprefabs), button); break;
|
|
case ToolbarSection.Things: toolbar.Items.Insert(toolbar.Items.IndexOf(buttonviewnormal), button); break;
|
|
case ToolbarSection.Views: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorviews), button); break;
|
|
case ToolbarSection.Geometry: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatorgeometry), button); break;
|
|
case ToolbarSection.Testing: toolbar.Items.Insert(toolbar.Items.IndexOf(seperatortesting), button); break;
|
|
case ToolbarSection.Custom: toolbar.Items.Add(button); break;
|
|
}
|
|
|
|
UpdateToolbar();
|
|
}
|
|
|
|
// Removes a button
|
|
public void RemoveButton(ToolStripItem button)
|
|
{
|
|
// Find in the list and remove it
|
|
PluginToolbarButton buttoninfo = new PluginToolbarButton();
|
|
for(int i = 0; i < pluginbuttons.Count; i++)
|
|
{
|
|
if(pluginbuttons[i].button == button)
|
|
{
|
|
buttoninfo = pluginbuttons[i];
|
|
pluginbuttons.RemoveAt(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(buttoninfo.button != null)
|
|
{
|
|
// Unbind visible changed event
|
|
if(!(button is ToolStripSeparator)) button.VisibleChanged -= buttonvisiblechangedhandler;
|
|
|
|
// Remove button from toolbar
|
|
toolbar.Items.Remove(button);
|
|
UpdateSeparators();
|
|
}
|
|
}
|
|
|
|
// This handle visibility changes in the toolbar buttons
|
|
private void ToolbarButtonVisibleChanged(object sender, EventArgs e)
|
|
{
|
|
if(!preventupdateseperators)
|
|
{
|
|
// Update the seeprators
|
|
UpdateSeparators();
|
|
}
|
|
}
|
|
|
|
// This hides redundant seperators and shows single seperators
|
|
internal void UpdateSeparators()
|
|
{
|
|
UpdateToolStripSeparators(toolbar.Items, false);
|
|
UpdateToolStripSeparators(menumode.DropDownItems, true);
|
|
}
|
|
|
|
// This updates the seperators
|
|
// Hides redundant seperators and shows single seperators
|
|
private void UpdateToolStripSeparators(ToolStripItemCollection items, bool defaultvisible)
|
|
{
|
|
ToolStripItem pvi = null;
|
|
foreach(ToolStripItem i in items)
|
|
{
|
|
bool separatorvisible = false;
|
|
|
|
// This is a seperator?
|
|
if(i is ToolStripSeparator)
|
|
{
|
|
// Make visible when previous item was not a seperator
|
|
separatorvisible = !(pvi is ToolStripSeparator) && (pvi != null);
|
|
i.Visible = separatorvisible;
|
|
}
|
|
|
|
// Keep as previous visible item
|
|
if(i.Visible || separatorvisible || (defaultvisible && !(i is ToolStripSeparator))) pvi = i;
|
|
}
|
|
|
|
// Hide last item if it is a seperator
|
|
if(pvi is ToolStripSeparator) pvi.Visible = false;
|
|
}
|
|
|
|
// This enables or disables all editing mode items and toolbar buttons
|
|
private void UpdateToolbar()
|
|
{
|
|
preventupdateseperators = true;
|
|
|
|
// Show/hide items based on preferences
|
|
buttonnewmap.Visible = General.Settings.ToolbarFile;
|
|
buttonopenmap.Visible = General.Settings.ToolbarFile;
|
|
buttonsavemap.Visible = General.Settings.ToolbarFile;
|
|
buttonscripteditor.Visible = General.Settings.ToolbarScript;
|
|
buttonundo.Visible = General.Settings.ToolbarUndo;
|
|
buttonredo.Visible = General.Settings.ToolbarUndo;
|
|
buttoncut.Visible = General.Settings.ToolbarCopy;
|
|
buttoncopy.Visible = General.Settings.ToolbarCopy;
|
|
buttonpaste.Visible = General.Settings.ToolbarCopy;
|
|
buttoninsertprefabfile.Visible = General.Settings.ToolbarPrefabs;
|
|
buttoninsertpreviousprefab.Visible = General.Settings.ToolbarPrefabs;
|
|
buttonthingsfilter.Visible = General.Settings.ToolbarFilter;
|
|
thingfilters.Visible = General.Settings.ToolbarFilter;
|
|
buttonviewbrightness.Visible = General.Settings.ToolbarViewModes;
|
|
buttonviewceilings.Visible = General.Settings.ToolbarViewModes;
|
|
buttonviewfloors.Visible = General.Settings.ToolbarViewModes;
|
|
buttonviewnormal.Visible = General.Settings.ToolbarViewModes;
|
|
buttonsnaptogrid.Visible = General.Settings.ToolbarGeometry;
|
|
buttonautomerge.Visible = General.Settings.ToolbarGeometry;
|
|
buttontest.Visible = General.Settings.ToolbarTesting;
|
|
|
|
//mxd
|
|
buttontogglemodels.Visible = General.Settings.GZToolbarGZDoom;
|
|
buttonselectedmodelsonly.Visible = General.Settings.GZToolbarGZDoom;
|
|
buttontoggledynlight.Visible = General.Settings.GZToolbarGZDoom;
|
|
buttontoggleanimatedlight.Visible = General.Settings.GZToolbarGZDoom;
|
|
buttontogglefx.Visible = General.Settings.GZToolbarGZDoom;
|
|
buttontogglefog.Visible = General.Settings.GZToolbarGZDoom;
|
|
separatorgzmodes.Visible = General.Settings.GZToolbarGZDoom;
|
|
|
|
|
|
// Enable/disable all edit mode items
|
|
foreach(ToolStripItem i in editmodeitems) i.Enabled = (General.Map != null);
|
|
|
|
// Update plugin buttons
|
|
foreach(PluginToolbarButton p in pluginbuttons)
|
|
{
|
|
switch(p.section)
|
|
{
|
|
case ToolbarSection.File: p.button.Visible = General.Settings.ToolbarFile; break;
|
|
case ToolbarSection.Script: p.button.Visible = General.Settings.ToolbarScript; break;
|
|
case ToolbarSection.UndoRedo: p.button.Visible = General.Settings.ToolbarUndo; break;
|
|
case ToolbarSection.CopyPaste: p.button.Visible = General.Settings.ToolbarCopy; break;
|
|
case ToolbarSection.Prefabs: p.button.Visible = General.Settings.ToolbarPrefabs; break;
|
|
case ToolbarSection.Things: p.button.Visible = General.Settings.ToolbarFilter; break;
|
|
case ToolbarSection.Views: p.button.Visible = General.Settings.ToolbarViewModes; break;
