mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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cfc92d9075
Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area. Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode. Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list. |
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.. | ||
ClassicMode.cs | ||
CopyPasteManager.cs | ||
CustomThingsFilter.cs | ||
EditingManager.cs | ||
EditMode.cs | ||
EditModeAttribute.cs | ||
EditModeInfo.cs | ||
GridSetup.cs | ||
NullThingsFilter.cs | ||
ThingsFilter.cs | ||
UndoManager.cs | ||
UndoSnapshot.cs |