UltimateZoneBuilder/Build
MaxED eb86ab60af GZDoom Builder 1.12d:
TEXTURES patches can now be loaded from anywhere inside resource.
Configs: things from "Cameras and Interpolation" and "Boom Items" categories weren't rendered in Visual modes.
Configs: several new icons are now used for things.
Reverted sectors rendering from 1.12b, because it was done in too hackish way and was causing more and more problems. Models rendered height is now 25% lower instead.
Models rendering height can be toggled between normal and 85% in Preferences->Appearance->"Scale models in Visual modes"
Fixed several small bugs here and there.
2012-08-10 12:08:08 +00:00
..
Compilers GZDoom Builder 1.10: 2012-07-02 23:20:56 +00:00
Configurations GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
Gldefs Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Plugins GZDoomBuilder 1.05с: 2012-05-15 15:23:03 +00:00
Scripting GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
Setup GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Sprites GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
DevIL.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
GZBuilder.cfg GZDoom Builder 1.07c: 2012-06-06 13:37:19 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
SharpCompress.3.5.dll GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
SlimDX.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Trackbar.dll graphical interface fixes 2009-01-02 18:27:08 +00:00