|
|
case ToolbarSection.Geometry: p.button.Visible = General.Settings.ToolbarGeometry; break;
|
|
case ToolbarSection.Testing: p.button.Visible = General.Settings.ToolbarTesting; break;
|
|
}
|
|
}
|
|
|
|
preventupdateseperators = false;
|
|
|
|
UpdateSeparators();
|
|
}
|
|
|
|
// This checks one of the edit mode items (and unchecks all others)
|
|
internal void CheckEditModeButton(string modeclassname)
|
|
{
|
|
// Go for all items
|
|
foreach(ToolStripItem i in editmodeitems)
|
|
{
|
|
// Check what type it is
|
|
if(i is ToolStripMenuItem)
|
|
{
|
|
// Check if mode type matches with given name
|
|
(i as ToolStripMenuItem).Checked = ((i.Tag as EditModeInfo).Type.Name == modeclassname);
|
|
}
|
|
else if(i is ToolStripButton)
|
|
{
|
|
// Check if mode type matches with given name
|
|
(i as ToolStripButton).Checked = ((i.Tag as EditModeInfo).Type.Name == modeclassname);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This removes the config-specific editing mode buttons
|
|
internal void RemoveEditModeButtons()
|
|
{
|
|
// Go for all items
|
|
foreach(ToolStripItem i in editmodeitems)
|
|
{
|
|
// Remove it and restart
|
|
toolbar.Items.Remove(i);
|
|
menumode.DropDownItems.Remove(i);
|
|
i.Dispose();
|
|
}
|
|
|
|
// Done
|
|
editmodeitems.Clear();
|
|
UpdateSeparators();
|
|
}
|
|
|
|
// This adds an editing mode seperator on the toolbar and menu
|
|
internal void AddEditModeSeperator()
|
|
{
|
|
ToolStripSeparator item;
|
|
int index;
|
|
|
|
// Create a button
|
|
index = toolbar.Items.IndexOf(seperatormodes);
|
|
item = new ToolStripSeparator();
|
|
item.Margin = new Padding(6, 0, 6, 0);
|
|
toolbar.Items.Insert(index, item);
|
|
editmodeitems.Add(item);
|
|
|
|
// Create menu item
|
|
index = menumode.DropDownItems.Count;
|
|
item = new ToolStripSeparator();
|
|
item.Margin = new Padding(0, 3, 0, 3);
|
|
menumode.DropDownItems.Insert(index, item);
|
|
editmodeitems.Add(item);
|
|
|
|
UpdateSeparators();
|
|
}
|
|
|
|
// This adds an editing mode button to the toolbar and edit menu
|
|
internal void AddEditModeButton(EditModeInfo modeinfo)
|
|
{
|
|
ToolStripItem item;
|
|
int index;
|
|
|
|
string controlname = modeinfo.ButtonDesc.Replace("&", "&&");
|
|
|
|
// Create a button
|
|
index = toolbar.Items.IndexOf(seperatormodes);
|
|
item = new ToolStripButton(modeinfo.ButtonDesc, modeinfo.ButtonImage, new EventHandler(EditModeButtonHandler));
|
|
item.DisplayStyle = ToolStripItemDisplayStyle.Image;
|
|
item.Tag = modeinfo;
|
|
toolbar.Items.Insert(index, item);
|
|
editmodeitems.Add(item);
|
|
|
|
// Create menu item
|
|
index = menumode.DropDownItems.Count;
|
|
item = new ToolStripMenuItem(controlname, modeinfo.ButtonImage, new EventHandler(EditModeButtonHandler));
|
|
item.Tag = modeinfo;
|
|
menumode.DropDownItems.Insert(index, item);
|
|
editmodeitems.Add(item);
|
|
item.Visible = true;
|
|
|
|
ApplyShortcutKeys(menumode.DropDownItems);
|
|
UpdateSeparators();
|
|
}
|
|
|
|
// This handles edit mode button clicks
|
|
private void EditModeButtonHandler(object sender, EventArgs e)
|
|
{
|
|
EditModeInfo modeinfo;
|
|
|
|
this.Update();
|
|
modeinfo = (EditModeInfo)((sender as ToolStripItem).Tag);
|
|
General.Actions.InvokeAction(modeinfo.SwitchAction.GetFullActionName(modeinfo.Plugin.Assembly));
|
|
this.Update();
|
|
}
|
|
|
|
//mxd
|
|
public void UpdateGZDoomPannel() {
|
|
if (General.Map != null) {
|
|
buttontogglemodels.Enabled = true;
|
|
buttonselectedmodelsonly.Enabled = true;
|
|
buttontoggledynlight.Enabled = true;
|
|
buttontoggleanimatedlight.Enabled = true;
|
|
buttontogglefog.Enabled = true;
|
|
buttontogglefx.Enabled = true;
|
|
|
|
if (General.Settings.GZToolbarGZDoom) {
|
|
buttontogglemodels.Checked = General.Settings.GZDrawModels;
|
|
buttonselectedmodelsonly.Checked = General.Settings.GZDrawSelectedModelsOnly;
|
|
buttontoggledynlight.Checked = General.Settings.GZDrawLights;
|
|
buttontoggleanimatedlight.Checked = General.Settings.GZAnimateLights;
|
|
buttontogglefog.Checked = General.Settings.GZDrawFog;
|
|
}
|
|
} else {
|
|
buttontogglemodels.Enabled = false;
|
|
buttonselectedmodelsonly.Enabled = false;
|
|
buttontoggledynlight.Enabled = false;
|
|
buttontoggleanimatedlight.Enabled = false;
|
|
buttontogglefog.Enabled = false;
|
|
buttontogglefx.Enabled = false;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Menus
|
|
|
|
// This adds a menu to the menus bar
|
|
public void AddMenu(ToolStripMenuItem menu) { AddMenu(menu, MenuSection.Top, General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly())); }
|
|
public void AddMenu(ToolStripMenuItem menu, MenuSection section) { AddMenu(menu, section, General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly())); }
|
|
private void AddMenu(ToolStripMenuItem menu, MenuSection section, Plugin plugin)
|
|
{
|
|
// Fix tags to full action names
|
|
ToolStripItemCollection items = new ToolStripItemCollection(this.menumain, new ToolStripItem[0]);
|
|
items.Add(menu);
|
|
RenameTagsToFullActions(items, plugin);
|
|
|
|
// Insert the menu in the right location
|
|
switch(section)
|
|
{
|
|
case MenuSection.FileNewOpenClose: menufile.DropDownItems.Insert(menufile.DropDownItems.IndexOf(seperatorfileopen), menu); break;
|
|
case MenuSection.FileSave: menufile.DropDownItems.Insert(menufile.DropDownItems.IndexOf(seperatorfilesave), menu); break;
