UltimateZoneBuilder/Source/Native
2019-08-09 23:15:48 +02:00
..
BuilderNative.vcxproj - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
BuilderNative.vcxproj.user - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
exports.def - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
IndexBuffer.cpp - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
IndexBuffer.h - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
RenderDevice.cpp - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
RenderDevice.h - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
Texture.cpp - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
Texture.h - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
VertexBuffer.cpp - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
VertexBuffer.h - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
VertexDeclaration.cpp - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
VertexDeclaration.h - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00