UltimateZoneBuilder/Source/Plugins/GZDoomEditing
MaxED 4632fdbe99 Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off.
Error Checks Mode: added linedef index to message text of all linedef-related errors.
UDMF: wall texture offsets are now rounded when user edits them via cursor keys or mouse dragging (because they are stored as integers anyway).
2012-10-08 13:07:56 +00:00
..
ClassicModes @ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode 2011-12-17 16:47:16 +00:00
General Builder 1.13: 2012-10-03 18:46:13 +00:00
Properties GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Resources 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
VisualModes Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off. 2012-10-08 13:07:56 +00:00
GZDoomEditing.csproj GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
GZDoomEditing.txt @ (G)ZDoom Editing plugin: version requirement update 2010-09-15 20:55:19 +00:00