|
|
case MenuSection.FileRecent: menufile.DropDownItems.Insert(menufile.DropDownItems.IndexOf(seperatorfilerecent), menu); break;
|
|
case MenuSection.FileExit: menufile.DropDownItems.Insert(menufile.DropDownItems.IndexOf(itemexit), menu); break;
|
|
case MenuSection.EditUndoRedo: menuedit.DropDownItems.Insert(menuedit.DropDownItems.IndexOf(seperatoreditundo), menu); break;
|
|
case MenuSection.EditCopyPaste: menuedit.DropDownItems.Insert(menuedit.DropDownItems.IndexOf(seperatoreditcopypaste), menu); break;
|
|
case MenuSection.EditGeometry: menuedit.DropDownItems.Insert(menuedit.DropDownItems.IndexOf(seperatoreditgeometry), menu); break;
|
|
case MenuSection.EditGrid: menuedit.DropDownItems.Insert(menuedit.DropDownItems.IndexOf(seperatoreditgrid), menu); break;
|
|
case MenuSection.EditMapOptions: menuedit.DropDownItems.Add(menu); break;
|
|
case MenuSection.ViewThings: menuview.DropDownItems.Insert(menuview.DropDownItems.IndexOf(seperatorviewthings), menu); break;
|
|
case MenuSection.ViewViews: menuview.DropDownItems.Insert(menuview.DropDownItems.IndexOf(seperatorviewviews), menu); break;
|
|
case MenuSection.ViewZoom: menuview.DropDownItems.Insert(menuview.DropDownItems.IndexOf(seperatorviewzoom), menu); break;
|
|
case MenuSection.ViewScriptEdit: menuview.DropDownItems.Add(menu); break;
|
|
//mxd
|
|
case MenuSection.ModeDrawModes: menumode.DropDownItems.Insert(menumode.DropDownItems.IndexOf(separatorDrawModes) + 1, menu); break;
|
|
|
|
case MenuSection.PrefabsInsert: menuprefabs.DropDownItems.Insert(menuprefabs.DropDownItems.IndexOf(seperatorprefabsinsert), menu); break;
|
|
case MenuSection.PrefabsCreate: menuprefabs.DropDownItems.Add(menu); break;
|
|
case MenuSection.ToolsResources: menutools.DropDownItems.Insert(menutools.DropDownItems.IndexOf(seperatortoolsresources), menu); break;
|
|
case MenuSection.ToolsConfiguration: menutools.DropDownItems.Insert(menutools.DropDownItems.IndexOf(seperatortoolsconfig), menu); break;
|
|
case MenuSection.ToolsTesting: menutools.DropDownItems.Add(menu); break;
|
|
case MenuSection.HelpManual: menuhelp.DropDownItems.Insert(menuhelp.DropDownItems.IndexOf(seperatorhelpmanual), menu); break;
|
|
case MenuSection.HelpAbout: menuhelp.DropDownItems.Add(menu); break;
|
|
case MenuSection.Top: menumain.Items.Insert(menumain.Items.IndexOf(menutools), menu); break;
|
|
}
|
|
|
|
ApplyShortcutKeys(items);
|
|
}
|
|
|
|
// Removes a menu
|
|
public void RemoveMenu(ToolStripMenuItem menu)
|
|
{
|
|
// We actually have no idea in which menu this item is,
|
|
// so try removing from all menus and the top strip
|
|
menufile.DropDownItems.Remove(menu);
|
|
menuedit.DropDownItems.Remove(menu);
|
|
menuview.DropDownItems.Remove(menu);
|
|
menuprefabs.DropDownItems.Remove(menu);
|
|
menutools.DropDownItems.Remove(menu);
|
|
menuhelp.DropDownItems.Remove(menu);
|
|
menumain.Items.Remove(menu);
|
|
}
|
|
|
|
// Public method to apply shortcut keys
|
|
internal void ApplyShortcutKeys()
|
|
{
|
|
// Apply shortcut keys to menus
|
|
ApplyShortcutKeys(menumain.Items);
|
|
}
|
|
|
|
// This sets the shortcut keys on menu items
|
|
private void ApplyShortcutKeys(ToolStripItemCollection items)
|
|
{
|
|
// Go for all controls to find menu items
|
|
foreach(ToolStripItem item in items)
|
|
{
|
|
// This is a menu item?
|
|
if(item is ToolStripMenuItem)
|
|
{
|
|
// Get the item in proper type
|
|
ToolStripMenuItem menuitem = (item as ToolStripMenuItem);
|
|
|
|
// Tag set for this item?
|
|
if(menuitem.Tag is string)
|
|
{
|
|
// Action with this name available?
|
|
string actionname = menuitem.Tag.ToString();
|
|
if(General.Actions.Exists(actionname))
|
|
{
|
|
// Put the action shortcut key on the menu item
|
|
menuitem.ShortcutKeyDisplayString = Actions.Action.GetShortcutKeyDesc(General.Actions[actionname].ShortcutKey);
|
|
}
|
|
}
|
|
// Edit mode info set for this item?
|
|
else if(menuitem.Tag is EditModeInfo)
|
|
{
|
|
// Action with this name available?
|
|
EditModeInfo modeinfo = (menuitem.Tag as EditModeInfo);
|
|
string actionname = modeinfo.SwitchAction.GetFullActionName(modeinfo.Plugin.Assembly);
|
|
if(General.Actions.Exists(actionname))
|
|
{
|
|
// Put the action shortcut key on the menu item
|
|
menuitem.ShortcutKeyDisplayString = Actions.Action.GetShortcutKeyDesc(General.Actions[actionname].ShortcutKey);
|
|
}
|
|
}
|
|
|
|
// Recursively apply shortcut keys to child menu items as well
|
|
ApplyShortcutKeys(menuitem.DropDownItems);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This fixes short action names to fully qualified
|
|
// action names on menu item tags
|
|
private void RenameTagsToFullActions(ToolStripItemCollection items, Plugin plugin)
|
|
{
|
|
// Go for all controls to find menu items
|
|
foreach(ToolStripItem item in items)
|
|
{
|
|
// Tag set for this item?
|
|
if((item.Tag != null) && (item.Tag is string))
|
|
{
|
|
// Get the action name
|
|
string actionname = item.Tag.ToString();
|
|
|
|
// Check if the tag doe not already begin with the assembly name
|
|
if(!(item.Tag as string).StartsWith(plugin.Name + "_", StringComparison.InvariantCultureIgnoreCase))
|
|
{
|
|
// Change the tag to a fully qualified action name
|
|
item.Tag = plugin.Name.ToLowerInvariant() + "_" + (item.Tag as string);
|
|
}
|
|
}
|
|
|
|
// This is a menu item?
