UltimateZoneBuilder/Source/Core
2020-01-14 11:09:33 +02:00
..
Actions
Compilers
Config
Controls Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData 2020-01-12 19:37:27 +01:00
Data Fatal crash (Texture name input) #367 2020-01-13 19:11:10 +01:00
Editing Fatal crash (Texture name input) #367 2020-01-13 19:11:10 +01:00
General
Geometry
GZBuilder Load images when they accessed 2020-01-12 23:10:57 +01:00
IO
Map
Plugins
Properties
Rendering Fixed: there was no highlight shader for internal sprites for ZDoom effects disabled; Fixed: highlighting of transparent walls/floors was broken 2020-01-14 11:09:33 +02:00
Resources Fixed: there was no highlight shader for internal sprites for ZDoom effects disabled; Fixed: highlighting of transparent walls/floors was broken 2020-01-14 11:09:33 +02:00
Types
VisualModes
Windows Load images when they accessed 2020-01-12 23:10:57 +01:00
ZDoom
app.config
app.manifest
Builder.csproj
BuilderMono.csproj
NoScintilla.cs