|
|
if(item is ToolStripMenuItem)
|
|
{
|
|
// Get the item in proper type
|
|
ToolStripMenuItem menuitem = (item as ToolStripMenuItem);
|
|
|
|
// Recursively perform operation on child menu items
|
|
RenameTagsToFullActions(menuitem.DropDownItems, plugin);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== File Menu
|
|
|
|
// This sets up the file menu
|
|
private void UpdateFileMenu()
|
|
{
|
|
// Enable/disable items
|
|
itemclosemap.Enabled = (General.Map != null);
|
|
itemsavemap.Enabled = (General.Map != null);
|
|
itemsavemapas.Enabled = (General.Map != null);
|
|
itemsavemapinto.Enabled = (General.Map != null);
|
|
itemtestmap.Enabled = (General.Map != null);
|
|
|
|
// Toolbar icons
|
|
buttonnewmap.Enabled = itemnewmap.Enabled;
|
|
buttonopenmap.Enabled = itemopenmap.Enabled;
|
|
buttonsavemap.Enabled = itemsavemap.Enabled;
|
|
buttontest.Enabled = itemtestmap.Enabled;
|
|
}
|
|
|
|
// This sets the recent files from configuration
|
|
private void CreateRecentFiles()
|
|
{
|
|
int insertindex;
|
|
bool anyitems = false;
|
|
string filename;
|
|
|
|
// Where to insert
|
|
insertindex = menufile.DropDownItems.IndexOf(itemnorecent);
|
|
|
|
// Create all items
|
|
recentitems = new ToolStripMenuItem[MAX_RECENT_FILES];
|
|
for(int i = 0; i < MAX_RECENT_FILES; i++)
|
|
{
|
|
// Create item
|
|
recentitems[i] = new ToolStripMenuItem("");
|
|
recentitems[i].Tag = "";
|
|
recentitems[i].Click += new EventHandler(recentitem_Click);
|
|
menufile.DropDownItems.Insert(insertindex + i, recentitems[i]);
|
|
|
|
// Get configuration setting
|
|
filename = General.Settings.ReadSetting("recentfiles.file" + i, "");
|
|
if(filename != "")
|
|
{
|
|
// Set up item
|
|
int number = i + 1;
|
|
recentitems[i].Text = "&" + number.ToString() + " " + GetDisplayFilename(filename);
|
|
recentitems[i].Tag = filename;
|
|
recentitems[i].Visible = true;
|
|
anyitems = true;
|
|
}
|
|
else
|
|
{
|
|
// Hide item
|
|
recentitems[i].Visible = false;
|
|
}
|
|
}
|
|
|
|
// Hide the no recent item when there are items
|
|
itemnorecent.Visible = !anyitems;
|
|
}
|
|
|
|
// This saves the recent files list
|
|
private void SaveRecentFiles()
|
|
{
|
|
// Go for all items
|
|
for(int i = 0; i < MAX_RECENT_FILES; i++)
|
|
{
|
|
// Recent file set?
|
|
if(recentitems[i].Text != "")
|
|
{
|
|
// Save to configuration
|
|
General.Settings.WriteSetting("recentfiles.file" + i, recentitems[i].Tag.ToString());
|
|
}
|
|
}
|
|
}
|
|
|
|
// This adds a recent file to the list
|
|
internal void AddRecentFile(string filename)
|
|
{
|
|
int movedownto = MAX_RECENT_FILES - 1;
|
|
|
|
// Check if this file is already in the list
|
|
for(int i = 0; i < MAX_RECENT_FILES; i++)
|
|
{
|
|
// File same as this item?
|
|
if(string.Compare(filename, recentitems[i].Tag.ToString(), true) == 0)
|
|
{
|
|
// Move down to here so that this item will disappear
|
|
movedownto = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Go for all items, except the last one, backwards
|
|
for(int i = movedownto - 1; i >= 0; i--)
|
|
{
|
|
// Move recent file down the list
|
|
int number = i + 2;
|
|
recentitems[i + 1].Text = "&" + number.ToString() + " " + GetDisplayFilename(recentitems[i].Tag.ToString());
|
|
recentitems[i + 1].Tag = recentitems[i].Tag.ToString();
|
|
recentitems[i + 1].Visible = (recentitems[i].Tag.ToString() != "");
|
|
}
|
|
|
|
// Add new file at the top
|
|
recentitems[0].Text = "&1 " + GetDisplayFilename(filename);
|
|
recentitems[0].Tag = filename;
|
|
recentitems[0].Visible = true;
|
|
|
|
// Hide the no recent item
|
|
itemnorecent.Visible = false;
|
|
}
|
|
|
|
// This returns the trimmed file/path string
|
|
private string GetDisplayFilename(string filename)
|
|
{
|
|
string newname;
|
|
|
|
// String doesnt fit?
|
|
if(GetStringWidth(filename) > MAX_RECENT_FILES_PIXELS)
|
|
{
|
|
// Start chopping off characters
|
|
for(int i = filename.Length - 6; i >= 0; i--)
|
|
{
|
|
// Does it fit now?
|
|
newname = filename.Substring(0, 3) + "..." + filename.Substring(filename.Length - i, i);
|
|
if(GetStringWidth(newname) <= MAX_RECENT_FILES_PIXELS) return newname;
|
|
}
|
|
|
|
// Cant find anything that fits (most unlikely!)
|
|
return "wtf?!";
|
|
}
|
|
else
|
|
{
|
|
// The whole string fits
|
|
return filename;
|
|
}
|
|
}
|
|
|
|
// This returns the width of a string
|
|
private float GetStringWidth(string str)
|
|
{
|
|
Graphics g = Graphics.FromHwndInternal(this.Handle);
|
|
SizeF strsize = g.MeasureString(str, this.Font);
|
|
return strsize.Width;
|
|
}
|
|
|
|
// Exit clicked
|
|
private void itemexit_Click(object sender, EventArgs e) { this.Close(); }
|
|
|
|
// Recent item clicked
|
|
private void recentitem_Click(object sender, EventArgs e)
|
|
{
|
|
// Get the item that was clicked
|
|
ToolStripItem item = (sender as ToolStripItem);
|
|
|
|
// Open this file
|
|
General.OpenMapFile(item.Tag.ToString(), null);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Edit Menu
|
|
|
|
// This sets up the edit menu
|
|
private void UpdateEditMenu()
|
|
{
|
|
// No edit menu when no map open
|
|
//menuedit.Visible = (General.Map != null);
|
|
|
|
// Enable/disable items
|
|
itemundo.Enabled = (General.Map != null) && (General.Map.UndoRedo.NextUndo != null);
|
|
itemredo.Enabled = (General.Map != null) && (General.Map.UndoRedo.NextRedo != null);
|
|
itemcut.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
itemcopy.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
itempaste.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
itempastespecial.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
itemmapoptions.Enabled = (General.Map != null);
|
|
itemsnaptogrid.Enabled = (General.Map != null);
|
|
itemautomerge.Enabled = (General.Map != null);
|
|
itemgridsetup.Enabled = (General.Map != null);
|
|
itemgridinc.Enabled = (General.Map != null);
|
|
itemgriddec.Enabled = (General.Map != null);
|
|
|
|
// Determine undo description
|
|
if(itemundo.Enabled)
|
|
itemundo.Text = "Undo " + General.Map.UndoRedo.NextUndo.Description;
|
|
else
|
|
itemundo.Text = "Undo";
|
|
|
|
// Determine redo description
|
|
if(itemredo.Enabled)
|
|
itemredo.Text = "Redo " + General.Map.UndoRedo.NextRedo.Description;
|
|
else
|
|
itemredo.Text = "Redo";
|
|
|
|
// Toolbar icons
|
|
buttonundo.Enabled = itemundo.Enabled;
|
|
buttonredo.Enabled = itemredo.Enabled;
|
|
buttonundo.ToolTipText = itemundo.Text;
|
|
buttonredo.ToolTipText = itemredo.Text;
|
|
buttonsnaptogrid.Enabled = (General.Map != null);
|
|
buttonautomerge.Enabled = (General.Map != null);
|
|
buttoncut.Enabled = itemcut.Enabled;
|
|
buttoncopy.Enabled = itemcopy.Enabled;
|
|
buttonpaste.Enabled = itempaste.Enabled;
|
|
}
|
|
|
|
// Action to toggle snap to grid
|
|
[BeginAction("togglesnap")]
|
|
internal void ToggleSnapToGrid()
|
|
{
|
|
buttonsnaptogrid.Checked = !buttonsnaptogrid.Checked;
|
|
itemsnaptogrid.Checked = buttonsnaptogrid.Checked;
|
|
string onoff = buttonsnaptogrid.Checked ? "ON" : "OFF";
|
|
DisplayStatus(StatusType.Action, "Snap to grid is now " + onoff + " by default.");
|
|
}
|
|
|
|
// Action to toggle auto merge
|
|
[BeginAction("toggleautomerge")]
|
|
internal void ToggleAutoMerge()
|
|
{
|
|
buttonautomerge.Checked = !buttonautomerge.Checked;
|
|
itemautomerge.Checked = buttonautomerge.Checked;
|
|
string onoff = buttonautomerge.Checked ? "ON" : "OFF";
|
|
DisplayStatus(StatusType.Action, "Snap to geometry is now " + onoff + " by default.");
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== View Menu
|
|
|
|
// This sets up the modes menu
|
|
private void UpdateViewMenu()
|
|
{
|
|
// Menu items
|
|
itemthingsfilter.Enabled = (General.Map != null);
|
|
itemscripteditor.Enabled = (General.Map != null);
|
|
itemfittoscreen.Enabled = (General.Map != null);
|
|
menuzoom.Enabled = (General.Map != null);
|
|
itemtoggleinfo.Checked = IsInfoPanelExpanded;
|
|
|
|
// View mode items
|
|
for(int i = 0; i < Renderer2D.NUM_VIEW_MODES; i++)
|
|
{
|
|
// NOTE: We only disable them when no map is loaded, because they may
|
|
// need to be disabled for non-classic modes
|
|
if(General.Map == null)
|
|
{
|
|
viewmodesbuttons[i].Enabled = false;
|
|
viewmodesbuttons[i].Checked = false;
|
|
viewmodesitems[i].Enabled = false;
|
|
viewmodesitems[i].Checked = false;
|
|
}
|
|
else
|
|
{
|
|
// Check the correct item
|
|
viewmodesbuttons[i].Checked = (i == (int)General.Map.CRenderer2D.ViewMode);
|
|
viewmodesitems[i].Checked = (i == (int)General.Map.CRenderer2D.ViewMode);
|
|
}
|
|
}
|
|
|
|
// Toolbar icons
|
|
thingfilters.Enabled = (General.Map != null);
|
|
buttonthingsfilter.Enabled = (General.Map != null);
|
|
buttonscripteditor.Enabled = (General.Map != null);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Mode Menu
|
|
|
|
// This sets up the modes menu
|
|
private void UpdateModeMenu()
|
|
{
|
|
menumode.Visible = (General.Map != null);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Help Menu
|
|
|
|
// This sets up the help menu
|
|
private void UpdateHelpMenu()
|
|
{
|
|
itemhelpeditmode.Enabled = ((General.Map != null) && (General.Editing.Mode != null));
|
|
}
|
|
|
|
// About clicked
|
|
private void itemhelpabout_Click(object sender, EventArgs e)
|
|
{
|
|
AboutForm aboutform;
|
|
|
|
// Show about dialog
|
|
aboutform = new AboutForm();
|
|
aboutform.ShowDialog(this);
|
|
}
|
|
|
|
// Reference Manual clicked
|
|
private void itemhelprefmanual_Click(object sender, EventArgs e)
|
|
{
|
|
General.ShowHelp("introduction.html");
|
|
}
|
|
|
|
// About this Editing Mode
|
|
private void itemhelpeditmode_Click(object sender, EventArgs e)
|
|
{
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
General.Editing.Mode.OnHelp();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Prefabs Menu
|
|
|
|
// This sets up the prefabs menu
|
|
private void UpdatePrefabsMenu()
|
|
{
|
|
// Enable/disable items
|
|
itemcreateprefab.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
iteminsertprefabfile.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
iteminsertpreviousprefab.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Map.CopyPaste.IsPreviousPrefabAvailable && General.Editing.Mode.Attributes.AllowCopyPaste;
|
|
|
|
// Toolbar icons
|
|
buttoninsertprefabfile.Enabled = iteminsertprefabfile.Enabled;
|
|
buttoninsertpreviousprefab.Enabled = iteminsertpreviousprefab.Enabled;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Tools Menu
|
|
|
|
// This sets up the tools menu
|
|
private void UpdateToolsMenu()
|
|
{
|
|
// Enable/disable items
|
|
bool enabled = (General.Map != null);
|
|
itemreloadresources.Enabled = enabled;
|
|
|
|
//mxd
|
|
itemReloadGldefs.Enabled = enabled;
|
|
itemReloadMapinfo.Enabled = enabled;
|
|
itemReloadModedef.Enabled = enabled;
|
|
}
|
|
|
|
// Errors and Warnings
|
|
[BeginAction("showerrors")]
|
|
internal void ShowErrors()
|
|
{
|
|
ErrorsForm errform = new ErrorsForm();
|
|
errform.ShowDialog(this);
|
|
errform.Dispose();
|
|
//mxd
|
|
SetWarningsCount(0);
|
|
}
|
|
|
|
// Game Configuration action
|
|
[BeginAction("configuration")]
|
|
internal void ShowConfiguration()
|
|
{
|
|
// Show configuration dialog
|
|
ShowConfigurationPage(-1);
|
|
}
|
|
|
|
// This shows the configuration on a specific page
|
|
internal void ShowConfigurationPage(int pageindex)
|
|
{
|
|
// Show configuration dialog
|
|
ConfigForm cfgform = new ConfigForm();
|
|
if(pageindex > -1) cfgform.ShowTab(pageindex);
|
|
if(cfgform.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
// Update stuff
|
|
SetupInterface();
|
|
UpdateInterface();
|
|
General.Editing.UpdateCurrentEditModes();
|
|
General.Plugins.ProgramReconfigure();
|
|
|
|
// Reload resources if a map is open
|
|
if((General.Map != null) && cfgform.ReloadResources) General.Actions.InvokeAction("builder_reloadresources");
|
|
|
|
// Redraw display
|
|
RedrawDisplay();
|
|
}
|
|
|
|
// Done
|
|
cfgform.Dispose();
|
|
}
|
|
|
|
// Preferences action
|
|
[BeginAction("preferences")]
|
|
internal void ShowPreferences()
|
|
{
|
|
// Show preferences dialog
|
|
PreferencesForm prefform = new PreferencesForm();
|
|
if(prefform.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
// Update stuff
|
|
SetupInterface();
|
|
UpdateInterface();
|
|
ApplyShortcutKeys();
|
|
General.Colors.CreateCorrectionTable();
|
|
General.Plugins.ProgramReconfigure();
|
|
|
|
// Map opened?
|
|
if(General.Map != null)
|
|
{
|
|
// Reload resources!
|
|
if(General.Map.ScriptEditor != null) General.Map.ScriptEditor.Editor.RefreshSettings();
|
|
General.Map.Graphics.SetupSettings();
|
|
General.Map.UpdateConfiguration();
|
|
if(prefform.ReloadResources) General.Actions.InvokeAction("builder_reloadresources");
|
|
}
|
|
|
|
// Redraw display
|
|
RedrawDisplay();
|
|
}
|
|
|
|
// Done
|
|
prefform.Dispose();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Info Panels
|
|
|
|
// This toggles the panel expanded / collapsed
|
|
[BeginAction("toggleinfopanel")]
|
|
internal void ToggleInfoPanel()
|
|
{
|
|
if(IsInfoPanelExpanded)
|
|
{
|
|
panelinfo.Height = buttontoggleinfo.Height + buttontoggleinfo.Top;
|
|
buttontoggleinfo.Text = "5"; // Arrow up
|
|
if(linedefinfo.Visible) linedefinfo.Hide();
|
|
if(vertexinfo.Visible) vertexinfo.Hide();
|
|
if(sectorinfo.Visible) sectorinfo.Hide();
|
|
if(thinginfo.Visible) thinginfo.Hide();
|
|
modename.Visible = false;
|
|
labelcollapsedinfo.Visible = true;
|
|
itemtoggleinfo.Checked = false;
|
|
}
|
|
else
|
|
{
|
|
panelinfo.Height = heightpanel1.Height;
|
|
buttontoggleinfo.Text = "6"; // Arrow down
|
|
labelcollapsedinfo.Visible = false;
|
|
itemtoggleinfo.Checked = true;
|
|
if(lastinfoobject is Vertex) ShowVertexInfo(lastinfoobject as Vertex);
|
|
else if(lastinfoobject is Linedef) ShowLinedefInfo(lastinfoobject as Linedef);
|
|
else if(lastinfoobject is Sector) ShowSectorInfo(lastinfoobject as Sector);
|
|
else if(lastinfoobject is Thing) ShowThingInfo(lastinfoobject as Thing);
|
|
else HideInfo();
|
|
}
|
|
|
|
FocusDisplay();
|
|
}
|
|
|
|
// Mouse released on info panel toggle button
|
|
private void buttontoggleinfo_MouseUp(object sender, MouseEventArgs e)
|
|
{
|
|
FocusDisplay();
|
|
}
|
|
|
|
// This displays the current mode name
|
|
internal void DisplayModeName(string name)
|
|
{
|
|
if(lastinfoobject == null)
|
|
{
|
|
labelcollapsedinfo.Text = name;
|
|
labelcollapsedinfo.Refresh();
|
|
}
|
|
modename.Text = name;
|
|
modename.Refresh();
|
|
}
|
|
|
|
// This hides all info panels
|
|
public void HideInfo()
|
|
{
|
|
// Hide them all
|
|
lastinfoobject = null;
|
|
if(linedefinfo.Visible) linedefinfo.Hide();
|
|
if(vertexinfo.Visible) vertexinfo.Hide();
|
|
if(sectorinfo.Visible) sectorinfo.Hide();
|
|
if(thinginfo.Visible) thinginfo.Hide();
|
|
labelcollapsedinfo.Text = modename.Text;
|
|
labelcollapsedinfo.Refresh();
|
|
modename.Visible = ((General.Map != null) && IsInfoPanelExpanded);
|
|
modename.Refresh();
|
|
}
|
|
|
|
// This refreshes info
|
|
public void RefreshInfo()
|
|
{
|
|
if(lastinfoobject is Vertex) ShowVertexInfo(lastinfoobject as Vertex);
|
|
else if(lastinfoobject is Linedef) ShowLinedefInfo(lastinfoobject as Linedef);
|
|
else if(lastinfoobject is Sector) ShowSectorInfo(lastinfoobject as Sector);
|
|
else if(lastinfoobject is Thing) ShowThingInfo(lastinfoobject as Thing);
|
|
}
|
|
|
|
// Show linedef info
|
|
public void ShowLinedefInfo(Linedef l)
|
|
{
|
|
if(l.IsDisposed)
|
|
{
|
|
HideInfo();
|
|
return;
|
|
}
|
|
|
|
lastinfoobject = l;
|
|
modename.Visible = false;
|
|
if(vertexinfo.Visible) vertexinfo.Hide();
|
|
if(sectorinfo.Visible) sectorinfo.Hide();
|
|
if(thinginfo.Visible) thinginfo.Hide();
|
|
if(IsInfoPanelExpanded) linedefinfo.ShowInfo(l);
|
|
|
|
// Show info on collapsed label
|
|
if(General.Map.Config.LinedefActions.ContainsKey(l.Action))
|
|
{
|
|
LinedefActionInfo act = General.Map.Config.LinedefActions[l.Action];
|
|
labelcollapsedinfo.Text = act.ToString();
|
|
}
|
|
else if(l.Action == 0)
|
|
labelcollapsedinfo.Text = l.Action.ToString() + " - None";
|
|
else
|
|
labelcollapsedinfo.Text = l.Action.ToString() + " - Unknown";
|
|
|
|
labelcollapsedinfo.Refresh();
|
|
}
|
|
|
|
// Show vertex info
|
|
public void ShowVertexInfo(Vertex v)
|
|
{
|
|
if(v.IsDisposed)
|
|
{
|
|
HideInfo();
|
|
return;
|
|
}
|
|
|
|
lastinfoobject = v;
|
|
modename.Visible = false;
|
|
if(linedefinfo.Visible) linedefinfo.Hide();
|
|
if(sectorinfo.Visible) sectorinfo.Hide();
|
|
if(thinginfo.Visible) thinginfo.Hide();
|
|
if(IsInfoPanelExpanded) vertexinfo.ShowInfo(v);
|
|
|
|
// Show info on collapsed label
|
|
labelcollapsedinfo.Text = v.Position.x.ToString("0.##") + ", " + v.Position.y.ToString("0.##");
|
|
labelcollapsedinfo.Refresh();
|
|
}
|
|
|
|
// Show sector info
|
|
public void ShowSectorInfo(Sector s)
|
|
{
|
|
if(s.IsDisposed)
|
|
{
|
|
HideInfo();
|
|
return;
|
|
}
|
|
|
|
lastinfoobject = s;
|
|
modename.Visible = false;
|
|
if(linedefinfo.Visible) linedefinfo.Hide();
|
|
if(vertexinfo.Visible) vertexinfo.Hide();
|
|
if(thinginfo.Visible) thinginfo.Hide();
|
|
if(IsInfoPanelExpanded) sectorinfo.ShowInfo(s);
|
|
|
|
// Show info on collapsed label
|
|
if(General.Map.Config.SectorEffects.ContainsKey(s.Effect))
|
|
labelcollapsedinfo.Text = General.Map.Config.SectorEffects[s.Effect].ToString();
|
|
else if(s.Effect == 0)
|
|
labelcollapsedinfo.Text = s.Effect.ToString() + " - Normal";
|
|
else
|
|
labelcollapsedinfo.Text = s.Effect.ToString() + " - Unknown";
|
|
|
|
labelcollapsedinfo.Refresh();
|
|
}
|
|
|
|
// Show thing info
|
|
public void ShowThingInfo(Thing t)
|
|
{
|
|
if(t.IsDisposed)
|
|
{
|
|
HideInfo();
|
|
return;
|
|
}
|
|
|
|
lastinfoobject = t;
|
|
modename.Visible = false;
|
|
if(linedefinfo.Visible) linedefinfo.Hide();
|
|
if(vertexinfo.Visible) vertexinfo.Hide();
|
|
if(sectorinfo.Visible) sectorinfo.Hide();
|
|
if(IsInfoPanelExpanded) thinginfo.ShowInfo(t);
|
|
|
|
// Show info on collapsed label
|
|
ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
|
|
labelcollapsedinfo.Text = t.Type + " - " + ti.Title;
|
|
labelcollapsedinfo.Refresh();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Dialogs
|
|
|
|
// This browses for a texture
|
|
// Returns the new texture name or the same texture name when cancelled
|
|
public string BrowseTexture(IWin32Window owner, string initialvalue)
|
|
{
|
|
return TextureBrowserForm.Browse(owner, initialvalue, false);//mxd
|
|
}
|
|
|
|
// This browses for a flat
|
|
// Returns the new flat name or the same flat name when cancelled
|
|
public string BrowseFlat(IWin32Window owner, string initialvalue)
|
|
{
|
|
return TextureBrowserForm.Browse(owner, initialvalue, true); //mxd. was FlatBrowserForm
|
|
}
|
|
|
|
// This browses the lindef types
|
|
// Returns the new action or the same action when cancelled
|
|
public int BrowseLinedefActions(IWin32Window owner, int initialvalue)
|
|
{
|
|
return ActionBrowserForm.BrowseAction(owner, initialvalue);
|
|
}
|
|
|
|
// This browses sector effects
|
|
// Returns the new effect or the same effect when cancelled
|
|
public int BrowseSectorEffect(IWin32Window owner, int initialvalue)
|
|
{
|
|
return EffectBrowserForm.BrowseEffect(owner, initialvalue);
|
|
}
|
|
|
|
// This browses thing types
|
|
// Returns the new thing type or the same thing type when cancelled
|
|
public int BrowseThingType(IWin32Window owner, int initialvalue)
|
|
{
|
|
return ThingBrowserForm.BrowseThing(owner, initialvalue);
|
|
}
|
|
|
|
// This shows the dialog to edit vertices
|
|
public DialogResult ShowEditVertices(ICollection<Vertex> vertices)
|
|
{
|
|
DialogResult result;
|
|
|
|
// Show sector edit dialog
|
|
VertexEditForm f = new VertexEditForm();
|
|
f.Setup(vertices);
|
|
result = f.ShowDialog(this);
|
|
f.Dispose();
|
|
|
|
return result;
|
|
}
|
|
|
|
// This shows the dialog to edit lines
|
|
public DialogResult ShowEditLinedefs(ICollection<Linedef> lines)
|
|
{
|
|
DialogResult result;
|
|
|
|
// Show line edit dialog
|
|
LinedefEditForm f = new LinedefEditForm();
|
|
f.Setup(lines);
|
|
result = f.ShowDialog(this);
|
|
f.Dispose();
|
|
|
|
return result;
|
|
}
|
|
|
|
// This shows the dialog to edit sectors
|
|
public DialogResult ShowEditSectors(ICollection<Sector> sectors)
|
|
{
|
|
DialogResult result;
|
|
|
|
// Show sector edit dialog
|
|
SectorEditForm f = new SectorEditForm();
|
|
f.Setup(sectors);
|
|
result = f.ShowDialog(this);
|
|
f.Dispose();
|
|
|
|
return result;
|
|
}
|
|
|
|
// This shows the dialog to edit things
|
|
public DialogResult ShowEditThings(ICollection<Thing> things)
|
|
{
|
|
DialogResult result;
|
|
|
|
// Show thing edit dialog
|
|
ThingEditForm f = new ThingEditForm();
|
|
f.Setup(things);
|
|
result = f.ShowDialog(this);
|
|
f.Dispose();
|
|
|
|
return result;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Message Pump
|
|
|
|
// This handles messages
|
|
protected override unsafe void WndProc(ref Message m)
|
|
{
|
|
// Notify message?
|
|
switch(m.Msg)
|
|
{
|
|
case (int)ThreadMessages.UpdateStatus:
|
|
DisplayStatus(status);
|
|
break;
|
|
|
|
case (int)ThreadMessages.ImageDataLoaded:
|
|
string imagename = Marshal.PtrToStringAuto(m.WParam);
|
|
Marshal.FreeCoTaskMem(m.WParam);
|
|
if((General.Map != null) && (General.Map.Data != null))
|
|
{
|
|
ImageData img = General.Map.Data.GetFlatImage(imagename);
|
|
if(img != null) ImageDataLoaded(img);
|
|
}
|
|
break;
|
|
|
|
case General.WM_SYSCOMMAND:
|
|
// We don't want to open a menu when ALT is pressed
|
|
if(m.WParam.ToInt32() != General.SC_KEYMENU)
|
|
{
|
|
base.WndProc(ref m);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
// Let the base handle the message
|
|
base.WndProc(ref m);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//mxd. Warnings panel
|
|
internal void SetWarningsCount(int count) {
|
|
warningsCount = count;
|
|
|
|
if (warningsCount > 0 && !warnsLabel.Font.Bold)
|
|
warnsLabel.Font = new Font(warnsLabel.Font, FontStyle.Bold);
|
|
|
|
warnsLabel.Text = warningsCount.ToString();
|
|
if (!warnsTimer.Enabled) {
|
|
warnsTimer.Enabled = true;
|
|
Console.WriteLine("warntimer Enabled");
|
|
}
|
|
}
|
|
|
|
//mxd
|
|
private void warnsLabel_Click(object sender, EventArgs e) {
|
|
ShowErrors();
|
|
}
|
|
|
|
//mxd
|
|
private void warnsTimer_Tick(object sender, EventArgs e) {
|
|
Console.WriteLine("warntimer_Tick");
|
|
|
|
if (warningsCount > 0) {
|
|
if (warnsLabel.BackColor == Color.Red) {
|
|
warnsLabel.Font = new Font(warnsLabel.Font, FontStyle.Regular);
|
|
warnsLabel.Image = global::CodeImp.DoomBuilder.Properties.Resources.WarningOff;
|
|
warnsLabel.BackColor = SystemColors.Control;
|
|
} else {
|
|
warnsLabel.Font = new Font(warnsLabel.Font, FontStyle.Bold);
|
|
warnsLabel.Image = global::CodeImp.DoomBuilder.Properties.Resources.Warning;
|
|
warnsLabel.BackColor = Color.Red;
|
|
}
|
|
} else {
|
|
warnsLabel.Font = new Font(warnsLabel.Font, FontStyle.Regular);
|
|
warnsLabel.Image = global::CodeImp.DoomBuilder.Properties.Resources.WarningOff;
|
|
warnsLabel.BackColor = SystemColors.Control;
|
|
warnsTimer.Stop();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Processing
|
|
|
|
// This is called from the background thread when images are loaded
|
|
// but only when first loaded or when dimensions were changed
|
|
internal void ImageDataLoaded(ImageData img)
|
|
{
|
|
// Image is used in the map?
|
|
if((img != null) && img.UsedInMap && !img.IsDisposed)
|
|
{
|
|
// Go for all setors
|
|
bool updated = false;
|
|
foreach(Sector s in General.Map.Map.Sectors)
|
|
{
|
|
// Update floor buffer if needed
|
|
if(s.LongFloorTexture == img.LongName)
|
|
{
|
|
s.UpdateFloorSurface();
|
|
updated = true;
|
|
}
|
|
|
|
// Update ceiling buffer if needed
|
|
if(s.LongCeilTexture == img.LongName)
|
|
{
|
|
s.UpdateCeilingSurface();
|
|
updated = true;
|
|
}
|
|
}
|
|
|
|
// If we made updates, redraw the screen
|
|
if(updated) DelayedRedraw();
|
|
}
|
|
}
|
|
|
|
public void EnableProcessing()
|
|
{
|
|
// Increase count
|
|
processingcount++;
|
|
|
|
// If not already enabled, enable processing now
|
|
if(!processor.Enabled)
|
|
{
|
|
processor.Enabled = true;
|
|
lastupdatetime = General.Clock.CurrentTime;
|
|
}
|
|
}
|
|
|
|
public void DisableProcessing()
|
|
{
|
|
// Increase count
|
|
processingcount--;
|
|
if(processingcount < 0) processingcount = 0;
|
|
|
|
// Turn off
|
|
if(processor.Enabled && (processingcount == 0))
|
|
processor.Enabled = false;
|
|
}
|
|
|
|
internal void StopProcessing()
|
|
{
|
|
// Turn off
|
|
processingcount = 0;
|
|
processor.Enabled = false;
|
|
}
|
|
|
|
// Processor event
|
|
private void processor_Tick(object sender, EventArgs e)
|
|
{
|
|
Vector2D deltamouse;
|
|
float curtime = General.Clock.CurrentTime;
|
|
float deltatime = curtime - lastupdatetime;
|
|
lastupdatetime = curtime;
|
|
|
|
// In exclusive mouse mode?
|
|
if(mouseinput != null)
|
|
{
|
|
// Process mouse input
|
|
deltamouse = mouseinput.Process();
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
{
|
|
General.Plugins.OnEditMouseInput(deltamouse);
|
|
General.Editing.Mode.OnMouseInput(deltamouse);
|
|
}
|
|
}
|
|
|
|
// Process signal
|
|
if((General.Map != null) && (General.Editing.Mode != null))
|
|
General.Editing.Mode.OnProcess(deltatime);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Dockers
|
|
//mxd. used to add a docker from DoomBuilder's core code.
|
|
internal void addDocker(Docker d) {
|
|
d.MakeFullName("gzdoombuilder");
|
|
dockerspanel.Add(d);
|
|
}
|
|
|
|
// This adds a docker
|
|
public void AddDocker(Docker d)
|
|
{
|
|
// Make sure the full name is set with the plugin name as prefix
|
|
Plugin plugin = General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly());
|
|
d.MakeFullName(plugin.Name.ToLowerInvariant());
|
|
|
|
dockerspanel.Add(d);
|
|
}
|
|
|
|
// This removes a docker
|
|
public bool RemoveDocker(Docker d)
|
|
{
|
|
// Make sure the full name is set with the plugin name as prefix
|
|
Plugin plugin = General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly());
|
|
d.MakeFullName(plugin.Name.ToLowerInvariant());
|
|
|
|
// We must release all keys because the focus may be stolen when
|
|
// this was the selected docker (the previous docker is automatically selected)
|
|
ReleaseAllKeys();
|
|
|
|
return dockerspanel.Remove(d);
|
|
}
|
|
|
|
//mxd
|
|
internal bool selectDocker(Docker d) {
|
|
d.MakeFullName("gzdoombuilder");
|
|
ReleaseAllKeys();
|
|
return dockerspanel.SelectDocker(d);
|
|
}
|
|
|
|
// This selects a docker
|
|
public bool SelectDocker(Docker d)
|
|
{
|
|
// Make sure the full name is set with the plugin name as prefix
|
|
Plugin plugin = General.Plugins.FindPluginByAssembly(Assembly.GetCallingAssembly());
|
|
d.MakeFullName(plugin.Name.ToLowerInvariant());
|
|
|
|
// We must release all keys because the focus will be stolen
|
|
ReleaseAllKeys();
|
|
|
|
return dockerspanel.SelectDocker(d);
|
|
}
|
|
|
|
// This selects the previous selected docker
|
|
public void SelectPreviousDocker()
|
|
{
|
|
// We must release all keys because the focus will be stolen
|
|
ReleaseAllKeys();
|
|
|
|
dockerspanel.SelectPrevious();
|
|
}
|
|
|
|
// Mouse enters dockers window
|
|
private void dockerspanel_MouseContainerEnter(object sender, EventArgs e)
|
|
{
|
|
if(General.Settings.CollapseDockers)
|
|
dockerscollapser.Start();
|
|
|
|
dockerspanel.Expand();
|
|
}
|
|
|
|
// Automatic collapsing
|
|
private void dockerscollapser_Tick(object sender, EventArgs e)
|
|
{
|
|
if(General.Settings.CollapseDockers)
|
|
{
|
|
if(!dockerspanel.IsFocused)
|
|
{
|
|
Point p = this.PointToClient(Cursor.Position);
|
|
Rectangle r = new Rectangle(dockerspanel.Location, dockerspanel.Size);
|
|
if(!r.IntersectsWith(new Rectangle(p, Size.Empty)))
|
|
{
|
|
dockerspanel.Collapse();
|
|
dockerscollapser.Stop();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dockerscollapser.Stop();
|
|
}
|
|
}
|
|
|
|
// User resizes the docker
|
|
private void dockerspanel_UserResize(object sender, EventArgs e)
|
|
{
|
|
General.Settings.DockersWidth = dockerspanel.Width;
|
|
|
|
if(!General.Settings.CollapseDockers)
|
|
{
|
|
dockersspace.Width = dockerspanel.Width;
|
|
dockerspanel.Left = dockersspace.Left;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
} |